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Messages - squishymaster

Pages: 1 2 [3] 4 5 ... 13
31
Other Games / Re: Die2Nite
« on: August 30, 2011, 12:26:43 AM »
We're awesome  ;D

32
Other Games / Re: Die2Nite
« on: August 30, 2011, 12:22:47 AM »
I see 8 BattleMaster sigs, w00t.  Are you guys 2 members short of a full group or do 2 of you not have the sigs?

33
Other Games / Re: Die2Nite
« on: August 30, 2011, 12:14:14 AM »
Yes.

34
Other Games / Re: Die2Nite
« on: August 30, 2011, 12:05:31 AM »
die2nite is running the attack so we can do this shortly.

35
Other Games / Re: Die2Nite
« on: August 29, 2011, 01:50:38 PM »
We're good to start together after this upcoming attack.  I'll try to be on shortly after the attack.

36
Other Games / Re: Die2Nite
« on: August 27, 2011, 03:19:35 PM »
2 down 3 to go.  Maybe they'll be dead after tonights attack?

37
Other Games / Re: Die2Nite
« on: August 23, 2011, 01:31:15 PM »
Lets see what tonight holds and by the sounds of it maybe we'll see if we're all dead by the next night.

38
Feature Requests / Re: Guild Locations
« on: August 23, 2011, 01:10:10 AM »
Hopefully you were talking about my original idea, not whatever this thread got turned into  8)

Thanks

39
Other Games / Re: Die2Nite
« on: August 23, 2011, 12:45:44 AM »
Another day goes by and we lose no one in town again.  However, we did lose 6 outdoors again.  Love it.  Perhaps we can try getting together again in a couple days or less?

40
Other Games / Re: Die2Nite
« on: August 22, 2011, 01:47:32 PM »
Ours does look that good either.  Left gates open on day one, luckily no one died in the town, but we did lose 8 people who decided it would be cool to stay outside during the attack.  So I guess we'll have another shot at joining up again soon.

41
Other Games / Re: Die2Nite
« on: August 20, 2011, 01:03:02 PM »
Tom is on holiday till Sunday, after that I say we try.

EDIT:  Checked die2nite coalition chat and Tom set himself to ready so that if we join we'll drag him with us and he said join after the attack coming up in about 10 hours (tonight for me).  If you guys are free after tonights attack we can try.

42
BM General Discussion / Re: Searching for Sages and Wizards
« on: August 19, 2011, 02:32:17 PM »
Items do have their uses.  Like when you want to get to 50 prestige and you don't want to wait longer :)  Its true but I jest slightly.  The prestige bonus is kind of whatever except for that scenario so the only tangible worth is the % skill bonus.  That bonus can be pretty sweet once you upgrade something a few times and/or getting multiple items with bonuses.  I play a great adventurer on EC who repairs an unholy amount of items for an entire realm and one of his customers has two items that give a total of 26% bonus to Oratory, very handy for Heroes and Priests me thinks.

What skill bonuses have you seen? I've only seen Oratory and Trading and now I've heard of Infiltration.

43
BM General Discussion / Re: Adventurer things
« on: August 19, 2011, 01:53:03 PM »
Not a bad suggestion, I do enjoy how it would bring out the frivolous side of nobility.  Though...


Can someone move this to the suggestions thread?

44
Other Games / Re: Die2Nite
« on: August 18, 2011, 04:45:16 AM »
My apologies.  You are quite correct I was thinking Bal and wrote Bael.  The spelling error was mine.

45
Other Games / Re: Die2Nite
« on: August 17, 2011, 11:35:38 PM »
Nathan, this is how the conversation went and why you are mistaken.

Squishymaster - Bael is still alive.
Zakilevo - What?  is he really still alive?
Nathan - No, slapsticks is still "alive", but only because he hasn't confirmed yet.

We were talking about Bael.


Also, Bael is now dead but hasn't signed on yet.  He should be signing on soon and once that happens we are good to go.

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