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Messages - Velax

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1876
Helpline / Cavalry charges
« on: March 08, 2011, 04:18:46 PM »
I was wondering, are hits from cavalry charges distributed differently than hits from other unit types? During a recent battle between Perdan and Aix on the East continent (where I fought on the Perdan side), a large number of Aix cavalry (some 350) seemed to waste a lot of hits through concentrating on one unit each, rather than distributing hits amongst several enemy units as is normally the case. In fact, of the 10 cavalry units that charged (from both sides), only 1 scored hits on more than a single enemy unit.

The most obvious example is this:

Arrakis Heavy Cavalry (4) score 4191 hits on SADA's Brewmasters (35) that scored 55 casualties (the entire Brewmaster unit).

Lesser examples:

Knights of Cymru (8) score 2832 hits on PMW - Zoomer Frame Riders (31) that scored 57 casualties (the entire unit)
Mounted Death (25) score 1169 hits on Holy Chargers (6) that scored 25 casualties (also the entire unit)

Using the average number of hits it took to cause a casualty during that battle (roughly 39), the Arrakis Heavy Cavalry scored less than half the number of casualties it could have. Is this something specific to cavalry charges? If so, it seems to significantly lessen the entire point of using cavalry.

1877
Out of curiosity, what will be done with all the gold that goes to the Imperial Throne? You're talking about hundreds, perhaps thousands if the empire gets big enough, of gold each week. Loans to less-well off members of the empire? Tournaments?

And will the Imperial Throne have its own council? It's own judge, banker, general? Those positions would have to be RPed, I guess, given the Imperial Throne won't be its own separate realm...unless of course the Emperor took a single city for himself, seceded it and used that as the Imperial Seat.

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