It's kind of amusing... We had a turnover in leadership to stop what we had been doing, but the new leadership wants to go straight back to what we were doing before.
What we were doing... was not getting people interested in playing the game because of the long periods of nothing between events. Suddenly we are at war and many players who have been skimming messages for months have not been paying attention. That is how we could have CS advantage and end up loosing the battles due to arriving in 3 separate waves...people not caring.
What you fail to think about is that Lukon has won war after war with tactics that are different than everyone else. We have always fought that way because its what barbarians do. Now the new General has some good ideas...but does not have the political clout to make big changes yet. This is a social game after all.
Now with the change in leadership, people are paying more attention. The whole thing riled some people up and they have renewed interest in the game again....
Hmm... For those of you who thing the entire city state idea is "absurd" should consider the actions taken in Lukon to revive the attention of its nobles and put the idea into a larger scale. That is what you have...a rejuvenation of the Colonies but in a way that allows for the story progression to continue in a real way which is important to me.
Now I expect the entire thing to dissolve into anarchy... but hope some of the effects will be long lasting such as letting priests and infiltrators do their thing without too much national threat against them. This will help boost noble population. The Colonies only has about 110 active characters, 9 of those being adventurers...I know at least 10 players in Lukon who have two in the Colonies...When you consider that it is very telling.
Lukon killed the Colonies. We did not do anything wrong and I would not change it...but its true. Now it will be repaired. *shrug* If you want it stopped IC... then stop it IC. If you dont like it OOC... time to deal with disappointment.