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Black Forest / Re: Beta Client Feedback
« on: September 24, 2016, 10:50:44 PM »I like where this is going. Let me add some thoughts:
a) Iron can be found in the Deep Forest.
b) It is a requirement for all of these, as they all need some iron
I'm not entirely sure where to fit the trap idea into everything. It should be more than just a fence with special rules. Maybe traps could only be placed at the edge of the village, and can only be damaged by the largest creatures?
A weapon could allow a peasant to patrol the village at night. He would try to stop and scare away creatures, but has a small risk of being eaten. Basic concept: The patrol would cover all plots of his family and their neighbour plots.
I've been thinking this over, and it seems reasonable as you say. A further addition would be that you could equip your villagers during the day with a weapon. Your villager and another both harvesting the same plot? the one with the better weapon takes it.
The other thing that i've been wondering about is the flavour. Die2nite has a definite crazy, desperate flavour to it. What are you thinking about introducing to BF?