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Messages - Lefanis

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46
Colonies / Re: So, if Colonies gets the chop...
« on: August 02, 2013, 02:41:59 AM »
Good idea. Which continent should we go?

I am thinking about my family home on Colonies. Where should I relocate to since I do not have any Hero and no plan to change to one just yet?
Come to Ohnar West on FEI! Brilliant war against an evil empire, and lands assured if we secure victory! Or Astrum on Dwilight, where there is tremendous scope to advance, and epic battles every week.

47
Was really, really hoping you weren't going to notice. :P
Who cares, Astrum got to slaughter more heretics this way  :P

48
As for Courts at 1% loyalty, I've never seen it, but I usually don't try to do that at such low values. I wouldn't know, but I've had my courts disrupted at low loyalty (15%-20%) which just undid any progress in it so far.

Depends on the type of court. Harsh courts will work, but the people don't want your justice or mercy.

49
BM General Discussion / Re: Facebook Campaign
« on: July 27, 2013, 06:06:49 AM »
I'd certainly recommend we go in for targetted FB ads, or even have some people go and post stuff about BM in public FB RPG/MMORPG groups- quick targeted ads with links to the forum and the home page. The latter especially can produce huge effects. Yes, it's kinda spammy, but it will get us more hits. Hashtags are all very well, but you need far larger numbers of people using the BM hashtag than we have if you want it to have any tangible effect.

At the publication house where I work, we're trying a similar campaign to reach out to more people. We posted one of our newer articles to a targeted audience on reddit, and our site traffic quadrupled for that week, and the bottoming out happened at a level higher than our earlier stable peak. For reference, its a small site, doubt its too much bigger than BM.

50
BM General Discussion / Re: Possible Rebellion bug?
« on: July 25, 2013, 04:56:24 PM »
I do not know where people get the absurd variety of ideas I've seen about what it is that Exile does.
Many probably confuse it with the strip nobility option.

51
Atamara / Re: Rebellion in Silnarnia
« on: July 25, 2013, 01:58:53 AM »
Smart nobles throw in their lot with the winning side  ;D

52
Atamara / Re: Rebellion in Silnarnia
« on: July 24, 2013, 04:25:53 PM »
Oh no, there's Raziels everywhere..


53
Development / Re: Petition for the return of the War Islands.
« on: July 24, 2013, 07:14:26 AM »
Really? I'm quite sure the same people who disliked that stupidity then still disapprove of it. The aging player base comment is true, but because many of the old diehard players simply can't dedicate enough time to the game. Time to recruit newer, younger people, in the student demographic that BM enjoyed 5 odd years ago.

54
Dwilight / Re: The Great Dwilight War:Niselur captures Zereth
« on: July 24, 2013, 02:48:04 AM »
I also have a notable amount of influence in FR and a few more tricks up my traitorous sleeve
In SA, we call 'em heroes.

55
Far East Island / Re: Post News Here for our Facebook Page
« on: July 24, 2013, 12:55:40 AM »
Cracks appear in the Arcaean Empire, as their regions begin to starve and feel the heat of battle. Sorrainian and Arcaean regions are in open revolt, Akanos lies sacked, and Nocaneb has raised the Dragon Banner of Ohnar West. As the free people push back the imperialistic aggressors, how long before the seat of the Emperor, the infamous Throne of skulls itself, is torn asunder by the axes of the free?

56
Keep the story straight, please.
You realize that we're talking about Glaumring here, right...  Keeping it straight isn't his greatest strength  :P

57
Dwilight / Re: The Great Dwilight War:Niselur captures Zereth
« on: July 23, 2013, 05:34:28 PM »
They say if you build it they will come. We've built it but it doesn't seem like anyone is coming.
There's a reason the classical theory was abandoned  :P

58
BM General Discussion / Re: Closing Islands ?
« on: July 18, 2013, 10:47:38 PM »
So far it looks like people want/ have suggested-

1) War Islands back
2) Chop of bits of islands
3) Merge islands
4) Old players to come back
5) Character limits
6) Kill an island

Honestly, i don't see how option three is realistic without redrawing maps, as it won't increase player density, rather, it would reduce it. Option 5 is also unrealistic- we added a fourth character not too long ago, and that really hasn't helped in the long term at all, although I'm all for opening up 3 noble slots for newbies.

Bringing the war islands back would be an interesting experiment, but Tom doesn't seem too thrilled about it. IMO, what was unique about the War Islands was the no diplomacy FFA, and from a tactical perspective, the (more or less) radial symmetry of the map, which balanced it towards this purpose. Now the former should be pretty easy to replicate on any other island, and the latter might be possible (though difficult) for some of the existing continents, with a little bit of redrawing, similar to what was done to BT after the Fifth Invasion. I'd volunteer to do a little Gimp work if it came to that.

So, rather than bring back the old war islands wholesale, why not convert one modified continent into a new war island? Keep the current realms, so the players don't feel totally uprooted/angry, and allow for a continental free for all. Should this get more players on board, great, if it doesn't more drastic approach like sinking islands can be considered.

59
Development / Re: Petition for the return of the War Islands.
« on: July 18, 2013, 10:41:59 PM »
2. Will making the war islands cause everyone to become less interested in the non-war islands?
Will having another sibling make you love your existing one less?  ::)

60
Dwilight / Re: Sanguis Astroism
« on: July 16, 2013, 02:23:34 AM »
Was it deleted? I thought his characters were just paused...
Probably paused. I see his character isn't on the SA rolls anymore.

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