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Messages - D'Espana

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16
Dwilight / Re: What makes a D'haran?
« on: June 08, 2017, 09:00:59 PM »
It's to be expected. If all the big names suddenly disappear in a relatively short amount of time and the new players are not told of the history and traditions of the realm, how the hell are they supposed to care to find out by themselves?

17
Helpline / Re: Stuck and unable to play
« on: May 24, 2017, 12:34:25 AM »
How I see you when you fix bugs:


18
Beluaterra / Re: Sacred Obia'Syela
« on: May 24, 2017, 12:32:01 AM »
https://m.youtube.com/watch?v=Nf_Y4MbUCLY

I was going to summon exactly that. Nobody expects the Spanish Inquisition!


19
East Island / Re: The Siege of Domus
« on: May 24, 2017, 12:28:53 AM »
It is still amazing. I would definitely not mind a few weeks there, it's like a holiday where you are actually paid to be there  8)

A shame you lost your old account, though. I would have loved to have met Callandor II in the other side of the battlefield. That would have done wonders for RP material.

20
East Island / Re: The Siege of Domus
« on: May 20, 2017, 09:37:05 PM »
Archibald was getting rather upset that GX was taking away his Cookie supply. He was most gleeful when we captured Blint and he was able to exile him to the Colonies.

I actually just started a character in the Colonies. Was very surprised to get nearly a 700 gold tax income from Giblot. Might have to stay there for a while  ???

700 gold tax income? Now seriously wtf? You rich fattie pockets, you!

21
Helpline / Re: Stuck and unable to play
« on: May 20, 2017, 09:34:10 PM »
The no-hour bug is back on BT as well now, three turns without receiving any hours, and the sunset turn change didn't trigger any messages this time.

Was going to post the same. Kethan D'Espana, my character in BT, and a few others in the Shattered Vales, have not gained a single hour in the last three turns.

22
East Island / Re: The Siege of Domus
« on: May 10, 2017, 06:49:14 PM »
This sort of stuff was exactly why I was all about getting some real wars started in the North when I was still there. "Recover our warrior spirit", my char said. "Not totally suck when the time of war comes", was I thinking. Oh well  ::)

23
Beluaterra / Re: Sacred Obia'Syela
« on: May 09, 2017, 04:35:52 AM »
I miss Ghaundan :-[ :-X :-\ :'(

So do I miss Rynn  :'(

And I thought shrines just forced some of your converts to travel to the neighbouring regions, so that your religion spread even without preaching or a temple there?

I am almost 100% positive that you can have bigger temples than the current population of the region. I seem to recall a couple instances of devastated regions with their temples still on them.

24
Beluaterra / Re: Sacred Obia'Syela
« on: May 08, 2017, 07:34:47 PM »
Additional question, is it worthwile for a priest to study oratory at the academy? how does that really affect preaching?

I don't know about priests, but I can totally speak for diplomats and ambassadors in the middle 2013 period. I got one to almost top skill in a year and a half of praising and badmouthing pretty frequently, never using academy save for checking my skills every now and then.

I would say it is only worth to use the academy if you have absurd amounts of gold at your disposal. Otherwise, just practice (in your realm when possible, as I seem to recall that it was free if you were between your frontiers) and let it grow naturally.

And it is just incredible how much can do a single Ambassador with top skill. In two sessions of 12 hours I could pretty much make an opinion of any given realm from hate to love or the other way around. It felt pretty badass to use Ghaundan's jedi mind tricks like that  ;D

25
Beluaterra / Re: Sacred Obia'Syela
« on: April 27, 2017, 08:09:55 PM »
And I wasn't even trying that hard  ;)

26
Beluaterra / Re: Sacred Obia'Syela
« on: April 27, 2017, 06:12:59 PM »
JeVondairs are pretty much like some sort of tectonic plaque. You KNOW they're there, you KNOW they're always moving and you always keep forgetting about them due to the glacial speed of their plans. That's when they pop a volcano in your garden and cover your lawn in ashes and lava.

Damned JeVondairs.

27
Beluaterra / Re: Empire of the Shattered Vales
« on: April 27, 2017, 06:05:30 PM »
Indeed. I will comment on that on the appropriate thread, though  :D

28
East Island / Re: Greater Xavax Imperium
« on: April 05, 2017, 08:02:26 PM »
But that doesn't deter them from trying, hm?

29
Development / Re: Volunteer Task: Map Re-Creation Project
« on: April 05, 2017, 07:58:30 PM »
It looks really nice  :)

30
Helpline / Re: Nearly dying status - all messages readable?
« on: April 05, 2017, 07:54:06 PM »
Nice to know. Thanks for the update, Wimpie. That should teach me to check the bugtracker first.

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