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« on: January 23, 2012, 02:54:23 PM »
It seems to me that Infiltrators do not really fit into the game as well as they could. They are constantly in trouble trying to practice their art while at peace. And when they are captured by an enemy, they are seldom included in any prisoner exchange agreement (in my experience). And if we look at the RP side of the game, or perhaps the history which it is based on. Nobles would not be the ones going about with poison daggers in their cloaks. They would hire someone. This is even more evident when we consider that my characters who have been around for a long time, can't even become infiltrators because they are too well known, the very goal in the life of a Noble.
I believe the adventurers would fit well into this role. They are not usually noticed by most people. They get very good at swordplay. They are not nobles. And nobody cares if they are killed/tortured/beaten. The roles seem to fit together very well.
I am not certain how to implement this, but perhaps as an adventurer improves his/her skills, more and more infiltrator abilities would become available to him/her.