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Messages - Ossan

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316
Dwilight / Re: Any bets on realms capsizing?
« on: March 02, 2014, 10:17:13 PM »
Well, that sounds like an awfully stupid, short-sighted, and defeatist attitude.
Don't worry, they won't have the money to afford units for much longer anyway. Tax income is about to tank even harder.

I this is going to be an inevitable loss, it feels like we should just stop fighting and pull everything out of the west and join allies in the east.  The cats out of the bag, but it would have been more interesting to know that one of the sides was going to be infiltrated rather than a specific one.  I still would prefer a BT style loss of regions, extensive battles  and then the regions under the monsters control sink.
Yeah I was kind of expecting it to be more like BT's invasions, but nope it just seems to be scores of monsters in every region, right as I was about to have my region all fixed up too. I don't expect to get a tax income of note, again. Seems to be happening a bit too fast here.

317
BM General Discussion / Re: T Minus 28 Days
« on: March 02, 2014, 10:06:12 PM »
I'm starting to wonder if any armed migration will actually be possible, I hope the changes to morale for the migrating nations comes soon, as well as a way to pay our men without having any significant tax income (if any, I just about had my region fixed up when 60 more monsters showed up, wiped my unit out, and will probably wreck it before tax day). Not too mention how badly most armies need to march back and refit after one or two battles, plus the many days of time that takes.

Starting to wish we had an ice age on Dwilight too, monsters are a bit faster than ice!

318
My noble Oswaldo has a 50 gold bounty on his head, I'm assuming the hunchback did it but I really don't know for sure or why.

319
BM General Discussion / Re: T Minus 28 Days
« on: March 01, 2014, 07:30:40 PM »
The hope of the dev team is that, much like migrations in the real world did, due to the slowness of this event, those affected will have plenty of time to pack up their things and conquer new land - especially if those other realms are weak and inactive and what not...

People forced out of their lands by whatever cause have always been the source of much conflict in the real world. So if you want to keep your realm, one option is to simply shift it away from the incoming ice age.

I am going to be quite disappointed if I get to watch Barca be pushed out of its lands by monsters, but at the same time I was getting a bit bored of the game anyway (I've just never really been able to get into RPing very much, but I still love this game) and I am looking forward to this. Especially on Atamara where things are a bit too comfortable (I have never played on FEI or EC so I have no idea what they are like), although I do feel a bit bad for some of the realms who will be losing their 'homelands' to a game event rather than player action (but then again it does mean they can blame an ice age for their fall and boast about how they couldn't have been defeated otherwise!).

Although I feel that the east side of Dwilight could also use some shaking up, but I am biased :p

320
I'm not sure how working with a group of people will help if my advie is having so much trouble following her own quest strings... whatever they are, but I'll try and organize something with the advies near me.

321
This has been going on for at least a month now, I think, and I have moved to several regions. My advie is on Dwilight too, if that makes a difference.

Quote
You investigate the monster situation in Masatodon. There can be no doubt that there are monsters here, aside from the many reports you can see signs of their presence yourself.


Then you turn to look for undead. You hear rumours about undead and a few who claim to have seen them from afar.

I spent 7 hours hunting monsters, my first and third attempts found them but none of the others were successful. Sometimes I only find one group, or none at all. Even when I use as many hours as I can before my advie tires out.

322
My adventurer has been having great difficulty being able to actually find monsters and undead even when there are lots of them around. As such she has been unable to actually make money to buy gear, and I suspect this may be why she can't find any monsters despite still gaining experience. This has made her nearly unplayable. My previous advie had no such issues before he died.

Is there a way I can fix this or should I just retire her and make a new one?

323
Helpline / Re: Foreign militia in my city
« on: April 09, 2013, 07:18:54 AM »
Well both militia units disappeared on their own, the last one just this weekend.

324
Helpline / Re: Foreign militia in my city
« on: March 26, 2013, 08:54:10 PM »
Yep, they are both still shown as belonging to Aurvandil. If reentering the region on murderous doesn't work I'll ask the General if he can try disbanding them.

You'll need to have all units from your realm leave the region, then re-enter with your unit set to murderous. Otherwise, you will be defenders, and they will not try to attack you.
Ah okay, I will try that again.

325
Helpline / Re: Foreign militia in my city
« on: March 26, 2013, 07:33:07 PM »
-Set units to murderous to attack the militia
-Hire an infiltrator to kill the militia
Thanks for the reply, I tried setting my unit to murderous and for the last two turns nothing happened. I'll try and find an infiltrator.

326
Helpline / Re: Foreign militia in my city
« on: March 25, 2013, 07:45:56 PM »
Bumping thread since it was the only relevant one I found.

It was a bug, it has long since been fixed.  Unless this started very recently, it's no longer an issue.
I have the same problem in Dwilight right now, in Twainwood. Several nobles from Aurvandil stayed in my region with retreated units for a couple of weeks after their army had retreated and a few of them even after they had recovered and we had signed peace. One of them dropped his unit of 5 men as militia in my region a week ago and another one just dropped his men last night (less than 5). I keep getting reports like this:

Quote
Rebels calling themselves "Band of Fohl(s)" are rumoured to be active again.
Rebels calling themselves "Treehuggers" are still making trouble.

I've been doing police work since I can't hunt them down due to the peace treaty, is there any other way to remove them from my region or am I stuck with them?

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