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Messages - Eduardo Almighty

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Helpline / Re: Messages
« on: August 06, 2018, 06:50:47 PM »
Now you did your magic, it's working now.

Helpline / Re: Messages
« on: August 06, 2018, 06:46:10 PM »
No, any message. On my work desktop or on the smartphone. With every char.

Helpline / Messages
« on: August 06, 2018, 06:40:44 PM »
I think it's because of the update, but I cannot see my messages anymore. I sent one just before the turn change, now I think I just missed it...  :'(

BM General Discussion / Re: Discussion on Monsters
« on: August 03, 2018, 12:49:41 PM »
Madina: 3 regions / 12 nobles / 4 advs (I don't know if they count).
Still suffering attacks. If you ask them if they want to leave the realm and the 3 regions, they will say NO. In truth, they are still considering where tey can expand and how to defend it.

So, yes... better put it in a big outdoor with red letters.

BM General Discussion / Re: Discussion on Monsters
« on: August 01, 2018, 12:34:39 PM »
rogues then chase the low density realms.

More like everyone.

BM General Discussion / Re: Discussion on Monsters
« on: July 31, 2018, 12:23:23 PM »
Well... if the monsters are to "help with density" and to "teach players to move to dense relms", why the hell destroying these realms are helping!? It's a question of time? We wait until there is just one champion realm and the players move there to live happy together? That will be Angmar vs Nothoi? I can't understand this mentality of "destroy things to build them up" while everyone knows that BM is not attracting new players, just losing the ones we already have.

BM General Discussion / Re: Discussion on Monsters
« on: July 30, 2018, 09:56:12 PM »
Given the monster/Undead swarms plaguing the island, I noticed Angmar has the most (by one) regions under her command, and the fourth highest noble count (and second highest Advie number). Not bad for a realm that started as a questionable spinoff of Nothoi.

From a post in the Locals. Yes, Angmar is doing good... we have a good density, I think. Advs are working very well with the nobles. We lose a region, take another or retake the previous one. We're trying, but I must say... it's just boring. This have to end before we lose the realms or the players... or both.

Roleplaying / Re: Serpentis Resurgence - Ehrendill Eyolf Serpentis
« on: July 26, 2018, 01:49:54 PM »
A pause in the noble life to show a little history of a southern bastard.

Kings & Fools - and an Adventurer

Erikson smirked when a servant poured hot water on his back. Her delicate hands soon came to massage his shoulders. Sometimes even the poorest of the adventurers found nobler pleasures in the taverns of the great cities. The Serpentis had made very few incursions to the southern edges of the continent, so Hamadan was a pleasant surprise: the old capital of Yssadril was like a comic theater.

The bastard leaned over to pull out his bag, taking a stale piece of bread and a handful of letters. Erikson was one of the Thousand Bastards recognized by Erik Eyolf Serpentis, the Silver Dragon of Sirion. He had been spared in the Night of the Purge in which Dürion had hunted down and eliminated the bastards who had not been recognized. Despite being relegated to a servile life, he learned to use a sword, enough to be a hunter. Besides, he had also learned to read and write, at least enough to understand when the noble kings of the south lost their composure.

A few days ago he had put on a cloak and a hood and silently infiltrated the alcoves of the Southern Alliance’s headquarters. This should not be a crime, after all, he had been hunting and cleaning the south of the evil influence of monsters and undeads. It was a surprise to see that more than being accepted, he had access to a fair amount of… interesting discussions.

Erikson: “Do you want to hear a story, my dear? Do you know when your dad comes home drunk, cursing, slapping your mother and talking bull!@#$? Want to find out how kings talk to each other? I'll read it just for you... "

The maid squealed when Erikson drew her into the hot tub to be with him and his body covered in scars. He would read for her all that royal cockfight and then offer her some old and good northern in n’ out.

BM General Discussion / Re: Discussion on Monsters
« on: July 26, 2018, 01:43:44 PM »
Overall it appears that everyone stuck at their cities on Dwilight and Beluaterra. Perhaps it is a new way of living on Battlemaster worlds.

