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Messages - Blint

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Beluaterra / Re: Sacred Obia'Syela
« on: April 10, 2018, 10:30:18 PM »
Well we may, or we may not. There is still a lot of time, plus Ardmore keeps failing hehe.

I am furious at Ardmore... Every single time we move into a magical horde from nowhere materializes and decimates us.... FeelsBadMan

Helpline / Re: Adventurers finding Unique Items
« on: March 27, 2018, 11:44:10 PM »
Fighting Alpha's/Champions occurs just by hunting a lot - right? Eventually you kill enough of the little ones to piss off papa bear?

Helpline / Adventurers finding Unique Items
« on: March 27, 2018, 08:41:02 PM »
Apologies if this topic exists somewhere on the forum all ready, I spent a good bit of time searching and couldn't find it..

What are all the ways for an Advy to find/acquire a unique item? Can it be found just by hunting monsters? Do they need to search for items and they happen upon it? Do they need to have a Sage create one - or do Sage's only repair them?

Helpline / Why does scouting take time from the time pool?
« on: January 09, 2018, 05:57:27 PM »
Just wondering, why does sending out a scout take an hour per scout to do.. It seems odd to me that giving an order like that would take time out of the time pool, when something like doing any financial actions does not..

Is there a reason for that?

Beluaterra / Re: Sacred Obia'Syela
« on: January 03, 2018, 04:33:43 PM »
Meanwhile, I am over here praying to god that G2 runs and gets re-elected as GI.......

What have you done to me...

Beluaterra / Re: Sacred Obia'Syela
« on: December 19, 2017, 03:11:15 PM »
It's the power of the poptarts. We all have that kryptonite. xD

Also, we finally heard back about my fiance's MRI. He needs brain surgery, which we suspected. Our doctor is looking for a neurosurgeon who will do the operation, but we might have to go to Seattle or out of state. I also don't know what kind of recovery we'll be looking at, so if I have to pause Solomon I'll hopefully be able to let you guys know ahead of time. Don't think it'll come to that, but better to be prepared.

Best of luck to you and your fiancé! Hope all goes well!

Beluaterra / Re: Sacred Obia'Syela
« on: December 12, 2017, 10:42:22 PM »

Vahanian is working slowly to have Astros brutally murdered in broad daylight.....

Beluaterra / Re: Sacred Obia'Syela
« on: December 05, 2017, 07:26:11 PM »

Especially since we started moving away from referring to all OS nobles as 'Templars' and instead calling them the Enlightened.

I gave you credit for that.. But also, I think reworking faith titles might be more effective then changing inquisition & Templars & heralds.

Beluaterra / Re: Sacred Obia'Syela
« on: December 05, 2017, 03:13:10 PM »
What the problem at this moment is are the double meanings of ranks. In the church erheas is a high Templar, which is the rank of the Templar leader in the Templar order. The grand Templar council role in the rank, is the rank for rulers in the church. Stuff like that makes that there need to be some uniformity between the ranks, in the sense that they don't mean something different in every organisation.

I think rather than changing the government and guild titles, changing the religious ones makes more sense. Especially since we started moving away from referring to all OS nobles as 'Templars' and instead calling them the Enlightened.

Which I think might be what Gabanus is getting at..

Beluaterra / Re: Sacred Obia'Syela
« on: December 04, 2017, 10:35:09 PM »
So I didn't want to lose track of this discussion and thought it would be best to move towards the forums.

Recently in OS JeVondair posted this:
Out-of-Character from Rania Eastersand JeVondair(3 days, 2 hours ago)
message to all nobles of Obia'Syela

Ok y’all, so I’ve been thinking on the various critiques offered publicly and privately regarding the confusing system of titles between the realm and the three organizations Obian society has been built upon. Someone, I forget who, suggested a unified title system so as limit confusion.


 ==Elder Rank==
•Guild Leader:            Arch Herald/Templar/ Inquisitor -OR- Herald/Templar/Inquisitor Archon
•Ruling Councilors: High Herald, High Templar, High Inquisitor

==Full Rank==
•Regional Lords:       Lord Herald/Templar/Inquisitor
•Knights:                      Herald/Templar/Inquisitor

=Entry Rank==
•Adventurers:             Initiate

I am not locked on these, per se, but I figured this would be a good platform to start the conversation. Do you agree with this list or have suggestions to contribute? Please do! All are welcome. Once we get a consensus, I’ll make it official

While I see how that "could" be useful, I have to express my firm and unyielding disagreement with this notion in the case of Obia'Syela. I think unifying titles and, in essence, mandating that each organization (in this case, The Heralds, Inquisition, and Templars) must have similar titles/naming conventions kills the creativity and uniqueness of the groups. We have separate groups for a reason, forcing them into a similarity, in my mind almost defeats the purpose of the different groups. I really don't want to come off as childish here, but were we to "mandate" this.. I can see Vahanian, as a character, and myself as a player, losing interest in the different organizations. I understand that we are getting a little.. "excited" with our titles and so I am all for looking at revamping the nomenclature we use, but I think mandating a uniformity across the three groups is a terrible idea.

