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« on: April 18, 2011, 07:20:51 PM »
All of my characters I tend to develop based on their experiences with a touch of backstory and a template to start them out.
My first character, Ender, I have just developed from Day 1 to be a product of his experiences.
Cid was specifically designed to hate what Ender and his concept of Vikings were. From there, he turned into a product of his experiences which happened to equal brutally honest religious zealot.
Weland was meant to be a tamer version of Ender, he died before I ever developed him much farther than that. He pretty much stayed a noble lord with a touch of barbarian in him for flavor.
Corin was meant to be my way of playing a trader for the first time, so I had a sort of wealthy merchant with a taste for the finer things in life in mind for him. I havent strayed far from that but his experiences have changed him from what I thought he'd be at this point.
Edmund/Letta are my way of exploring what I made into Cid down two different paths. One is meant to be what Cid could have been had he not turned into a die-hard zealot and the other had he never became a priest but adhered to his initial beliefs in honor, chivalry, and faith with a distrust for what he believes to be barbarism. So far, so good there, though its early to see what either might become once they've had more experience behind them.
For my adventurers: First was a commoner with no tact and a love for causing trouble, he got himself killed, and the second I thought to try working towards becoming a noble but decided to take a break with him.