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Messages - Velax

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31
Far East Island / Re: North Vs. South
« on: July 10, 2014, 01:36:33 PM »
That's why there's never been any budging politically from the Kindaran side - the nobles don't want it.

Then that sounds like Kindara's problem, not the Empire's. The Empire got into the war with the stated purpose of defending Zonasa, so it's hardly shocking that our terms include returning territory taken from them. It's not unreasonable and certainly not deserving of "public outcry". As previously stated, if a realm starts a war and then loses, they shouldn't expect to keep territory taken from the winners. If the Kindaran nobility has a problem with that, then it's not us being unreasonable.

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What I was saying was a general point about the way that players appear to distribute themselves. For Arcaea, you can substitute the Cagilan Empire, Darka (pre-glacier), Perdan, Sirion, etc. On appearances, such realms tend to attract the more military-minded, log in every turn, players (look at the number of players who have character distribution of - character in Perdan; character in pre-glacier Darka; character in Arcaea. Or Perdan/Cagilan Empire/Arcaea. Or some other combination of such relams). This tends to lead to a concentration of such players in certain realms on each island, broadly speaking leading to a thin representation of them in the other realms. This has become even more pronounced due to the decline in player numbers. There are realms out there now who can literally find no-one who can effectively run their military because of the general shortage of people who are into the strategy side of the game.

I don't believe this to be even vaguely true. Given you don't have characters in those realms, you're making guesses based on assumptions. You're mistaking a hyper-active central authority figure for depth of military command. Look at Perdan - and virtually the whole southern alliance - without Atanamir. Struggling.

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Correct. The initial war was between Zonasa and Kindara. The Empire interjected itself into the war at a later stage. It might have been Galiard's intention to fight the Empire (in fact, I'm pretty sure that it was). But Kindara never sought a direct conflict with the Empire at that stage in events (well, with Arcaea and Coralynth - that's all the Empire was then). Arcaea put itself into the war, or Zonasa brought them in by joining the Empire - which ever way you want to look at it.

Some corrections: The initial war was between Cathay, Kindara and Zonasa, but the Empire declared its intention to defend Zonasa before any military action took place. The Empire was also composed of Arcaea, Coralynth and Sorraine, not just the former two. Also, Velax did everything he possibly could to keep Kindara out of the war, but you decided to fight anyway, even when Galiard made it very clear the war was now one to destroy the Empire, not Zonasa. You chose the fight and you got it.

32
South Island / Re: Welcome to the South Island!
« on: July 10, 2014, 12:52:39 AM »
Moderator note: Yeah, this thread is not going anywhere that's good. Locked. If you start a new one, I suggest toning down the hostility, everyone.

33
Far East Island / Re: North Vs. South
« on: July 04, 2014, 12:50:47 AM »
Really? And where are you getting that from? It certainly wasn't from Rosalind! The only surrender terms made to Kindara since the glacier event involved them betraying Cathay and fighting them, so were unacceptable to just about everyone. Plus the banishment of several nobles. And the death of another. I remember not so long ago that when Perdan offered similar 'unacceptable' terms to Caligus on EC there was a public outcry.

Kindara were offered three sets of terms before that and turned them all down because you didn't want to give up any of the territory you had taken from Zonasa. As shocking as it may be, realms that start wars and then lose don't get to keep the territory they've taken from the winners. Kindara made no effort whatsoever to negotiate the terms they didn't like. The response to our terms every time was basically: "You want us to give back the regions we took? Go !@#$ yourselves." Oh, aside from the one time Kindara offered counter terms, along with the caveat of "I'm offering these counter terms but I'm pretty sure no one in Kindara will accept them".

Cathay were offered terms too. They involved the banning of one noble and the "loss" of one region that Cathay didn't even control. These terms, too, were apparently extraordinarily unreasonable. Why would we even bother trying again at this point?