Myself and a few others have worked hard on developing a culture in the Templar order and establishing a "ruling council" that works similar to the Roman Senate for the order, whereas I imagine the Inquisition is structured differently. I think that is a special attribute of the groups that we should maintain, as there is already a rivalry among them, and conflict drives great storytelling.. Unifying them diminishes (in my mind) some of that conflict.

I also have a feeling that as soon as we get the groups wiki pages up and running (I am working on the Templars and I think the Heralds and Inquisition already have a pretty good foundation) that some of the confusion can be mitigated by pointing players to the wikis where they can read through the different organizations, their ranks and so on.

There has been some discussion in game via OOC chat about this topic, but it seems like it may have fallen to the wayside.. wanted to bring it back up because I think it's an important discussion to have. I would love to hear others thoughts/opinions.

Still not very much in favour of this......

I'm rambling, maybe I'm not clearly seeing any advantages for this feature at this time. It's not that I'm completely against.
@Wimpie, I hear your concerns and think they are valid, you bring up some decent points I hadn't thought about. My main reasoning for bringing this topic up was that it feels like guilds are just there in the game and don't really add anything RP wise.. Where I feel adding the ability to have Full/Elder ranks display their titles if they wish - and limit the # of titles 1 noble can display at the end of a message might add some flavor and RP value to Guilds, as people outside the guild can see John Smith has the title of 'Arch Daimon Hunter' and it might add some incentive for people to join guilds... At least that is my hope/desire. I also think its something to celebrate if you attain the rank of XYZ in a guild, and that you should be able to share that achievement with other players, not just the people in the guild..

I agree about the religious titles as well, I think that would add a lot to the game in terms of pride in accomplishments.

Perhaps I am projecting too much of myself onto all players in the game..

Actually, upon reflection, it sounds like the real solution here would be to display religion titles and to give realms more control over title customisation/awarding of honourary titles.

Perhaps you should be allowed to customise all the titles (with the various title systems available as default options), and to create and award one or two honourary titles per realm. That leaves realms the ability to do the customisation they want (e.g. calling Lurian Dukes "Kings") and the ability to award special honours (e.g. "Royal Daimon Slayer") without needing to use guilds as a work around.
 I LOVE the idea of giving realms more control over title customization/awarding of honorary titles.. Though I do see a lot of potential problems with that, most of which have already been echoed in previous posts in this thread..

Then I can just create a guild and give myself the title 'Supreme JeVondair' and laugh my ass off while writing a letter. I mean this proposal is rather vulnerable to abuse. And not all 'abuses' are going to be so obvious.

Why would someone outside a guild care if you're the 'Arch Bunnyhopper' ?

I don't think its a matter of anyone outside the guild "caring" about it.. but rather a matter of pride for the member of the guild who worked hard to earn the title. Wouldn't you want the realm to know if the G2 had the guild title of Chief Deathbringer for the Inquisition? :P

I like the idea of selecting the titles to display and capping the titles at 3 as well..

Beluaterra / Re: Sacred Obia'Syela
« on: December 01, 2017, 08:28:25 PM »
Question: There's obviously been a lot of chatter about things in the realm. The hottest topic being in regards to Templars Vs Inquisitors. However, a decision that will have a more immediate impact is what to do with all of this territory we'eve enlightened. One camp says keep all the land and make duchies. The other says we should start founding new realms based around the cities we've laid claim to.

With 23 nobles for our current 10 regions, we could certainly start doing the latter. But I kind of like looking on the realmstat page and seeing that our numbers closely rival the powerhouse that is Nothoi. Thus, I'm torn.

Personally, I think end goal is split into separate realms.. but as it stands now I don't think those realms would survive let alone thrive. I think we need to establish cities/duchies that have decent production and food supplies before tossing them to the ether.. My vote is for us to remain as one realm for now and build up until we feel we can create a realm that isn't going to wither and die, or become a burden on Obia'Syella.

On a separate note, I had a thought today. What if we encounter a player/player(s) that don't like or don't want to participate in the religion aspect of the game? We can't - I don't think - tell them to F*ck off and go find another realm.. at least I would feel bad about doing that.. So my question is how would we handle that IC? I imagine G2 would want to burn them at the stake and eat them for dinner...

We would definitely need a limit on how many such titles to show. Possibly only allow it from guilds with at least a certain number of members, too, and only elder ranks. I don't really like the idea of just any lord creating his one-man guild to give himself the title of Emperor of the Universe. Nor every single noble having extra titles, it already feels like there's too many titles for everybody as it is.

Not sure how I feel about custom public titles being granted by guilds, either. Always felt that realms should have some powers about that.

I agree with some of what you said here.. But definitely not the notion that there are too many titles for everybody as it stands.. There are the government positions, the steward of cities, lordships, and marshal. Doesn't seem like too many to me..

But I do agree, that we need a limit on the # of titles displayed, Elder ranks makes the most sense to me.. and I am not sure how I feel about the idea of we need 'X' number of members in order to qualify. I don't think there is going to be a surge of Guilds being created just so someone can have the title of Grand Mega-Supreme Emperor of the 'I am better than everyone' guild..

BM General Discussion / Re: Do you remember the War Islands mini-game?
« on: November 30, 2017, 05:54:52 PM »
We are definately going to do this once they implement it! Vahanian vs G2 playing the game ^^

For sure! especially if we have a third that you and I immediately team up to destroy so its a true 1v1 :P

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