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BM General Discussion / Re: Character limit changes
« on: November 07, 2015, 04:42:01 PM »
My oldest character, Regstav, was born over 9 years ago. That's 91 years old in the game's relative age calculation. He's been a hero since at least 2010 and has for that entire time charged into battle at the head of a phalanx of cavalry. Against Daimons in Beluaterra. He has personally charged undead and monster populations that have more CS than he did. Without backup. He has believed most of his life that it is his duty to fight the destroyers of humanity, and that death in battle is ticket to the next world as one of the most honored warriors of the gods. And he still roleplays that he wields the fiery dragon sword he wielded in Beluaterra. The one with the teeth of every greater Daimon he helped kill bolted into it. He's up to 340 honor and 38 prestige. That puts him in the top 10 percent or so of the nobility of Atamara. And his death in battle might just put my family on the list of most famous families in the game.
I do not shelter him behind a wall. And for at least five years as a hero, in command of cavalry, every foe he has fought has kept on missing the opportunity to kill him. I'm not saying he's lived a charmed life or anything. But seriously. How does EVERYBODY miss a guy with a target that big painted all over him? Wielding a flaming fracking sword that says "I'm the leader. Take me if you dare." Granted, the last bit's RP, but...HOW does everybody miss him?
Not that I actually WANT him to die...but...He did come into this world kicking, screaming, and covered in someone else's blood. It only seems poetic that a hero check out the same way...
As for the class issue.
You do realize there four standard classes people can play?
And that of them, the warrior class is by far the most common? Because it happens to be most fun for most people?
If you lower people to one character per continent, without any option for playing a second character in one of the other three classes, you are going to end up with a whole lot of warrior chiefs and not very many support indians to help out the realms. And that, in my opinion, will very badly hurt this game and the realms that fill it.
I do not shelter him behind a wall. And for at least five years as a hero, in command of cavalry, every foe he has fought has kept on missing the opportunity to kill him. I'm not saying he's lived a charmed life or anything. But seriously. How does EVERYBODY miss a guy with a target that big painted all over him? Wielding a flaming fracking sword that says "I'm the leader. Take me if you dare." Granted, the last bit's RP, but...HOW does everybody miss him?
Not that I actually WANT him to die...but...He did come into this world kicking, screaming, and covered in someone else's blood. It only seems poetic that a hero check out the same way...
As for the class issue.
You do realize there four standard classes people can play?
And that of them, the warrior class is by far the most common? Because it happens to be most fun for most people?
If you lower people to one character per continent, without any option for playing a second character in one of the other three classes, you are going to end up with a whole lot of warrior chiefs and not very many support indians to help out the realms. And that, in my opinion, will very badly hurt this game and the realms that fill it.