Oh, and terms to Aenilia early in the war. "Give Anrimap to Zonasa and allow the Empire passage rights and we'll give you back Nahad." "No, but if you give us Nahad, Larmebsi, Talex and a ton of gold, we'll step out of the war. We'll think about passage rights, but you can't use them to attack any of your enemies." And we're the unreasonable ones.

That's thin as an excuse to destroy a realm, so I really do hope that's not being given in game as a primary motivation. It was basically one RP of Magnus hanging soldiers, or something, in a religious ritual. I suppose every time the Imperials hunt soldiers of enemy units they give them all nice farms when they capture them  :P

Well, there's also the fact that Cathay tortured the Emperor's brother, and then Kindara executed him. Could you have come up with any other way of pissing off the Empire's leader more? If the Free Realms stopped putting idiots like that in their Council positions, they may get more sympathy.

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I was mainly talking about Arcaea. It would be a hard sell for you to convince me that their chain of command isn't deeper than any other realm on FEI due to them have more players inclined towards the military side of the game.

This has to be the worst excuse for losing I've ever seen. "We're losing because the enemy's nobles are better at war than us." No !@#$.

The fact is the Free Realms have screwed up every step of the way.

1. They screwed up by deciding they could take on the Empire in the first place. A poor decision, given there's been no point at which the Free Realms have even vaguely looked like winning.

2. Kindara and Cathay screwed up by not finishing off Zonasa despite having a half dozen chances to, allowing the Empire's militarily weakest member to keep the Free Realm's militarily strongest member busy while the northern Empire realms dominated Aenilia and Ohnar.

3. The Free Realms screwed up by providing no support whatsoever to Ohnar. Ohnar was your best military realm. Kindara had more numbers but Ohnar had far better co-ordination and responsiveness. But you left them out to dry by giving no support at all, leaving them to be overwhelmed by the northern Empire realms.

4. You also provided no support to Aenilia. While not strong, they were your buffer realm between the north and the south and you let the Empire mash them into the ground. I don't believe I ever saw a single Kindaran or Cathayan noble in Nahad, Idapur or Ipsosez while Aenilia was still alive. Kindara was too busy failing to destroy Zonasa and Cathay was too busy doing very little.

5. A general lack of co-ordination between the Free Realms. Before the glacier forced you to live in each other's pockets, you basically fought as four separate realms. I saw, what, one joint Kindaran-Cathayan attack on Zonasa City and one joint (and disastrous) Free Realm attack on Akanos. Not much for more than a year of war and battles. By contrast, the Empire fights as a cohesive force.

6. Lack of any diplomatic ability. Even if we put aside the "Yeah! Let's murder the Emperor's brother and declare a crusade with our main religion against the Empire! There's no way that can end badly!", the Free Realms have made zero diplomatic attempts since Galiard left. Not once has a Free Realm ruler approached the Empire with, "Hey, would you maybe be willing to discuss some terms?" No, the Empire has done all the approaching and been turned down every time.

7. Failure to take advantage of the glacier benefits. When the glacier hit, Kindara had roughly as many nobles as Arcaea and a sizeable, if unorganized, army. But you did nothing with it. You could have hit Talex, or Topenah, or Idapur or Ozrat. Instead you went for...Ipsosez. Which you'd already taken and lost earlier in the war. Kindara didn't even consolidate the territory around it while Arcaea was struggling to deal with the loss of eight regions and population loss in many others after the food rebalance. You took Ipsosez and then sat on your thumbs. It was a waste.

8. Continued, deliberate attempts to piss the Empire's leader off. "Let's engage in human sacrifice and then declare a crusade against the Empire even though we know he hates it when religion gets involved in secular wars." "Let's take this unique item he was carrying and parade it around so he knows we have it." "Let's take these other two unique items of his off an adventurer we arrested, arrange a one-on-one meeting with Velax to give them back and then ambush him." "Let's offer utterly ridiculous terms that involve the Empire giving us territory, even though we're losing." "Let's burn food and commit genocide even though we've sworn not to and we know how strongly Velax abides by the terms of war." "Let's betray a personal friendship developed with Velax over years just because we're greedy for more territory." "Let's refuse a half dozen sets of reasonable surrender terms and then bitch about how unreasonable they were." "Let's torture and murder his brother." Well done. The plan worked: Velax is pissed. I'm sure that will end well for the Free Realms.

