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Messages - Victor C

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31
South Island / Re: Ikalak South Island Trading Company
« on: October 12, 2016, 07:24:45 PM »
But I jus' got to the region! Arggg. :(

Take his rum! He gets grapejuice now. Yes... Pure torture... Explaining to the peasants why they're not getting drunk MWAHAHA

32
South Island / Re: First Noble To Be Banned
« on: October 11, 2016, 11:08:05 PM »
It's a patchy topic as we all can see, I think we can agree that no harm was meant by the joke. It is true that this controversial topic has caused much passionate conversation, however, we must not become overly sensitive to this topic as well, it will only arise more tension in the end and support the ideal of Devs Vs Players as well cause uncomfortable situations for those just kidding around.


So in response, I say:

Winter is coming! A thousand Daimons carrying the holy kegs of Ikalak shall rain rum upon your faces! In the distance, you shall hear me laughing, "BWAHAHA!" Riding a giant battering ram being carried by extremely muscular shirtless men with finely poofed Afros.


Back to the topic at hand... So... Coming to Ikalak? It's about time you joined the Ship  ;D

I didn't quite face the Dodger in Swordfell as much ss I wanted. I hope he doesn't fall from grace, Sumar has beaf O:

There should definitely be some form of safety feature in case a judge goes on a final temper tantrum as they get protested out. Something like judges are only allowed to "Ask to leave", so a rebellion is still possible... Or a "Golden hour", the ban can be lifted, but only for a certain time before becoming permanent.

33
South Island / Re: New Beginnings
« on: October 04, 2016, 06:13:15 AM »
Nope,

We're becoming a ship.

Ruler: First Captain
General: Master Gunner
Judge: Quartermaster
Banker: Boatswain

(Gunner is a Swedish baby name. In Swedish the meaning of the name Gunner is: Battle strong.)


No other brotherly love like those from the seas.  8)

34
East Island / Re: First Oligarch, ending or not?
« on: October 03, 2016, 08:35:07 PM »
I also actively answer questions (I can at least answer with 70% certainty) on the mentor section regarding many things.

Information is not being deprived, please do not accuse others of withholding. No one has said they are not willing to give information.

That is an accusation that is both disrespectful and damaging to a person's reputation.

This is a friendly discussion.

35
Dwilight / Re: Astrum vs Westgard
« on: October 02, 2016, 05:33:42 AM »
Forums is OOC.

Whoever told you it was IC was wrong and was probably unknowingly defying the rules.

Here is the link to the forum rules:

http://forum.battlemaster.org/index.php/topic,5167.0.html

Quote
The forum is for discussing things about the game. In-game matters should only be discussed in the game.
Do not post in-game messages on the forum, other than posting your own Roleplays on the Roleplay board, or when appropriate as part of a Magistrate case. Players may post the roleplayed death of their character on the Roleplay boards without sending it in-game, since they cannot post it in-game.

All Forum discussion is Out of Character.

36
Helpline / Re: Becoming a follower of some religion
« on: October 01, 2016, 07:26:08 PM »
Yes... I thought I had that option when I played priest character... "invite to dinner" option - or something like that... but it was long time ago.
Can you remind me where can elder priest find the option?

I believe it was in actions.

37
Dwilight / Re: Astrum vs Westgard
« on: September 30, 2016, 10:52:00 AM »
As a player in Westgard, I'm a little surprised to learn this at the forums.
My characters mind is obviously elsewhere, fighting monsters in his sleep.

Hemmings has preachedin Astrum (not allowed if you're not ESA or SA), He's called us liars, cowards, traitors... He even accused us of trying to stab him....

._. Does he not inform you of his chats with Astrum?

38
East Island / Re: East Continent Statistics
« on: September 29, 2016, 09:17:49 AM »
What does that mean?

Testing islands: Beluaterra and Dwilight are typically labeled as "Testing"

All other islands are "Stable" because nothing experimental is present. So non-testing islands are labeled as "Stable", they're "well grounded" or with less risk of breaking.

"Winter is coming to stable", this means that winter is coming to the non-testing islands.

39
East Island / Re: Sages and Wizards
« on: September 25, 2016, 06:50:18 AM »
Good question. :o

Peasant1: Oh hey Bob! How's the kids!
Peasant2: All is well! Spare.. that darn invisible man keeps hovering around trying to scare me.
Chhh-chh-Chh
Ahh-Ahh-Ahh
Jason is here Bob!

40
Dwilight / Re: Portal stones
« on: September 22, 2016, 11:53:41 PM »
Oh they do plenty... You like raining cows and pigs? I saw that happeen once on dwilight.

41
Are you talking about Battlemaster or black forest?

Black forest is in a different section of the forum.

Battlemaster is a browser game that is literally only words and pictures.

