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« on: February 03, 2014, 08:31:06 PM »
One method that might be easiest to solve this problem (potentially) is to make the top person(s) in any religion mortal. As in, they can be killed killed when attacked by an infiltrator, like heroes. This makes sense historically as usually when a powerful head of church/state needed to be replaced, they were assassinated.
The religion mechanics do seem like a problematic aspect of the game. This is from someone who has no vested interest in SA and am just now attempting to partake in the whole religious aspect of the game (on a different continent).
I actually have more interest in the destruction of SA, if SA starts to crumble I may just loot the temple in my region for the gold. My character does hate Jonsu though. And I must say that the player of Jonsu plays her in a very different way than I like, but that is his/her choice. The scheming which she does, in my opinion, should have gotten her executed a while ago. My character disliked many of her previous stunts, this one I am uncomfortable with.
One thing that probably should be considered is that the game as it is makes things very fun and interesting for Jonsu and a few others who partake in what she is doing, but less fun for nearly everyone else. Telling people who have spent years building something that has suddenly been torn from them to "suck it up, it's a game" is a bit unfair and not useful. This is not backgammon or risk where starting over is even an option.