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Messages - JDodger

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16
Dwilight / Re: Lurian Resurgence
« on: April 12, 2018, 08:46:45 PM »
Edited by Gabanus: *Absolutely no need to assault a player. I suggest you deal with IC issues IC and keep a friendly atmosphere ooc*

17
East Island / Re: Wanted: Secessionist Northern Duke
« on: March 30, 2018, 05:36:20 PM »

18
East Island / Re: The Bloody Battle of Evora
« on: February 28, 2018, 03:56:19 AM »
 8)

19
East Island / Re: Redhaven
« on: February 15, 2018, 10:51:21 PM »
 8)

20
BM General Discussion / Re: Ending Credits
« on: July 24, 2017, 05:57:15 PM »
All right, let em roll.

Out-of-Character from Jonn Dodger
all nobles of Westfold
All right guys, it has been fun but it's past time for me to go.

I intended to leave the game a couple of weeks ago when I checked myself into rehab. The only reason I came back was a sense of responsibility towards Westfold but unfortunately there is nothing I can do for Westfold anymore.

Please rest assured this has nothing to do with the battle or anything anyone of you has done, its a decision I have been putting off for some time but it needs to be made for my quality of life.

I've been stuck in a rut in rl for some time and I am going to need my full mental bandwidth to get out of it. Battlemaster is a distraction I can no longer afford.

I realize this is going to shift a great deal of responsibility that I was previously carrying onto other shoulders and I apologize for that. I hope everyone understands and I thank you all for being a great group of players and sticking together through all the ups and downs.

Goodbye and good luck.
Jeff Borho

21
Helpline / Re: Delay Arrival restrictions
« on: July 19, 2017, 11:07:58 PM »
yep. delay arrival is pretty much just insurance against missed turns at this point. its kind of weird, you would think that the few hundred (if that) players remaining would be the super hardcore dedicated.

edit: 245, yikes. and some of those are waiting to be deleted.

22
Helpline / Re: Delay Arrival restrictions
« on: July 17, 2017, 04:30:58 AM »
Seems to not work if you would have made it that turn if you were not delaying arrival.

23
It's Beluaterra, weird things happen. And I believe the rule of thumb in BM is any bug can be rped away, so no need to delete your char. He was only mostly dead, and there is a big difference between mostly dead and all the way dead. Mostly dead is slightly alive.

24
Helpline / Re: Set next destination bug?
« on: July 14, 2017, 02:16:42 AM »
sure, if you link me up to it and provide my user and pass via pm. might be easier to just copy paste what i wrote into the bug tracker though.

25
BM General Discussion / Re: Wounded to Seriously Wounded in same turn
« on: July 13, 2017, 08:35:30 PM »
I don't remember the address or my login stuff for the bugtracker and I really wish we didn't have to log in to a third platform to report bugs when we have a forum that could equally be used for the purpose... sorry.

26
BM General Discussion / Re: Wounded to Seriously Wounded in same turn
« on: July 13, 2017, 07:01:36 PM »
Wounds Worsening   (43 minutes ago)
personal message
Unfortunately, the helaers say your condition is deteriorating.
You are still wounded, and the healers say you should make a full recovery, as long as you stay in bed for a few more days.

I think I found the problem, we're not recruiting healers anymore. What the heck is a helaer? Hella bad at healing apparently.

27
Helpline / Set next destination bug?
« on: July 13, 2017, 12:06:05 AM »
On east, traveled to Winkamus and set next to Domus. Next turn in Winkamus, tried to cancel travel to Domus to travel elsewhere and ended up stuck turning around to Winkamus, the full travel time between Winkamus and Domus remaining to get "back" to Winkamus as if it was a long travel that had taken a full day that I was turning around in the middle of. to my understanding my character should have been able to spend an hour to cancel travel and ended up stationary in Winkamus, able to then travel to any neighboring region, but this didnt happen.

turn 1: set travel from Meuse to Winkamus (4 or 5 hours, timepool at 8 or 9) and set next to Domus ( 3 hours)

turn 2: already travelling to Domus, used cancel travel option, ended up travelling between Domus and Winkamus with 3 hours to arrive, only option to turn back around to Domus, arrival time one hour from now.

seems off to me

28
BM General Discussion / Re: Ending Credits
« on: July 11, 2017, 10:34:54 PM »
Kellans a hero now too, and the feeling is semi mutual. Kellan is lucky to have older enemies

29
Colonies / Re: Sink the Colonies
« on: July 11, 2017, 10:32:48 PM »
what did you... oh forget it

30
Colonies / Re: Sink the Colonies
« on: July 11, 2017, 08:46:57 PM »
right except... never mind

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