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Messages - GoldPanda

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46
East Island / Re: Greater Xavax Imperium
« on: November 02, 2016, 07:49:03 AM »
It would be nice if we had some kind of battle simulator to test out these different theories instead of just debating them.

47
Dwilight / Re: Swordfell vs. Swordfell
« on: November 02, 2016, 07:43:25 AM »
Out of morbid curiosity, what does UT stand for?

48
Beluaterra / Re: Battle of Heen
« on: November 02, 2016, 07:42:37 AM »
Quote
If anyone got something interesting they want to do in BM, just send me a PM.

While we're on that subject, is that offer in your signature still open? :)

49
Beluaterra / Re: Battle of Heen
« on: November 01, 2016, 07:04:21 PM »
What are you talking about? You already can custom set your formations. Just don't use marshal settings. They suck.

I want to design my own Marshal formations, give them cool names, and enforce them on the army.

50
Beluaterra / Re: Battle of Heen
« on: October 31, 2016, 08:35:21 AM »
If only the Devs let us design our own Marshal formations instead of giving us default ones that aren't even very good.

51
East Island / Re: Minas Nova, new players welcome.
« on: October 27, 2016, 10:17:56 PM »
I'm soaring majestically as a phoenix, thank you very much. :)

52
East Island / Re: Greater Xavax Imperium
« on: October 27, 2016, 10:14:12 PM »
You are forgetting the fact you lose less CS per man when you have less men. If you have 10 men, you maintain over 90% of your CS. At 50, you are down to 50%. At 100, you are down to 40% due to diminishing return. That is why it is  wise to have multiple small militia units than 1 large one most of the time.

Having 38 nobles leading 30 men each is much better than 11 people leading 100 men each.

Maybe during the initial battle. After that first battle, those 38 nobles will be down to 10 healthy troops each, while most of the other 11 nobles will still have 50+ troops because they retreated early. As casualties go up, the small unit's CS will quickly go down to 0, while the larger unit's CS will not decrease that much, because fewer troops means less diminishing return. After a few more battles, the 11 nobles might be down to 30 troops each, but the 38 nobles will have almost no troops left. Guess which side will end up retreating? Guess which side will end up with more nobles wounded or captured?

Smaller units win battles. Larger units win wars.

53
East Island / Re: Greater Xavax Imperium
« on: October 27, 2016, 10:48:03 AM »
It makes a difference when your opponent can still field more troops than you, even though you have twice the number of knights. About half of those 38 nobles are youngsters who can command at most 30 troops. Most of the bandit knights don't even leave their cities with fewer than 100 troops.

If you don't even have that much gold, you should consider surrendering.
And what kind of example would I be setting for the new players? To even suggest such a thing... Good day to you, sir!  >:(

54
East Island / Re: Greater Xavax Imperium
« on: October 27, 2016, 10:31:29 AM »
Xavax is outnumbered? What? 38 nobles in a single realm doesn't mean they are outnumbered. With Perdan pulling out, Vix+Southern realms will be the ones to be outnumbered.
And how many regions does each side have? How many of those regions are smoking craters due to aggressive looting?

55
East Island / Re: Minas Nova, new players welcome.
« on: October 27, 2016, 10:28:05 AM »
*flies in circles above Sharpspeare*

56
BM General Discussion / Re: Good Line Settings
« on: July 26, 2016, 07:27:02 PM »
I will make a note to look into nerfing archer damage a bit in the near future.

Instead of nerfing archers, why not make them even more dependent on good weather? Give them a wider variance in combat performance depending on what the current weather is like. If the game tells me "there is no wind, archers will be deadly today", make them deadly. If the game tells me "we are fighting in a storm, archers will be worthless today", make them worthless.

57
East Island / Re: Really Eponlynn?
« on: July 05, 2016, 02:04:24 PM »
when you have no real counter, resort to pedantry

edit: well, thats not necessarily fair, but ill leave it in case it is.

in case its not, the same silly lines of reasoning and blatant disregard of facts has been thrown at both myself in ooc channels and kellan in ic, to the point that me trying to carefully distinguish between the two is a pointless exercise in over-exactness. in the end, vindication will be both ooc and ic.

It was an honest question, asked out of curiosity. It seems to me that you often assume the worst of people.

Of course there will always be people who disagree with you, or lie to you, ICly or OOCly. The rest of the world is not one person. Some people are just dishonest. Some people are normally honest but have no problems with lying in a game with imaginary castles and knights.

Many people here seems to take BM too seriously for my tastes. I hope it doesn't sour their enjoyment of the game.

Cheers. :)

58
East Island / Re: Really Eponlynn?
« on: July 05, 2016, 08:53:36 AM »
abjur, you weren't even part of those type of discussions when magnus was ruler.

im well aware of mn trying to play both sides diplomatically from the beginning. im also well aware that overwhelmingly, mn nobles were anti-xavax way before the rebellion, and that mn consistently tried to play friendly with xavax while working against xavax. im also apparently a lot more aware than you are that magnus always wanted to see mn destroyed and conquered either by xavax or by alara when he was still swearing up and down that robb starfall was his best friend despite all evidence to the contrary, see above.

you seem to forget who blew the whistle on alara and mn trying to form a coalition against xavax, who had the spy in mn that revealed the referendum in which mn voted overwhelmingly, maybe even unanimously, to back alara instead of xavax, who tried to warn you about exactly what has since happened to your poor, silly realm.

right, that was kellan. the evil anti-xavaxian rebel.

ive had enough experience with xavax to understand that the "loyalist" nobles will never have the awareness to realize what actually happened and is happening in their own realm. it doesn't matter to me, because at the end of the day i know that i did everything i could to help xavax and xavax refused to be helped.

so now i get to laugh at xavax while its nobles fall into every mistake i tried to steer them away from, as the destruction i warned them about comes crashing down on them, and in the end i will be gleefully yelling "i told you so" at your retreating backs as you all run for cover, wondering what went so very wrong. it doesn't matter what you yell back over your shoulders.

Who are we talking to here, Jdodger or Kellan? :)

59
East Island / Re: Xavax Imperium
« on: June 08, 2016, 07:02:50 AM »
"Rape and kill" and "commit genocide" are literally options in the looting drop down menu. Expect some players to select them. And expect some players to RP that such actions offend their noble's chivalric sensibilities.

Personally, I want those rape babies trained into Greater Xavax's shock troops.

60
Helpline / Turn didn't run?
« on: May 03, 2016, 07:04:26 AM »
It's 7:03 AM Berlin time, and the turn script does not seem to have run yet.

Also, the website and forums was inaccessible to me until just now.

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