Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Zakky

Pages: [1] 2 3 ... 39
Feature Requests / Re: Priest Game Upgrades
« on: February 14, 2020, 08:07:42 AM »
Which Lord?

If I recruit 30 infantry from Xavax, and 20 from Leibo, and 20 from Isadril, and those are all different religions, which religion should they follow?

Better to just have it be generic.

Sorry. Made a mistake. I mean the unit owner not a lord.

Feature Requests / Re: Priest Game Upgrades
« on: February 14, 2020, 03:37:00 AM »
I actually like this blessing idea. I think if you are already at 100%, you should go a bit higher or prevent the likeliness of your men ditching the field from panic would also be a nice way to go if you don't want to touch the morale part.

Also, units should go with their lord's religion. If they are blessed by a religion that your noble is not a part of, then you should lose morale instead. Or giving a chance of priest getting beaten up.

As for pagans, they won't benefit at all.

Helpline / Re: Ancient Documents
« on: February 01, 2020, 10:24:18 PM »
My advy has 13. You can only use it once though. You can usually find them in rougher regions like woodlands, badlands and maybe mountains? I haven't seen them in cities and townslands. Not sure about rural.

Titan's Case Archives / Re: Dragoness Family Case History
« on: January 20, 2020, 08:50:58 AM »
And Portal Stone events should never have had that much of an impact in the first place. If devs really erased a RC then it is a borderline interference.

I can definitely see why he was upset. I would have been fuming pissed too. Good that portal stones are gone now. Hopefully they will never do something as disagreeable as that ever.

As for his other letters... dear god. I am surprised that he hasn't been perma banned yet...

Dwilight / Re: Dwilight Statistics
« on: December 14, 2019, 01:32:12 PM »
Wow. Should do one for EC as well!

Development / Religion and Region relation
« on: November 06, 2019, 01:31:33 AM »
If I remember correctly, there was a talk about making people join religion upon creating a character. I think that idea was a good starting point. I think there are few ways to encourage more people to join a religion.

1) Discourage staying as pagan: At the moment, your region becomes unhappy if your ruler believes in something other than what the majority believes in. I'd go one step farther and make peasants despise their lord if the lord stays as a pagan despite the region converting to one of the established religions. Believing in another established religion may irk the peasants a bit but staying as a pagan should be discouraged.

2) Announce holiday or festival: Should boost region's productivity and morale but if the lord's religion and region's religion don't match, it becomes less effective or even worse - something bad might happen due to random religious incidents.

3) When a pagan lord gets appointed/elected to a region, peasants will become unhappy unless the lord joins a religion.

4) Religion in general should be easier to join. I think having a page where you can just select and join one of the established religions would be nice instead of hunting down a temple to do so.

Feature Requests / Re: Rogue Prison GM
« on: November 02, 2019, 12:47:09 PM »
Who is even going to volunteer to spend their days interacting with people getting imprisoned in the rogue prison?

Even people rarely interact with their prisoners. I don't really see the point of this.

Helpline / Re: Fouding a ream
« on: October 25, 2019, 03:53:30 AM »
Don't forget. You need a city too.

AT was selected because it was the least enjoyable continent and little to offer compared to other continents.

Dwilight was too many people's favourite. EC was Tom's baby (he literally stated he'd rather end BM than to see EC gone), Colonies for less active players, and BT offering unique invasions (not anymore but at the time of choosing it was). So AT and FEI were the ones to be destroyed.

I've seen three types of reaction from sinking of Atamara.

1) People who were angry about getting their favourite island destroyed.

2) People who were glad Atamara was deleted

3) People who were upset that they did not get to enjoy the war that was happening there before Atamara was deleted.

I personally think devs should have let that CE bloc vs Rest sort out before sinking the island but it is too late now. I don't know why CE bloc did not act sooner. Devs could have warned them better I guess. Like literally threatening to sink the island before just telling them they were going to sink AT. It is hard to tell sinking the island did anything positive. The game lost a decent chunk of players from it. We are still seeing large alliance blocs despite having limits. They just won't be all in one group but won't fight each other. Not sure it is something mechanics can solve. Can discourage people by disincentivizing it further maybe.

But what if the Lord doesn't want them?

Lord never even had an option to stop any from being constructed now. So what difference does it make?

Feature Requests / Re: The Adventurer Upgrade Request List
« on: September 29, 2019, 08:21:46 PM »
Don't get me wrong. I'd love to see the advy game expanded. But it was both Tom and Tim who did not want the advy game to be too developed since they didn't want it to be the main focus of the game.

Feature Requests / Re: The Adventurer Upgrade Request List
« on: September 29, 2019, 04:56:55 PM »
Adventure game isn't the main part of the game. Let it stay where it is. I'd rather see more features coming to the main game not to the advy game.

Helpline / Re: Winter food production on Dwilight.
« on: September 29, 2019, 04:56:05 PM »
Yeah. There is so much food around now.

Title:Allow family gold to be spent on building statues and monuments

Summary:Just like bounties, allow people to spend their family gold to build statues and monuments

Details:You get an option to either spend your own money or your family gold to build statues and monuments

Benefits:More statues and monuments perhaps?

Possible Downsides/Exploits:More statues and monuments perhaps?

Pages: [1] 2 3 ... 39