136
Development / Re: Permanent injuries?
« on: September 06, 2016, 01:31:29 PM »Torture is too wonky to pour into fixed code, because it leaves one side completely helpless and the other incomplete control.Daimons. Don't question it X3. They are pretty fun to read though.
If you hate someone to a point where torture is an option, why would you want to lift his bans in the process? Conversely, if you already banned him, why not just execute him and be done with it?
We have Akkan who writes the most gruesome torture RPs that would leave the victims dead or at the very least absolutely crippled for life (which kind of falls under bad RP sportsmanship too if you ask me), but a week later they are gallivanting about again, sometimes with no skin left, or all their toes cut off, or burnt to a crisp.
And let's not forget the War Island, where torture was pretty much a hazing ritual. You weren't a proper warrior until you'd spent some time in the enemy torture chamber. A formality for those who were captured in battle.
Just remove torturing nobles altogether, except if both realms are at Hatred. RP-wise it adds almost nothing, and I can't recall ever having found much useful info in the torture reports anyway.