Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Poliorketes

Pages: [1] 2 3 ... 19
1
Helpline / Re: I killed my own religion?
« on: June 11, 2014, 12:33:47 PM »
Ok. no pausing then!  ;D

I will make a bug report.

2
Helpline / Re: I killed my own religion?
« on: June 11, 2014, 12:33:54 AM »
"There aren't that many options?" There are no options!  :P

I have seen the HTML and the last line of the page is "You can also read the internal and the members only boards.", so no options at all.

I have searched in -Information- -Your Guilds- and I am an elder of the religion, so the religion "knows" my existence and don't collapse...

I'm thinking in pausing the character, wait a day, and un-pause it. Maybe this can solve the matter. And one day will not be enough for a religion to collapse, I suppose.  ???

3
Helpline / Re: I killed my own religion?
« on: June 10, 2014, 12:33:37 PM »
Thanks for your answer.  :)

Where is this link?

I look in the Actions page:

"Visit the "xxxxx" temple"->
Then I can see "You have reached... entrance reading:", the box with the welcome message and "You can also read the internal and the members only boards." and there is nothing more in the page!... If I remember well, all the options where below this lines... or I'm wrong?

And in the religion page are only options to preach, etc... nothing to manage the religion.


4
Helpline / I killed my own religion?
« on: June 10, 2014, 12:17:28 AM »
I have founded a religion in BT, and I had the religion-manage options.

So I had the "brilliant" idea of demote the founder to elder status...  ::) ... And all the options had disappeared of the religion page!? Now, I only can read the internal and the members only boards... I have no options at all.

It's a bug, or I have (very effectively, I must say) killed my own religion?  :P

5
BM General Discussion / Re: in game misogyny?
« on: May 31, 2014, 01:13:45 AM »
As another female gamer, a character that hates women that has an obvious and well defined RP basis doesn't bother me. What I do find slightly bothersome is all the casual boasting in Sandalak at the moment about how many peasants everyone is going to rape and kill and how many bastards they are going to father.

Don't worry, The moment the beginner protection fades, all of this "buffoons" will be cleaned... in a total IC way, of course.  :P

6
BM General Discussion / Re: in game misogyny?
« on: May 30, 2014, 01:25:28 AM »
The difference is that we're nobles talking to other nobles - the treatment of peasants is a completely different topic, we can be as horrible to them as we like.

We kill between ourselves too! And make assassinations and some torture too... I think some characters were tortured to death, if I remember well... While he speaks as a noble, and not become obscene as a peasant, I don't see the problem... This is a game, not real world.

7
BM General Discussion / Re: in game misogyny?
« on: May 29, 2014, 10:44:53 PM »
Honestly! In this game we kill, burn and rape, We commit genocide and destroy cities and realms!


And a misogynist character is a problem??? IMHO totally ridiculous.

8
Helpline / Re: Eternal immigration?
« on: May 24, 2014, 12:09:22 PM »
Yes! He is arrived... Better late than never!  ;D

9
Helpline / Re: Eternal immigration?
« on: May 23, 2014, 11:45:52 PM »
Oh! Well! It seems the ship sunk.

I hope he will be able to reach the coast by swimming.  8)

10
Helpline / Eternal immigration?
« on: May 23, 2014, 01:13:33 PM »
Hello!

One of my characters have migrated to the Colonies, and it have been in this state for 2-3 days already:

"Edgar   W   -    immigrating, arriving next turn"

Or immigration is really slow, or he has been stopped in the border control...  ;D

11
Development / Re: Further War Island Information
« on: May 18, 2014, 05:49:44 PM »
I suppose there will be no traders in the WI, but will be infiltrators?

12
BM General Discussion / Re: Number of Players Lost Since Glacier?
« on: May 12, 2014, 12:39:27 PM »
Honestly, this game have many good things, but it have many bad things too!

The game is a war-game, but for most noblemen this only mean to wait days for an order to follow as a zombie... in a few weeks it can become boring... And it have a role-play part too, but the characters are too limited to exploit it, and the conflict between players is very rare, and when arise, is usually too easy to solve.

All this problems and many others, will not be solved with a bit of ice.


13
BM General Discussion / Re: Number of Players Lost Since Glacier?
« on: April 20, 2014, 02:40:42 PM »
...The number of players hasn't begun to fall either - it's been in a slow and steady decline for years and years...

This was my question. Why the slow and steady decline??? This is the matter I don't think the shrinking is going to solve.

This "steady decline" have a cause... or we solve it, or not matter how many regions we ice, the game will not survive.


14
BM General Discussion / Re: Number of Players Lost Since Glacier?
« on: April 20, 2014, 01:43:52 AM »
Then the big realms would just stomp the small realms into the ground.
I don't see how is different now. Big realms stomp small realms right now!

Density does help a lot. If you're an active player in a realm with a total of ten nobles in total where the majority of players are passive then the odds are you'll be bored stiff because there's no one else active to play with and very little activity within the realm.

If you have the same situation with three times the nobles then at least there's likely to be enough active players to keep a decent level of activity going on within the realm.

Small realms without active nobles don't survive and in small realms one noble can make the difference... Big realms where only the council decide and 50 noblemen follow orders, are no much fun either.

If this was the matter, all big realms would have a steady growing in noblemen, while small realms would had disappeared... is this the case?... and  honestly, if this was the matter, why begun the number of players begin to fall??? If the number of players is the reason, and some years ago, we have the "good proportion" of them... then why begun the fall in players?




15
BM General Discussion / Re: Number of Players Lost Since Glacier?
« on: April 19, 2014, 06:41:35 PM »
Honestly, I don't think the ice will send a lot of players out of the game, but I don't think more density is going to make the game more fun. If we want more players, we must do the game funnier.

For example: This game have a lot of limitations without any real justification and only make the play more limited and boring. Honestly, this game is wonderful, but sometimes I found myself thinking "There is no human way to make this thing more boring?!".

We want a fun game? get rid of (or lesser A LOT) equipment damage, morale loses for distance, limit of troops for honour, infinite Take Overs, etc... give freedom to the noblemen! not tie them with a ton of limitations. This would be only a small step, but it would be a step in the right direction!

Pages: [1] 2 3 ... 19