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Messages - de Aquitane

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BM General Discussion / Re: Limited Wars
« on: August 10, 2013, 05:17:44 AM »
I thought there were already some penalties for that. If not, the same system could be used for big duchies too. Or stick something else, like recruitment. I realize as I write now that what I really suggest, is turning the current large realm penalty that lowers production on the region level, into a top heavy model. No Lord will blame the ruler for not being able to put taxes to 20%, but if a large realm forces the rulers and dukes to tax more it might make ruling a large realm harder. Nobody likes being taxed.

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BM General Discussion / Re: Limited Wars
« on: August 10, 2013, 03:10:16 AM »
What about giving the ruler a personal sort of "realm upkeep" cost that doubles (or something) with each duchy. The sort of thing where with one duchy it's irrelevant, but with 3 he needs to start taxing the Dukes, and at 4 the Dukes actually would make money from succesfully departing from the realm. This is a stick solution, but I feel the issue comes from the "sweetspot" that is being a Duke in a big realm, and the lack of reason for Emperors to turn crazy megalomaniacs. :P

But with the current player distribution it might not be the best thing to encourage smaller realms. It's boring to be split into <20 people entities, depending on the people of course.

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BM General Discussion / Re: Limited Wars
« on: August 09, 2013, 01:21:51 PM »
I fear it would just make wars even more lopsided: the stronger enemy, with more RCs, has an even easier time to totally destroy his enemy, because his troop "stocks" will last longer.

But if you give a minor boost to the war time recruitment speed of smaller realms, a group of small realms has an easier time of fighting a large realm. What I'm afraid of is that this would give a new reason to be afraid to go to war again. You're using up your soldiers, and some other realm might abuse that - now for a lengthier period of time.

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I quite enjoyed the wild speculations of local forums; the "Thalmarkin will totally crush Melhed because vikings and I play in BoM". The problematic part comes when facts are distinguishable, and players recieve information of things they should not, affecting character play. Some people will heed a course of destruction even if they hear from an outside source their risk will not pay off, some will not. It is definately hard not to let such affect your decision making even though our characters are just, well, characters.

I am unsure if a gentlemen's agreement to avoid posting about your own realm, or things you know about, would work, or if the local channel would even make sense with such a restriction. I would, however, like for there to be a place where I can keep guessing on how much money Darka actually has, and recieve an echo of "oh my god it is still totally !@#$tons fo sho".

I post here quite scarceley (0.04/day), and as such have not been involved (to my knowing) in any of the "negative atmosphere" of the forums. I am guessing much of it is just a few competitive people enjoying arguing and using some less empathic methods of sarcasm and such to prove a point without any real personal malice (or belief in being correct). I am undecided on if this is an issue, but I doubt it will be restricted to locals, as I doubt it really spawns from any OOC/IC mix up. Neither do I think it often reveals crucial information.

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BM General Discussion / Re: Closing Islands ?
« on: August 03, 2013, 11:32:23 AM »
mm coming to fei I personally haven't seen much role playing, is there a certain realm your referring to?

To be honest my experiences from FEI are quite outdated. A few years back it used to be considered the more roleplay heavy enviroment, and from my recent half year stroll there a while back I still think it's the island where the charecters are furthest away from the players themselves.

But if the continent is no longer considered the RP haven of silly actions, it should play as a choice for the block too.

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BM General Discussion / Re: Closing Islands ?
« on: August 02, 2013, 06:17:06 PM »
I, too, promote the idea that the closing islands should be ones not "special" in OOC means. Colonies has its place as a slow island. FEI is the roleplay island. Dwilight is enforced to be an SMA continent. If EC=BM, then that leaves Atamara and Beluterra. The amount of players is a double edged sword; more players means both more people to distribute to other continents, but more people to possibly leave the game, and cultural supremacy is such an arbitary and bias encouraging thing to discuss that it seems near pointless to me. I don't know of Beluterra's importance as a testing island though.

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BM General Discussion / Re: Closing Islands ?
« on: July 25, 2013, 09:04:57 PM »
Much of the dissapointment of closing an island comes from the loss of status and power currently held by a charecter. Not only that, but to keep playing you now have to move to an other island where others already hold dominance. A more attractive option, at least to me, would be seeing a continent wiped out, but a fresh one start at the same time. It might not guarantee your previous influence, but at least nobody starts above you.

I did not read the whole thread, so I don't know if this was already suggested or disapproved of (in such a case, my apologies), but why not close two islands, for example Atamara and Beluterra, and then create a new world using the old map. You could even go so far as to make the starter realms correspond to some of the stuff from the both islands, so people can try keep their culture alive, though I think that might just be raping the histories of both continents.

I also like the idea of holding multiple titles, but I doubt it would ever happen in practice, especially if there is penalties to productivity. A monarch would probably not want dukes with several duchies, and a duke would not want his lords to be inefficient. And since they are the ones calling the shots, the power would stay distributed if possible.

Freezing an island, much like blightning regions, will serve as an eternal reminder of things lost, but I would not have anything against either. I'll keep playing anyway.

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BM General Discussion / Re: Why so few Infiltrators?
« on: June 28, 2013, 10:52:53 PM »
It would be hilarious if high level infils could frame other nobles. That is, just like there is the "it's reported this and this noble was seen escaping from the scene", the same would happen except with the name of a random noble in the same region. Currently you have to be very passive with your infitrators if you do not want to be very obvious that you are an infiltrator, which in my opinion is a bit against the fun of it.

