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Topics - Velax

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46
Helpline / Full realm name
« on: November 26, 2012, 06:20:17 AM »
In the Government options as a ruler, it's possible to change the "full name" of a realm. Where does this full name appear in-game?

47
BM General Discussion / Acronyms
« on: November 22, 2012, 05:43:47 PM »
I've been wondering, did they use acronyms in medieval times? I see people using acronyms for army names, or IC referring to "SA" on Dwilight, and it doesn't strike me as at all medieval. But I have no specific knowledge to back up that feeling.

48
Helpline / Two Government characters on the same island
« on: November 21, 2012, 05:53:33 AM »
From what I understand, you cannot have two different characters with a Government position on the same island. But I remember hearing a while ago that there was an exception to that rule. What is it? It is secession? For instance, if you have a Duke and secede, he can be a ruler even if you already have a Judge, say, in another realm on that island. Is that the case?

(PS: Don't worry, Edmund, this isn't about Hatdhes! :P)

49
Helpline / Preferred Entertainment
« on: November 18, 2012, 06:16:23 PM »
In my experience, there tends to be one specific type of Entertainment that a unit prefers (dance hall, brewery, rough bar, brothels, whatever). By visiting that type of Entertainment, you can gain a considerable bonus to Cohesion as well as Morale. When you find the right type, the "Your men like this type of Entertainment" message appears next to that type whenever you click the Entertainment option in the future.

But is it possible to have a unit that prefers none of the Entertainment types? My ruler character with a cavalry unit has tried each type of entertainment a half dozen times over the last several months, and cannot find one his troops like to get that Cohesion bonus.

50
Helpline / "Freeman" means nothing?
« on: November 06, 2012, 03:13:35 AM »
When an Advy first starts out, he's an Outlaw and can be executed by any realm at will. But I was under the impression that once an Advy had earned enough Honour/Prestige/Whatever, he becomes a Freeman and can no longer be immediately executed. He must first be banned and then executed. But the dev responses to this bug report would seem to indicate otherwise:

http://bugs.battlemaster.org/view.php?id=7417

So, Freeman can be executed without needing a ban?

51
Helpline / Subclasses and troop limits
« on: October 30, 2012, 05:12:44 AM »
One of my characters was a Cavalier and led about 80 cavalry troops. I wanted to go back to being a normal Warrior with no subclass, so I clicked that option under Actions. I knew I had too many troops for that to work but figured it would tell me how many I'd need to drop (like it does when you are switching to Diplomat or Courtier).

But it worked. I still have my 80 cavalry even though the Military Advisor says as a Warrior with no subclass I can only lead ~55. Is this intended, or a bug?

52
Far East Island / More war!
« on: October 23, 2012, 08:37:11 PM »
So, with this war all but over, who will the next war be between? I'm taking bets!

53
Feature Requests / Region links in the Character List
« on: October 16, 2012, 03:20:25 PM »
Title: Region links in Character List

Summary: The Character List lists the region that each noble is currently in. I propose to add a link to that region's information page. So if the Character List said a noble was in Orbeh, you could click the Orbeh link to take you to the region's information page.

Benefits: Convenience, mainly. If I wanted to find out which army a noble is in, for example, I could click the Character List, find her name and click the region she's in, taking me to the info page which will show her army's icon next to her unit (assuming she has a unit).

Possible Exploits: None.

54
Development / Statues
« on: October 16, 2012, 02:59:37 PM »
When statues are implemented, will it be possible to build statues to paused (not deleted) nobles? There is at least one paused noble I would like to have a statue built to, and another who is pausing soon that deserves one.

55
Helpline / Delay arrival not working
« on: October 14, 2012, 08:31:40 PM »
Is the Delay Arrival option not working for anyone else? I click it and when the page refreshes, the "Delay arrival" option is still there, rather than the "Cancel delay arrival" option that should be there.

Edit: Definite bug. When I click Delay Arrival the first time, the option continues to appear but the option to turn my unit around disappears. I'll post it to the Bugtracker.

56
BM General Discussion / Can't see stats or tables
« on: October 11, 2012, 08:16:12 PM »
Anyone else noticed the Character List tables are different? The blue table is gone and it all just appears to be text on a black screen that can't be ordered. And when I go to Realm/World/etc Stats, no graphs come up.

57
Helpline / Looting
« on: October 09, 2012, 06:27:12 PM »
Has the looting code been changed to make it harder to drive regions rogue? We've had 16,000 - 18,000 CS sitting in a region for two days pillaging and marauding, stealing food and stealing gold. Morale and Production are in the toilet, but Control and Loyalty haven't dropped below Core and Worshipful. No peasant militias have formed, whereas normally we'd get them on the first turn of looting, the second at the latest.

58
Helpline / Ruler bonus to region Morale and Loyalty
« on: October 08, 2012, 04:35:27 AM »
In the old system, a ruler's presence helped increase a region's Morale and Loyalty each sunrise. The bonus was larger in Monarchies than in Republics.

As rulers no longer receive all the region reports, I can't tell if this is still the case. Is it?

59
Development / Little incentive to separate Dukes and Margraves
« on: October 07, 2012, 08:21:32 PM »
With the new system it is possible for a ruler to appoint a Duke that is not also the Margrave of the city, or the Lord of any region. But there is little reason for the ruler to do so (aside from creating another position to give to someone) and one very big reason not to: it significantly reduces the ruler's own income.

If the Duke is also the Margrave of the city, then the ruler's share of the taxes comes from both the Duchy share and the entire Lord's share of the city. If the Duke is not the Lord of a region, the ruler's share comes from only the Ducal share, which is considerably less.

60
BM General Discussion / Rogue Judges
« on: October 06, 2012, 08:06:55 PM »
I have seen a few instances where Judges of realms have been secretly working for / spying for another realm, and when found out have banned as many nobles as they could get their hands on before leaving the realm. Most recently this happened in Cathay on FEI, where the Judge was found to be a spy for an enemy realm and apparently banned half a dozen or more nobles before leaving.

This has always seemed rather lame and almost an abuse to me, as really, once a noble has been discovered as a traitor, who is going to listen to them, Judge or not? Who's going to enforce these bans issued by a traitor? What are other people's opinions on this?

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