34
Far East Island / Re: North Vs. South
« on: July 03, 2014, 01:16:45 PM »
The Empire has offered Cathay and Kindara plenty of chances to surrender, but apparently they'd rather fight to the death. We're happy to oblige.

Once the Empire has the entire Far East, we don't intend to let things stagnate. There are a few ideas for fostering war amongst the Empire realms.

35
Helpline / Re: SF and Marshal settings
« on: July 03, 2014, 06:17:02 AM »
If they're the attackers, having the ranged SF at the front would technically be more effective, as they're closer to the enemy and will do more damage. If they're the Defenders behind fortifications, then, yeah, it would reduce the number of turns they can fire for.

36
East Island / Re: The Battle for Westmoor, Round 1
« on: July 01, 2014, 08:29:59 AM »
1700 Infantry couldn't take the walls against 800, even with 54 siege engines? I'm surprised...was the attacking Infantry of poor quality?

37
East Island / Re: Sea travel on east island?
« on: June 29, 2014, 09:09:34 AM »
No, sea travel is testing-islands only at the moment.

38
BM General Discussion / Re: Player of Atanamirs account lock.
« on: June 25, 2014, 08:45:22 AM »
May want to point out that at least one of those pauses was because the player got sick of all the OOC complaining against the Titans.

39
BM General Discussion / Re: Player of Atanamirs account lock.
« on: June 24, 2014, 03:10:13 PM »
Moderator note: Keep it civil or the thread will get locked.

40
...when Velax eventually shuffles off the mortal coil ;)

You'll be waiting a while. ;)

41
Had a battle last turn. There was an SF unit in the Front row at the beginning of the battle. During the Ranged phase it "moved closer to get better shots". Because it was now in front of the rest of the army, every enemy ranged unit targeted it instead of spreading their shots out over everyone in the Front row, virtually wiping out what I imagine would have been quite an expensive SF unit. This seems...unintended.

 
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Winter's Longbows (19) fire on Royal Swords (6), scoring 164 hits.
[DoF] Bathgate Specialists (10) move closer to get better shots.
 [DoF] Bathgate Specialists (10) fire on Last Shadow (14), scoring 551 hits.
 Retribution (17) fire on [DoF] Bathgate Specialists (10), scoring 846 hits.
 Winter's Longbows (20) fire on [DoF] Bathgate Specialists (10), scoring 264 hits.
 Red Banders (16) fire on [DoF] Bathgate Specialists (10), scoring 82 hits.
 Aspinall Guards (12) fire on [DoF] Bathgate Specialists (10), scoring 189 hits.

Possible solutions would be for all ranged units to be assigned targets at the beginning of the Ranged phase before any movement takes place, or for all Ranged phase movement to take place at the end of the Ranged phase rather than throughout it.

42
Not really, no. Much the same as it ever was - tolerant to all religions that can co-exist peacefully. OoE couldn't, so it got kicked out.

43
Development / Re: Issues with the War Improvements Package
« on: June 11, 2014, 12:52:31 AM »
So this will result in less gold, in general, because it will be difficult to keep maximum production in all, or even most regions?

44
Moderator note: I don't think this thread is accomplishing much beyond continuing OOC arguments. Locked. I strongly suggest everyone calm down before starting another Sandalak thread.

45
Far East Island / Re: History of the Far East Island
« on: June 03, 2014, 01:29:52 AM »
Well, that post was from more than a year ago, but I think he was referring to rulerships that are up for election on a monthly basis.

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