Would also give more motivation to RP trials in realm. I always find those fun.

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BM General Discussion / Re: The Official Drink of Your Realm
« on: May 21, 2013, 08:23:12 PM »
Carelia:

part sweet vermouth
part brut-naturale white
2 part blood orange bitters

A red bittersweet cocktail.

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BM General Discussion / Re: Infiltrator Day 1: Already Imprisoned
« on: April 28, 2013, 02:10:02 PM »
My infiltrator has admittably been deported twice already, but I feel exaggaration is happening. I've been succesful in stealing a decent amount of gold, sometimes multiple times a turn, just have to stay away from regions with walls. In general infiltrators are much safer staying away from regions with walls. (I too learned this the hard way)

I suggest keeping the infil class but not acting with it unless there is a distinct opportunity, there's no real "must" to go solo ninja-ing. Hire some men, run along with the army, train infiltration and sword fighting every now and then, and when your greedy courtier-of-a liege lord who spends his time counting his coins at the home estates without a unit raises your Lord's share a bit too much, stab the bastard in the back. Repeatedly.

If you're lucky you might find a wealthy Duke who'd offer to sponsor your training for future services rendered, but then, not all Dukes are as interested in having a knife in their service as amusement would demand. 



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Atamara / Re: The Future of Atamara (Post-Great Atamaran War)
« on: February 26, 2013, 03:38:09 AM »
To be honest, I've always wondered if the Cagilan Empire was based on some sort of group of finnish gamers due to the fact that the Cagilan heraldry is the finnish national herald, Tara's is the one the planned "Finnish Kingdom" would have had, and Carelia's is what has been said it is. Oh and I think Coria has the lion too, but obviously that fits the whole "Empire" thing.

But yeah, the beer Karjala (Carelia) is awful, and only those who think Carlsberg is the best beer in the world should ever drink it.

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Atamara / Re: The Future of Atamara (Post-Great Atamaran War)
« on: February 25, 2013, 03:47:30 PM »
The purpose of sarcasm is usually to mock someone, and though it is very suiting for certain real life situations, I don't see how it means you're trying to offend any less. It's not debating because it doesn't attack the argument, it just an attempt to make someone look amusingly foolish and discredit what they say through it. I think it is against the spirit of a friendly discussion on an OOC forum. Sarcasm fits much better IC where nobles try to offend eachothers.

Now as for the "peace as a boogeyman"; I agree. Atamara has in my opinion been very entertaining these past few years, and there's no real reason to expect anything else. I think what people are afraid of is the fact that whether future wars will be fun for them or not is out of their hands, a fear that the central alliance will be able to dictate which wars will be balanced and which simply end before they start. And since because both IC (empire trying to widen its influence) and OOC (bring entertainment to own players) it makes a great deal of sense for the Cagil to meddle, I think this fear is reasonable.

Nobody, obviously, knows what exactly is going to happen, I just hope that if we end up in a position where the Empire ends up being a "peace keeping organization", the players within it will decide to create something fun for the whole island rather than try get as high as possible on the ladder of winning in an unwinnable game. And before someone says something, no it's not the Empire's duty to try create fun for others, it's just me hoping.

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Atamara / Re: Phoenix Empire
« on: February 21, 2013, 06:20:02 PM »
Or they like the bully.

I think this is more the case and also the real problem. If the Empire really was an evil republic executing tyranny on its subjects, sooner or later an opportunistic ruler of one of the vassal realms would try to rebel. As it is now, being part of the Cagil seems to have only positive impacts. And with this there's no motivation for conflict and it leads to stagnation. I hope that if this new Empire survives and becomes a thing, it will either cease to exist once infighting breaks between the current one, or Coria starts demanding increasing taxes from its protected realms, or otherwise acting more forceful.

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Atamara / Re: Phoenix Empire
« on: February 19, 2013, 03:33:54 PM »
I appriciate any Duke/Duchess who does something other than trying to sit on the income forever and ever (then again I think there should be a fame point for every hostile seccession), but I have to say I can not see this happening. Way too fast a movement without apparently even securing the change to monarchy first, and when the monarch is asking the Queen of Carelia to speak on his behalf to Strombran and Suville to join in alliance, well..

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Atamara / Re: CE-Tara Federation
« on: November 01, 2012, 04:13:54 AM »
You do a fine monologue and a lot of the recent stuff I have already seen plus I don't always have time to write a letter to comment on stuff though I might throw in some comments pretty quickly so it's not a monologue. Also, just because there isn't much participation in the council doesn't mean they can't talk, it's just that most don't.

As long as all the nicely dressed Queen's court bureaucrats remember that in war time it is the General who has the final word. Well, except for the Queen. The oh so old queen who would do very ill to challenge the heroes of Carelia fighting for her domain.

Edit: to stay on topic. I do dislike the CE/Tara federation, for it has reached a critical strength where all further politics on Atamara will revolve around who has CE or Tara or company's support. The gang staying out from other wars is unrealistic simply for it'd be boring to their own nobles, and so we are looking at a couple gangbangs in the future. However, though I dislike the situation, I don't think OOC methods should be used to change it. Those who do not want to RP a world where a central empire runs things can move to a different continent. If we really were SO out of options all players on Atamara could remove their chars, and create new ones in the Empire, eventually creating a demand for internal conflict. They won't, because playing the underdog is so so much fun.

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