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Messages - Velax

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Helpline / Rulers lifting bans
« on: January 19, 2015, 05:46:29 AM »
So how long have rulers been able to see and lift bans? Is this a bug or have I just missed that option for the last X number of months?

Far East Island / Re: Attack on Sasrhas!
« on: January 16, 2015, 05:23:24 AM »
It's about preventing Ohnar's destruction as much as it is about disapproval of Coralynth's actions. That was stated, repeatedly.

Coralynth will feel Velax's disapproval soon enough.

Far East Island / Re: Attack on Sasrhas!
« on: January 14, 2015, 11:26:04 AM »
It is not a reasonable expectation if:

1. I didn't say, anywhere, that my top priority was to generate or aid fun in the Far East. It is something I am trying to do, but nowhere have I said I will pursue that goal to the detriment of everything else; and

2. If rectifying the situation apparently involves crippling my realm, tossing everything that was built up over years in the toilet and potentially making things less fun for the 30 nobles my character is directly responsible for.

Proportionally, Arcaea has lost as many nobles as any other current realm. In sheer numbers, we've lost a lot more. I won't intentionally cripple us further, and I doubt anyone else would do the same to their realm either.

Far East Island / Re: Attack on Sasrhas!
« on: January 14, 2015, 10:49:15 AM »
That would be understandable if I had ever said I intended to split Arcaea up. I have not. I have done everything I said I would do and more to try to liven things up.

Far East Island / Re: Attack on Sasrhas!
« on: January 14, 2015, 06:24:10 AM »
First of all, not just mine personally, but that of the other 50 players on the continent.

Oh, you mean don't appreciate when someone accuses you of doing something for your own gain when you're actually thinking of more than just yourself? Like when you accused me of putting my personal fun above that of the continent?

Finally, I wouldn't even be talking about this if you hadn't just come on the ruler channel and the forum speaking strongly OOC about the virtues of adjusting your plans and playstyle in order to increase the fun for the entire continent. Like De-Legro said, if that is an objective of yours, you need to at least acknowledge that it is in direct conflict with your other objective of maintaining Arcaea's power, even if you then decide that maintaining Arcaea's power is more important to you than maximizing the fun of the Far East.

But again you miss the point. While people might not like our FEI has turned out, that is hardly a unique thing. Continents often evolve in a way that many dislike. The umbrage was purely due to previous comments from Velax that implied that his focus was improving FEI as a continent, when in peoples opinion his course of action was the single biggest hurdle to achieving that.

So what you're both saying is that you wouldn't have made a peep if I did nothing at all, but because I'm trying to do something to help the Far East, but not sacrificing everything that has been built up over the last five-eight years to "maximise" everyone else's fun, you get to jump up and down and criticise?

I'll remind you that it's Arcaea that loses with what I've done. I've essentially tossed away two alliances and multiple IC friendships built up over years that would have allowed Arcaea to completely dominate the island with no chance whatsoever to fall out of power. Arcaea isn't the massive powerhouse it once was and the loss of those alliances leaves the realm more vulnerable that you obviously know. But if any effort I make isn't enough for you unless I deliberately tear down what took years to build, then you know what? Too. [email protected]#$ing. Bad.

Far East Island / Re: Attack on Sasrhas!
« on: January 14, 2015, 02:46:09 AM »
Arcaea's been the biggest, baddest realm on the Far East for more than five years now. What, exactly, has changed now that it's suddenly creating boredom and stagnation when it didn't before?

Well, boo hoo, you might not be an ideal realm. Guess what? Neither are any of the rest of us on the continent.

What I read here is that you're all for doing things for OOC reasons to make the FEI more fun, until it's actually going to reduce your personal fun.

I guarantee you, the one thing that would increase fun on the FEI more than any other is to split up Arcaea. Until and unless that happens, anything you do may have marginal effects, but it cannot make the island dynamic.

Arcaea might be more fun and more successful as the biggest realm on the continent, with fully a third of the entire continent's regions and players. But the Far East as a whole is poorer because of it, and if you really mean what you say about making the Far East more fun and dynamic, you need to start factoring a split of Arcaea into your plans.

So to increase your fun, I should reduce the fun of the 30 other players that my character is directly responsible for? No. It isn't my job to make things interesting for your realm. That's your job. I'm doing my best to make things more interesting for the Far East, but I'll be damned if I cripple my realm and the fun for the players of Arcaea.

Far East Island / Re: Attack on Sasrhas!
« on: January 14, 2015, 12:33:14 AM »
I have no interest in splitting Arcaea up at this point. While I could certainly see divesting ourselves of some of our regions, we don't have the nobles to create new realms. Perhaps back when Arcaea had 60-70 nobles, yes, but not when we have barely 30. I do not want to see Arcaea reduced to 10-15 nobles. At all.

Far East Island / Re: Attack on Sasrhas!
« on: January 13, 2015, 06:01:36 AM »
With regard to this war, I posted an OOC message to the rulers that would probably be best posted here as well:

Out-of-Character from Velax de Vere   (2 days, 3 hours ago)
Message sent to the Rulers of Far East (5 recipients)
Alright, there's no easy way to explain this other than OOC. Arcaea's perhaps somewhat exaggerated outrage here isn't intended to shut down this war - it's trying to shake up the previous solid alliances. For a long time, wars in the Far East have been North vs South, more or less. With Kindara gone, the South doesn't really stand much of a chance now if old alliances remain stable. While it would certainly make IC sense for Arcaea and Sorraine and Coralynth to remain locked in alliance, dominating the island, I don't think it would be good for the health of the Far East to do so.

