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Messages - Ulfang

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1
East Island / Re: Magic On EC
« on: December 23, 2016, 12:02:43 AM »
Oi! Where's Uthred's bloody scroll! Although he died twice so there probably wasn't two spells  ;)

2
Dwilight / Re: If Dwilight was to be redrawn...
« on: December 06, 2016, 08:44:28 AM »
Madinans like PvE fine. What they don't like is fighting impossible odds and constant battles with no progress for the realm. Not long ago we had the most players on Dwilight. I understand that the continent has issues and understand that the way forward is problematic but as I've said before in the Monsters thread the majority of players in Madina at the moment won't continue to play if Madina is removed from the game or made into a monster haven. Many here are invested in the Realm and have history here. Personally I'd migrate Ulfang to another continent but several have said they would not continue to play if they were forced from Madina.

3
East Island / Re: East Continent Concerns About Xavax and Perdan
« on: November 25, 2016, 03:07:02 AM »
so they protested him out during Thanksgiving and after he had lost internet. Fun stuff.


*tuts* politics!  ::)

4
Dwilight / Re: Monster Problems
« on: November 24, 2016, 12:44:59 AM »
Having read a lot of comments on this thread I do believe that some Dev's and probably some players don't understand how a lot of the player base view this game. Although on the face of it this is a wargame it isn't really. It's partly a wargame but it's also a role playing game. Many players love the rich RP and the history that's been created by player the role of a character. Saying well you just need to move the players of this realm here or there is abhorrent to some players. You're ripping the atmosphere from the game. The very reason some enjoy the game is for that background that it has taken years to create. Background not only for characters but for regions and cities, families etc.

So NO! Forcing a realm to fall. Forcing players out is a backward approach. I've invested too much into my character on Dwilight just to quit but I would move to another continent before being forced to leave my home. Not so for met realm mates. Many have already said they would just quit. I assume the same would happen in other realms such as D'Hara. It does seem that the plan for this continent will lead to its own destruction.

Madinan nobles will fight to the bitter end against the hordes but will not leave their homes for another realm or for the relocation of their realm. Madina isn't in the north or in the midlands. It is in the South and always will be.

5
Dwilight / Re: Monster Problems
« on: November 23, 2016, 04:56:56 PM »

Moving the country Russia into the USA for example could be done, but that still woudn't be the same Russia.

It couldn't actually. Russia's landmass is almost twice the size of the U.S.A  :P

6
Dwilight / Re: Monster Problems
« on: November 23, 2016, 03:32:40 PM »
On a tangeant note... is Dwilight heading towards a new food crisis?

Realms are focused around city cores and as realms were shrunk to increase density, rural outliers were abandonned. The monsters enforcing density are not only eating through a ton of the realms' stocks, but also cutting down their production capacity, while barely lowering their consumption. I remember calculating back in the day that if Dwilight was at 100% population, it would starve itself, having too much population for its potention food output. I think the values might have changed since, and thankfully Darfix isn't colonized (it was a huge part of the problem), but looking at the food stats, the only realms in the "safe" food supply zone are tiny, almost all realms are at the unsafe or outright deficit level.

Devs might want to think about the food situation the monsters are bringing before an actual crisis breaks out, because I suspect Dwilight is burning its stockpiles fairly quickly.

I think you're spot on there. I know D'Hara has be struggling for a while as have some other realms. Madina is surviving but every region is on reduced rations.

7
East Island / Re: Greater Xavax Imperium
« on: November 23, 2016, 01:42:00 PM »
Twice!

It hurt the first time but that was nothing compared to my second death  ;)

8
Dwilight / Re: Monster Problems
« on: November 23, 2016, 01:40:16 PM »
Well it does seem that the plan is to drive players away from Dwilight. When I took over in Madina there were hardly any players in the realm. 2 or three. It took time but we built up the population mainly due to the closure of other continents. Most of the players in the realm have worked hard to build something of the realm. They are invested in it. You can't just say sorry but you have to go find somewhere else to live and start over. I understand the cold eyed logic you are using but Madina, Fissoa, D'Hara, all the realms have a rich history which matters to players. I'm sure Barca was the same before the decision was made to wipe them off the map.

I have shared the forum post with players on Madina and the consensus is that if they are forced out of Madina they will either pause their character, deleted them or move to another realm. No one wants to start over with a new realm. I enjoy being on the frontier and fighting creatures that populate the west but not when your entire lives are made up of defending your holding constantly attacked by ever increasing hordes. When we first started expanding the hordes were easily manageable but what we are experiencing now reminds me of when the monsters first started to rise in great numbers in the west. When Madina is destroyed the players will disappear as well which is sad because this was the first continent I joined and I have some great memories here. The continent is no longer fun. Quite the opposite.

The decisions being made since the cataclysm in the west seem very mathematical. Unfortunately many players don't find the enjoyment for this game in mathematics but in roleplay and atmosphere.


9
Beluaterra / Re: Invasion?
« on: January 23, 2016, 11:08:52 PM »
We caught an enemy scout..... Hold on ..... A zombie scout? How does that work? ;)

10
Other Games / Re: Elder Scrolls Online
« on: April 17, 2014, 03:43:55 AM »
I'm on the NA server. It's definitely an MMO with TES wrapping, but I do like the combat system. It's nice having to block, interrupt, and dodge physically rather than the RNG like WoW. Feels like it actually requires more skill than pushing buttons in the right order.

It is expensive Tom by todays standards of MMO's. Many are free of course but I find the free ones to have poor communities. LOTRO was always a favourite of mine until it became free and went downhill. From the community I've experienced so far in the game I'm more than happy with it. It does have that Elder Scrolls feel to it. The atmosphere is just right but it isn't as good as the single player games. It does feel like an MMO and therefore generic. I'm an explorer. I'm not interested in raiding and take my time with MMO's. I like to solo a lot and you can do that comfortably in ESO. I hope they don't make it F2P and let all the kids in ;)

11
Other Games / Re: Elder Scrolls Online
« on: April 05, 2014, 11:09:08 AM »
I believe they did separate the North American and European servers though so I'm on the EU server.

12
Other Games / Elder Scrolls Online
« on: April 05, 2014, 11:07:27 AM »
Anyone playing it? I've played since the beta and although it's isn't making any great strides forward in MMO gaming the idea of being able to wander Tamriel is still exciting for me. The game was released on Friday. I pre ordered so have been playing since early access.

13
Other Games / Re: Age of Wonders 3
« on: April 05, 2014, 11:04:29 AM »
I loved the previous games. Think I enjoyed Age of Wonders II the best. I'll get it when it comes down in price. £30 is a bit much for a PC game these days.

14
Dwilight / Re: What makes a D'haran?
« on: November 07, 2013, 11:51:47 PM »
Wounded going on three days now! Maybe some sort of bandage is in order.....

15
Other Games / Re: The closest game to BM: Kingdom by Twinoid
« on: September 14, 2013, 03:51:23 AM »
Seems basic but interesting. I'm giving it a try.

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