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Messages - fodder

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Black Forest / Re: General Bug Reporting
« on: December 14, 2016, 08:49:04 AM »
assuming you mean the menu -> open manual link within a game, that's been working for me with no issues. (steam version anyway)

Other Games / Re: Crown of Conquest
« on: February 13, 2013, 07:34:37 AM »
kingdom run by Azerax

Questions & Answers / Re: A question on a realm time has long seen pass
« on: February 12, 2013, 06:47:55 AM »
... someone could just update the wiki... especially the titan bit. (heck.. i ooc banned someone with a all caps name back then... when he tried to run to a different realm when told to change name.)

Helpline / Re: Wrong Vote Type in Referendum
« on: February 02, 2013, 11:50:36 AM »
once a referendum is sent out, it's sent out. you can't amend it.

whether people ignore one or the other or whatever is all down to "rp"

the only difference between lords and lords representative is simply the way the votes of the lords are weighed. same electorate.

Development / Re: exile
« on: February 02, 2013, 08:19:02 AM »
um.... that's the thing. this thread is about all taxes go in bonds instead of gold for an exiled character.

equally, a character could pop outside of the borders to get taxes in bonds
thus yeah.. taxes go in bonds and ban from marketplace of own realm

Helpline / Re: Rulers and New Estate System
« on: February 01, 2013, 09:46:58 PM »
i think folcard wasn't kicked.

Development / Re: exile
« on: February 01, 2013, 09:31:12 PM »
Even before the change, I believe you received your tax in gold as long as you were within your own Duchy, right? All the new system does is that it doesn't restrict the exlie's freedom of movement so much.

depends on how far back you go. once upon a time, all taxes came in bonds after all.

chenier did raise a point about trade being all done in bonds. so presumably it should also kill off access to markets (within realm anyway). do exiled people moving outside realm geographically go rogue? that's the thing i'm a bit confused about.

BM General Discussion / Re: Exile - Last Ditch Effort or Self Infliction?
« on: February 01, 2013, 09:28:18 PM »
.... how much does the militia eat? you are probably looking for hundreds of men for a few bushels a day.

do infils get to burn food?

BM General Discussion / Re: Exile - Last Ditch Effort or Self Infliction?
« on: February 01, 2013, 07:26:28 PM »
If they leave your realm--step outside your lands, I think, due to the "within the realm" phrase--then they become rogues.

eh... is that politically or geographically?

Development / Re: Remove Royal "unbannable" perk
« on: February 01, 2013, 08:44:23 AM »
oddly enough.. royalty status is decided by popular vote (or whichever voting system is used). or at least gaining it.
(not saying losing should be decided by such a vote...)

just found a normal secret soc. so secret that no one will know about it until you tell them

Development / exile
« on: January 31, 2013, 07:06:15 AM »
So, we know exile is a bit nerfed/more painless nowadays with how taxes work. so... any suggestions?

personally i still prefer there to be an option for characters to decide whether taxes come in bonds or gold whilst within realm... so if there's such a flag, an exiled character could have it flagged to bonds automatically. thus restoring the effect of the bank bar.

Helpline / Re: Archers
« on: January 30, 2013, 09:08:29 PM »

BM General Discussion / Re: Exile - Last Ditch Effort or Self Infliction?
« on: January 30, 2013, 07:50:10 AM »
..... once upon a time, you get taxes in bonds. you get the idea why no access to banks was useful?

Helpline / Re: Archers
« on: January 29, 2013, 11:38:17 PM »
heh... i have r2 sf from r0+r5

incidentally... r4 does not necessarily mean better than r3

because a r4 shooting at r3 does the same damage as a r3 shooting at r3. and r4 shooting at r4 will do less dmg than a r3 shooting at r3... usually.

in either case... shooting range is bugged and is atm (and for the last year and a bit) pretty much infinite anyway.

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