So in the interests of trying to keep things dynamic and exciting, I am attempting to break up these alliances to see new ones form. Just because Arcaea shakes a stick at you, please do not instantly back down. We have no intention of marching in to wipe out a realm because they are fighting a war we disagree with. We might march, certainly, but not with the intent of complete destruction. Not all wars must be fought to the death.

Just because Arcaea gets involved in a war doesn't mean we're trying to shut down all opposition. If we do get involved in the current war, we will not be looking to destroy Sorraine or Coralynth. We won't even be looking to take any regions, as we have quite enough already for our noble count. We're just trying to shake things up a bit when it comes to the alliances of the Far East.

Personally, I'd love to see a roughly East-West split come about. I think Arcaea, Zonasa and Ohnar vs Coralynth, Sorraine and Cathay would be a reasonably equal match.

Far East Island / Re: Attack on Sasrhas!
« on: January 13, 2015, 05:56:19 AM »
The Order of the Hawk absolutely had teeth - but only when Jenred was around. He was its teeth.

As soon as Jenred disappeared from the picture the Order of the Hawk disappeared from sight - because no one was committed enough to its principles to ensure they carried on being enforced. So all I'm saying is that those nobles (including current emperors) who were around back then yet complain about "dishonourable" behaviour by other realms weren't very good at putting their money where their mouth was when it came to the best tool FEI had for ensuring that honourable behaviour was followed.

I don't think that's the case, at least when it comes to looting. Rape/killing has long been banned as a method of looting in Arcaea, and more than one noble has been punished and even banned for disobeying this. In additon, it is a specific term in the treaty all Empire realms have signed to abide by such looting restrictions as well.

Far East Island / Re: Attack on Sasrhas!
« on: January 11, 2015, 02:02:59 AM »
It was the same person as now.

Far East Island / Re: Attack on Sasrhas!
« on: January 10, 2015, 02:24:48 AM »

To be brutally honest, yes. At least the past year, if not more, was excruciatingly boring. All we've been doing for quite a while is going through the motions. We marched where the Emperor told us to march, when he told us to march there. We attacked when we told to attack, and went home for refit when we were told to refit. I finally got into what I *thought* was the top of the command structure where I *thought* decisions were being made, and got a big surprise. Oh look, all the orders and strategies are dictated by the emperor himself, with no discussion or consultation with his allies. All of Arcaea's allies were being handed explicit orders with no opportunity to contribute to the war effort.

Did you try to contribute to the war effort? Did you put forth your own ideas about what you thought should be done? Not once, ever, has Velax dictated that everyone will do exactly as he says and will brook no opposition. Yeah, by the time you became General only a crippled Cathay was left and there wasn't much left to do, but for most of the war before that there was plenty of chance for input. Discussions and debates were had. Strategies were changed based on input from the rulers and generals - just ask Baranion. He and Velax had more than one disagreement about the way to proceed, and at least once Baranion's way won out.

If you thought your only option was to do as you were told and never made the effort to do anything different, then that's on you. I can't force people to put forward their opinions; all I can do is give people the opportunity to.

Far East Island / Re: Attack on Sasrhas!
« on: January 09, 2015, 05:53:09 AM »
It's an interesting situation. Switching up the traditional alliances might just be enough to poke me into getting back into BM.

More seriously, this is the biggest danger that fei could face in the imperial era: Pax Arcaea. They are to big for anyone to fight. So even more so that AT, there's an elephant in the room, and whatever they say goes. As if fei wasnt already at the top of the Most Boring Island list, this will kill it. "Let's go bash the only people on the island that are willing to do something other than play region maintenance."

I disgaree. Arcaea has been too big for any other single realm to fight for a while now - for at least for the past five years or so. But has that made the island boring? Was the massive, continent-wide war we just had boring?

The shrinking of the island has made it more difficult to have a private war without involving everyone else, true. The type of smaller wars Kindara had against old Cathay, C'thonia and NeoSartania would be more difficult have in the current environment. But I don't think this translates into "nothing interesting can ever happen, ever".

Development / Re: Can we unnerf the infiltrator please?
« on: December 29, 2014, 06:12:53 AM »
Yeah, I pretty much stopped bothering with Infiltration when my 80/80 character got caught three times in a row just movng through a region, without doing any infil actions at all.

Far East Island / The Far East - where we go from here.
« on: October 21, 2014, 01:06:06 PM »
With the takeover of Taop, the Empire has won this war and now rules the continent. So, where to from here?

What will be happening is that, after a short period of island-wide federation, all realms will lower their diplomatic relations to Neutral. The terms of the Empire treaty prohibiting war between Empire realms without permission will be suspended and all realms will be free to form alliances and declare war as they wish. And we will see what happens. With luck, we will see new alliances and factions form in our continent.

BM General Discussion / Re: Large flaws in estate and tax system
« on: September 08, 2014, 01:43:49 AM »
Perhaps having a knight in an estate should increase the efficiency stat of that estate? Wild lands and vacant estates would be relatively poorly run, with no one in charge to run things, but an estate with a knight has someone to run things properly.

This would increase the income of the estate and, in turn, the lord's.

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