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Messages - Blint

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1
Helpline / Re: Question about sub-classes and unit recruitment.
« on: April 23, 2019, 09:56:03 PM »
Appreciate the response.
Thanks!

2
Helpline / Re: Question about sub-classes and unit recruitment.
« on: April 23, 2019, 06:51:14 PM »
Thanks, appreciate the quick feedback and look forward to hearing their thoughts as well!

3
Helpline / Question about sub-classes and unit recruitment.
« on: April 23, 2019, 05:46:53 PM »
I know it is in the inalienable rights that a player cannot be told what kind of unit to recruit. I also know there is some level of expectation that if your character has the warrior class you are expected to command a unit of your choosing. Is there any documentation or stance on if you are a Warrior/Infiltrator or Warrior/diplomat (or any other class/sub-class combo that might impact how your character is played) about not being forced to recruit a unit? The question was risen and I am curious if there is anything out there about not being forced to recruit a unit or punished for not based on what your class is.


4
BM General Discussion / Infiltrators and Tournaments?
« on: December 17, 2018, 03:29:43 PM »
Sorry if this already exists as a topic (I couldn't find it if it does..) But can infiltrators attend tournaments?

I announced a tournament in my region (Alebad on the Colonies) and I get notifications of tournament actions (such as free beer at tavern, messages from tourny grounds, lords showing off.. etc.) But I don't have a tournament option on the navigation pane.. Is this expected or a bug?

5
Beluaterra / Re: Sacred Obia'Syela
« on: October 11, 2018, 03:09:33 PM »
Fun fact:

Obia'Syela Roleplays between September 5th and October 10th = 33,984 words
Harry Potter and the Sorcerer's Stone = 76,944 words

Another fun fact - September was a slow month.

Keep on being awesome dearies.  :-*

It's now my goal to write meaningful Roleplays that contribute to word totals - I would love to break 257,045 in a single month (which is the largest word limit of any Harry Potter book)..

6
Beluaterra / Re: Sacred Obia'Syela
« on: October 10, 2018, 05:24:06 PM »
I believe they were roosters, not chickens.. but other than that I would say spot on!

7
Beluaterra / Re: Sacred Obia'Syela
« on: October 10, 2018, 03:53:22 PM »
Rania is critically wounded. I think that since she's a hero there is a chance she may just die of her wounds. Lots of good RP lead up to the moment, though.

I'd be so mad.....

8
Beluaterra / Re: Sacred Obia'Syela
« on: September 06, 2018, 02:29:49 PM »
Also, Temple stuff


--CURRENT--

7 Vast and Splendid Temple Area   1,600-1,800   32?   31,500 (current faithful pop in Rines is steady at  38k)


--NEXT--
8 Awe-inspiring Temple District   2,000-2500??   40   40,000?? (halfway funded)


--FUTURE--
9 Awe-inspiring temple district spanning 1 blocks   3,000??   60?   50,000?? (October)
10 Awe-inspiring temple district spanning 2 blocks   4,000??   60   60,000 (December)
11 Awe-inspiring temple district spanning 3 blocks   5050   80?   80,000?? (February 2019)


After that, I'll start saving for statues and monuments.
Somewhere in here I'll have to figure out a way to fund a tournament too as I'm curious to see what knights from what realms will show up.


Also, sorry everyone for how long its taking me with these RPs.

How are we funding this? We could instead fund our army and conquer all of the south :) :P

9
Beluaterra / Re: Sacred Obia'Syela
« on: August 20, 2018, 09:34:16 PM »
Most likely, but why should that stop you? You've suggested and done far crazier things..

10
Beluaterra / Re: Sacred Obia'Syela
« on: August 20, 2018, 08:58:40 PM »
I wouldn't say he was "lauded" by VB.... more like a mutual understanding.. That and it helped that VB/most of the realm knew that G2 was only alive because I allowed him to live (well technically the game did because we dueled until surrender.. but the RP was that I allowed it :P)

11
Helpline / Re: Question about battle alliances..
« on: August 11, 2018, 12:04:57 AM »
LOL. Okay, thanks!

12
Helpline / Question about battle alliances..
« on: August 10, 2018, 10:27:20 PM »
So on EC in the region of Nascot (No owner since its rogue) Redhaven nobles were moving through that region. Apparently so were a few of Perdan nobles. Redhaven and Perdan are at war with one another.

A battle report came in and the defenders (I think) were a handful of units of angry peasants/mobs - but reading the Battle Report it looks like Perdan and Redhaven knights fought alongside each other against the Angry Mobs despite the fact that those two realms are at war with one another..

Is this just a weird scenario and that is expected to happen since there was a "generic bad guy" (Angry Mob) that attacked? Or should something else have happened?

Just wondering..

I can attach a link to the Battle Report if it would help..

Thanks!

13
Beluaterra / Re: Sacred Obia'Syela
« on: August 03, 2018, 05:19:52 PM »
The whole situation could have for sure been avoided with Adolphus if he had shown just an inkling of restraint..

14
Beluaterra / Re: Sacred Obia'Syela
« on: August 01, 2018, 02:47:58 PM »
Aaaanndd VB has successfully orchestrated the destruction of 2 of his rivals within about a week of each other..  :P

15
Feature Requests / Rejected: Line of Succession
« on: July 31, 2018, 06:02:40 PM »
I have been doing some thinking lately and thought it would be cool if for certain government types - Mainly Monarchy and I suppose an argument could be made for Tyranny - if the ruler had the chance to name a successor in more than just RP? Would it be possible to add a feature that allows a ruler to name a successor in the event that they are either:
  • A)Killed
  • B)Removed from their position as ruler either due to wounding, imprisonment, or deportation?

My thought was the game essentially skips the election process and acts as though someone had been appointed to the position... If no successor has been selected/chosen AND/OR the successor themselves is unable to take office (Wounded/in prison) then the normal election process triggers. 

I imagine the coding could get rather tricky (or so I assume since I know next to nothing about coding) and I would think if this was introduced there could be a need for some "if/then" logic surrounding rebellions... Again I know next to nothing about coding, but my thought was the line of succession is nullified if the current ruler loses their position via a rebellion..

Just my thoughts..

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