You gave me a good idea for a RP. Despite that, yes, Dwilight and BT are doomed. At least in Angmar we can take a region while another is taken. The circle of (un)life.

BM General Discussion / Re: Discussion on Monsters
« on: July 24, 2018, 10:00:07 PM »
Monsters are there to force players to move closer.

For all I saw, they're just moving away... from the continent/game. Also, even more populated realms are facing the monsters. If the only way to avoid it is to have just two/three realms, maybe would be better to just put an announcement in the front page of BM letting everyone know it. Or, you know, smaller maps.

Even if you put such announcement, I still doubt people will just leave if you let them decide. They will decide for stay and fight till the end and then leave instead to move to another realm. After all, who will decide wich realm should be more populated? With smaller maps, the devs do the cut and you follow or you leave.

Helpline / Re: Oratory Skill
« on: July 24, 2018, 08:48:08 PM »
It can be easy to increase, but when you have just a little, try to be a good Priest coverting 3 followers after spending 12 hours. Useless.

I played with another Priests before, but they became Priests along the way (they already had some oratory). Tried to start as a Priest... I found it better to spend a little in the academies to increase Oratory to justify spending 12 hours with a good conversion ratio.

For each their own.
If you want higher conversions since day one, spend before.
If you want to increase oratory and conversions along the way, just preach.

For me was better to not waste 12hours just to increase oratory without the expected results when you preach: convert people.

Helpline / Re: Oratory Skill
« on: July 24, 2018, 04:21:33 PM »
I don't think so... just that I found better to improve the low level at the academy and get more for preaching after reach the 50%. Since you're more skilled in oratory, your preaching will be better and I imagine your oratory will increase even more, but it's just my own theory. Also, the results of the preaching would be better to convert people.

I started a religion as well, but with no time to invest and with Madina going to hell, I will just sell my preachings elsewhere when the time comes.

Helpline / Re: Oratory Skill
« on: July 24, 2018, 03:02:56 PM »
You can use the Academy, try one hour to check your level and then try to invest a little in some training.

I did it with my Priest... first a lot of Academy sessions, then preaching. I have 84 Oratory in my Fame Chart and just checked this with the best option:

You pay your 12 gold and proceed to train in Oratory for 3 hours.
The tutor acknowledges that you seem to be more skilled in Oratory than he is and thus he can not estimate your skill properly except for saying that it is apparently higher than his own (80%)
Unfortunately, it also means he can not teach you anything new, and your skill will likely not improve much further by training with him.
You could not improve your skill with this training and your tutor remarks that you will probably have to hire a better tutor or spend more time in order to have a chance at learning more.

BM General Discussion / Re: Discussion on Monsters
« on: July 24, 2018, 12:51:11 PM »
Recover Fontan?
Protect the world against the evil Elven Masters of Sirion?

I (we/us/Sirion) did something right, after all  8)

BM General Discussion / Re: Discussion on Monsters
« on: July 23, 2018, 07:18:57 PM »
Sometimes, it happens when small realms decides do piss off everyone else... at least that was PvP. I played in Goatland and after I deleted my acc to re-start the Serpentis, I joined Angmar... I was in the two sides of the war and I enjoyed both... much more than fighting monsters. Even losing, it's always better to lose to another players. At some point you can negotiate, you can kick off the Ruler and appoint another to negotiate or accept the terms... you cannot do that when fighting against a code.

"We will have monster until you change your mentality" isn't working. Not everyone is at the Forum following the discussions on the "new mentality". People are stubborn... instead of join the new mentality, they will fight monsters until the end and then some will just leave the continent/game. As players, many of us have personal preferences and that reflect in our chars... for example, if I love Madina and Madina lose to the monsters, I will not join my enemies or the realms/players I don't like to play with just because we need smaller realms. All that "playing with friends" is nice, but I saw people avoiding to play with me and sometimes I avoided some of them as well.

Also, you have to consider that, unhapilly, we will always have less players, not more. Sink more islands? Reduce the maps? I don't know, but the monsters aren't working either.

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