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Topics - Bael

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46
Step 1: Organise one buy order arranged as you wish, for a small amount (say, 100 bushels).

Step 2: Click "Create Order"

Step 3: Press "F5" to refresh the page and create a second order similar to the first.

Step 4: Repeat Step 3 to place as many orders as needed, or put in a different amount and run through the steps again.

Step 5: Enjoy the extra minutes gained by not having to grind out the same steps repeatedly!

47
Helpline / Prestige Value of Items from Alphas?
« on: May 23, 2012, 09:08:04 PM »
I just found my first item from an alpha monster, and it is quite different in terms of value to prior items that I have found from sages.

I'm interested in hearing what sort of prestige these items normally pop up with, so that I can get an idea of where mine fits in within the scale.

Cheers!

48
Beluaterra / Beluaterra map broken?
« on: May 14, 2012, 07:31:22 PM »
I seem unable to get the realms to show. Is this due to the invasion, or a bug? It just has the "loading" text, and the realms never load. It works on other maps, such as Atamara.

Edit: I think its got something to do with changing characters while the map is loading/has loaded. Its also possible to get a map of on island, with the region outlines of another. :o

49
Helpline / Rogues disappearing?
« on: May 02, 2012, 08:14:03 PM »
Something that I have noticed recently on Atamara is that rogues tend to occasionally disappear, often right after they have spawned (they spawn, then next turn the realm is notified about them, and the following turn they have totally disappeared without a battle being fought against them).

Is this normal?

50
BM General Discussion / Weird ways to gain prestige!
« on: April 21, 2012, 10:18:53 PM »
I'm sure many of us have seen our characters gain prestige from doing odd things that one wouldn't suspect would cause gain.  If I recall correctly, one character gained prestige from persistently looting   :o

Most recently, I received the following for persistently building wall segments!

Your engineers are now busy adding another block of fortifications.

Your continual performances have finally paid off. Your prestige rises one point.


If you've had a similar thing, it would be interesting to hear about it here!

51
Helpline / Immigration still working on testing?
« on: April 06, 2012, 09:54:59 AM »
Twainville   2006/13900
Twainwood 3576/5900

Twainwood surrounds Twainville, and yet I have not seen one single migrant.

Am I calling foul a bit too early? Maybe...but I am getting very tired of watching the city grow by 18 people per day! So I am am wondering: is migration still active? I remember the threshold for peasants to start moving out is about 50%...


52
Roleplaying / Totally crazy coincidence - Insane!
« on: March 26, 2012, 07:35:29 PM »
I'm actually quite blown away by this...

My character, Cael believes in Fate and Luck, as two deities that he follows. As such, when he found the Cursed Helm of Alanurs he was not very happy, and even considered throwing it away. In the end he flogged it off to a random Knight of Kindara for something like 10 gold.

I'm not too sure what happened to that character, but while investigating Hatdhes, he came across the following:

Then you turn to look for undead. You hear rumours about undead and a few who claim to have seen them from afar.
During your investigations, you also find yourself unbelievably lucky, or maybe fate has something in store for you. You have found the Cursed Helm of Alanurs, a unique and legendary item (Armour, +1 prestige).


Now then, this has such insane RP potential, just because of how freaky it all is...and he can send it to a whole two nobles who are in the region...lol.

53
Helpline / New Estate System: Reality vs On the Wiki
« on: March 15, 2012, 08:47:19 PM »
http://wiki.battlemaster.org/wiki/New_Estate_System

An estate is always a part of a region. The lord of the region can, but doesn't have to have an estate. If he has, it must be in his region (can't be lord of region A and have an estate in region B).

As per wiki, the above have been put forward. However, I have witnessed Lords having estates in other regions. I can give the details if necessary, but I first want to find out: is this still being worked on to correct it, or is it the wiki that is wrong (ie it is intended)? I know that the current estate system still has quite a few bugs...

Lords are appointed by dukes and dukes are appointed by kings. The realm government system defines whether or not they can also be kicked out or not. (initially, they can not in any system, but we will be adding that for some systems later on.)

Has there been any change yet on this front? Can the Dukes still not be kicked out? Many thanks for any responses!

54
General Talk / Revenge by midget~!
« on: March 02, 2012, 09:02:53 PM »
http://www.news24.com/SciTech/News/SA-man-seeks-midget-to-kick-ex-20120302

I saw this posted on facebook, linking to the news article. "Revenge by midget" - I like! With any luck we'll see a rash of "revenges by midget" occurring in BM!  ;D ;D ;D

55
Helpline / Paused nobles still have estates?
« on: February 15, 2012, 08:33:12 PM »
I remember that there was a topic where one could report bugs for the new estate system, but I have not found it in my brief search for it. I believe this have already been reported, but is anything being done about it? Eg in Celtiberia, Dwilight, a paused Character Arthoor still has an estate that supports the region.

56
Helpline / Peasant migration
« on: February 14, 2012, 06:44:28 PM »
Can anyone confirm whether being in a different duchy hinders peasant migration between the two regions please? Also, how does migration work to a city? I am referring to one that is extremly under-populated, yet still does not get any migration into it. There is a woodland region around it, but it the woodland region is still under 50% population. Am I correct in assuming that migration away from a region only really kicks into gear once it hits 50% population and there are emptier regions nearby?

57
Dwilight / Huge registered player drop
« on: January 30, 2012, 06:19:34 PM »
I was just checking the stats on Dwilight, and between the middle and end of last month the registered player base declined by one third. Surely this must be a bug? Or was it a sudden, massive cleanup? Or somehow related to the new code? Any other theories?

Edit: mind you, I believe that is a global statistic. Hmm...

58
East Island / Ibladesh secessions
« on: January 20, 2012, 08:54:53 PM »
I used to have character in the Eastern Continent, and I just noticed that Ibladesh has formed two new realms. How did  those secessions ever happen?

59
Dwilight / Banks Charging/Stealing Gold?
« on: January 17, 2012, 08:33:06 PM »
How many people have noticed that it now costs gold to convert gold to bonds? It just cost me two gold to convert my 50 gold to bonds.

Firstly, I think it  is rather poor that one is not informed about this hidden cost (not that I was looking for it, but if there it should be obvious), and secondly, the words "arrest this man who is stealing from the Duke" come to mind.

Any thoughts on this? (do please excuse me if I have missed this/something associated with this). I did make a comment about this earlier in the "Large Update Bugs and Breaks" thread, but it didn't seem garner any attention. (http://forum.battlemaster.org/index.php/topic,1674.msg37545.html#msg37545)

At least now I only lost 2 gold compared to then...

60
Dwilight / Dwilight losing its saltiness?
« on: December 23, 2011, 08:43:00 PM »
Now that much more of Dwilight has been conquered, I feel it has lost a lot of potential. There are now only two potential new colony sites, and neither are that viable (for different reasons). No more the vast expanses of land to be conquered, nor the dreams of new realms in the wilds.

Add to this the fact that it is overrun with adventurers (fewer spawns), and could almost be any other map. Sure, you got your SMA (so what?) and the occasional Zuma invasion, but eh...  :-\

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