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Development / Re: Special Forces, underpowered?
« on: April 15, 2011, 02:20:40 AM »
I think people need to remember that special forces have unique modifiers for certain damage outputs and for what they take. For instance, Fontan's Close Combat Fighters are known to be really giant pincushions (steep reduction in ranged hits/casualty ratio, but able to soak up huge amounts of melee hits from infantry. They also do incredible amounts of dmg in melee. (Calvary they're just ok against)
For the majority of SF's I don't think it's known how they specialize. Some might do better against fortifications ( a built in siege engine modifier for instance ). Others do incredible damage to fortifications etc.
Don't discount the special modifiers. That's what makes them special.
For the majority of SF's I don't think it's known how they specialize. Some might do better against fortifications ( a built in siege engine modifier for instance ). Others do incredible damage to fortifications etc.
Don't discount the special modifiers. That's what makes them special.