Here is the black forest sub-forum:

http://forum.battlemaster.org/index.php/board,52.0.html

42
Development / Re: The game really needs "confirmation option" for actions
« on: September 17, 2016, 12:56:34 AM »
Please stop being patronizing and tell us something we don't know. Even zoomed in a large way, mobile has extremely imprecise clicking, especially with samsung phones where the edge of the screen just happens to be curved for all kinds of shenanigans to happen. By the way, not all of us use portrait view when looking at the website, I personally prefer landscape.

Whether or not you're in landscape or portrait does not matter, the zoom function still works the same.


(Photo example of what I'm saying below)
http://imgur.com/MXDseXF

Go to your settings and turn on the developer options. Find the Input section and turn on the two that I have in the photo. Here it will show you what your phone sees when you touch your screen. This should help you understand exactly why you are misclicking. The drawn path is the path of your finger until you release your finger and touch the screen again (one path on the screen at a time).  You can either turn off the drawing and simply let the dot stay as well (the dot disappears less than a second after your finger lifts). This will assist you in your quest to understand why you're misclicking  ;D especially in landscape.

I apologize if I seem patronizing. I have no idea what you know... I use Mobile more often and as such, I've learned to write entire roleplays on it, etc... Everything I do in game is by mobile... The point being, I have grown habits and different understandings than you. My goal is to explain things as simply as I can without making it too complicated.

Think of it like this: If you're struggling and suddenly ask me the question, "What do you think of black holes?"

Would you rather me tell you:

The notion that there are tiny hairs beyond the event horizon is absurd and i believe that Stephen Hawking has lost his mind.

Or

In a black a hole, we call the point in which gravity becomes too strong to escape, the event horizon, where light starts to gets sucked in. Inside the event horizon, we have the more interior which has an insane amount of force towards the center. Stephen Hawking came up with a new theory that inside this center area, there are millions of hairs. I believe that's absurd.

If you know nothing of black holes or Stephen Hawking 's theory... Then you'd be like "What?". 

Please, don't take offense, I'm trying to help you.  :D if we find a good solution with minimal work, that helps everyone, right?

43
Development / Re: The game really needs "confirmation option" for actions
« on: September 16, 2016, 10:45:49 PM »
I've added a few photos to assist in the display of effectiveness of zooming in. (Neither is maxiumly zoomed in, just moderately enough to get the idea...)
(Top is Normal sized, bottom is Zoomed in)
http://imgur.com/Q4XCqN6

http://imgur.com/LsLNuVi


(Top is Normal sized, bottom is Zoomed In)
http://imgur.com/F6EMwHq

http://imgur.com/ovWi76G

Actually it was not that hard at all... it was that I just bought the item and while I was admiring to my new sword I reached for a glass of water back on my desk and accidentally left-clicked with my elbow - having cursor on a wrong place it was bye-bye to my sword.
Oh my, the tears I would have shed... No more water for me  :'(

44
Development / Re: The game really needs "confirmation option" for actions
« on: September 16, 2016, 10:20:47 PM »
I just read some really hard to achieve misclicks... Dropping your unique item requires SKILL. I mean. You gotta go to that page by misclicking like crazy and then you gotta somehow get the mouse over the drop button... (That's a bit of a distance of mouse movement just on that page).

I am just curious how your mouse looks like btw... Normal mouses make it PRETTY hard to mistake your left click and scroll wheel.

I apologize, but... You REALLY need to be careful, this argument applies GREATLY. I mean, especially on PC... Your cursor doesn't magically click elsewhere like on a mobile... PC, your pointer tells you exactly where you're clicking.  (If you can't see it... Go to your desktop, click personalize and look for "Mouse settings" or "Cursor settings" something along those lines and make it Bigger, different colour, Whatever you need to do to understand where your mouse is at all times).

To prevent anymore sorrow, I advise you click the scroll wheel (actually push it down), it will allow you to simply move your page with the positioning of your mouse. (No scroll wheeling or clicking required!) When you want to stop the automatic scrolling, click your left mouse button and it will do so.

(The farther away your mouse is from that original point, the faster your page is going to scroll. You'll see the mark of origin marked on the page by a circle when you move your mouse away. If you put your cursor back at the point of origin, the page will become stationary but your automatic scroll is still activated.)



With your mobile, the best and most IMPORTANT tip I can give you is, DON'T RUSH... Take your time and slowly put your finger on the screen. If you're misclicking like crazy, stop and aim your finger and slowly put it where it needs to go.

If the buttons are really close together, zoom in. Give it a second to recognize the screen change (your phone is not as fast as a computer, it needs time to adjust) then carefully put your finger down on the screen.)

45
Development / Re: The game really needs "confirmation option" for actions
« on: September 16, 2016, 07:47:29 PM »
I know how to do that. It's still a game of chance at times though.

Zoom in until the only clickable pixels on your screen is that button and I promise you won't miss.  8)

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