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Messages - MTYL

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BM General Discussion / Re: Famous Old Characters
« on: October 12, 2018, 06:35:05 PM »
Who's the oldest living hero alive then?

BM General Discussion / Re: Adventurers
« on: October 12, 2018, 06:34:07 PM »
Meh, I keep baiting the RNG. Killed Alpha like a day ago, maybe two.

BM General Discussion / Re: Abusive Players?
« on: October 11, 2018, 07:37:07 PM »
 It's a pvp game. Realms get destroyed. If they bring an explicitely evil religion and intentionally piss off the entire continent - they are kind of asking for it. And not a metaphore of "asking for it", but literally I can't see any other reason for such action other than inviting some extreme pvp.

BM General Discussion / Re: Adventurers
« on: October 11, 2018, 07:34:30 PM »
The same. I got the feeling as if I lose more often.

But the feeling I'm getting much more - I don't get anymore swordfighting for hunting monsters/undead. :(

Beluaterra / Re: Sacred Obia'Syela
« on: October 10, 2018, 07:46:52 PM »
Fun fact:

Obia'Syela Roleplays between September 5th and October 10th = 33,984 words
Harry Potter and the Sorcerer's Stone = 76,944 words

Another fun fact - September was a slow month.

Keep on being awesome dearies.  :-*

Beluaterra / Re: Sacred Obia'Syela
« on: October 10, 2018, 04:59:43 PM »
So basically the portal event in Rines was:


A dozen of talking elephant-sized chickens came from the portal and started their carnivorous spree. People are thinking those chickens are what the daimons actually look like, hence the confusion. They are in fact not sinister, they just suffer identity crisis due to never experiencing the goodness of proper birdfood and turning to human flesh for sustenence instead. Bad luck has it that a crafty (proper) daimon dressed as a trader shipped all birdfood out of Rines, so there is no salvation in sight.

I have't seen many portal events in my time, isn't that how they usually work?

I might've gotten one or two things wrong, so take it with a pinch of salt (or birdfood).


Development / Re: Morale changes
« on: October 08, 2018, 10:51:10 PM »
Not sure if here is the correct place to ask, but has the morale settings for rogue units been changed in the last couple years? I seem to recall it being easier for archers to break monster/undead morale in battle. If memory serves, taking a few rounds of fire while closing to melee was usually enough for a comparatively smaller force of archers to break them.

Monster - yes. It's still pretty easy, I haven't really noticed the change (other than archer code change that made archers silly).

Undead - iirc they never flee. Never ever. Makes sense if you  think about it - wildlife would run from certain death but why on earth would undead run from anything. You played Lich Queen on EC, you tell me if she'd run from battle. :P

Feature Requests / Re: Priests who lead units
« on: October 04, 2018, 09:31:20 PM »
Can I ask in what way is a priest/hero mortal?


Right now he is just as mortal as normal priest, i.e. - execution. From what I hear heroes can only die from battle wounds and never infil, magic or clumsiness wounds. And since priests can't participate in battle...

Yup, priest/hero is exactly the same way mortal as a regular priest. Just more heroically.

Back on topic:

I don't think priest/unit leader class makes sense. Three reasons:

1. That would damage the priest gameplay and make the entire class not distinct enough to justify it's existence.
2. That would go against the underlying principle of class division in BM.
3. That would use up a big chunk of Devtime. Devtime that could be spent more productively.

Development / Re: NewReader/NewWriter feedback
« on: October 04, 2018, 09:20:47 PM »
Yes and...

sorting by type: roleplay!

Helpline / Re: Rules regarding out of character recruiting
« on: September 25, 2018, 11:16:38 PM »
Similar things been done before. I say go ahead.

BM General Discussion / Re: Lemon Fame 3
« on: September 24, 2018, 04:13:24 PM »
Is it just selling to starving region or also buying for starving region?

BM General Discussion / Wiki/Character page images
« on: September 24, 2018, 04:10:32 PM »

Where do you guys take your character images from? Some of you have really nice ones. Is there some hidden internet cache of royalty free fantasy/medieval images?

Feature Requests / Re: Additional Line Settings
« on: September 21, 2018, 08:50:59 PM »
Yup, it's a nice little tactic. Up until the moment when enemy makes a half-day move when you expect full day move and you basically lose your entire alliance's army trying to be clever one too many times...

Troyes, EC, good times.

Feature Requests / Re: Approved: Free kegs during a festival
« on: September 21, 2018, 08:47:16 PM »
I mean, We're talking about a person who CARRIES 60+ empty kegs...

"Carries"? wtf? Who sane would carry any amount of kegs? They're kegs. They roll.  ;)

Feature Requests / Re: Additional Line Settings
« on: September 20, 2018, 12:07:08 AM »
So basically combat code would need to be rewritten from scratch?

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