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Messages - MTYL

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226
East Island / Re: Greater Xavax Imperium
« on: January 23, 2017, 10:50:10 AM »
From my understanding this has actually very little to do with it.

From my understanding also.

227
East Island / Re: Greater Xavax Imperium
« on: January 22, 2017, 09:47:07 AM »
The average honour of GX nobles is 102 and if you subtract the top 5 its 57 and less the top 10 it's 40...

The biggest difference is that we have better RCs than you. You have more gold and nobles with way more honour. So don't blame us that your usual tactics don't work, git gud.

Oh, it's that 'we-you' thing again, you convinced me right away sir, I cease to discuss. Never do I know if I'm part of you's or we's and what makes me so; way too definitive and confusing pour moi.

You'd be correct, except that Vix has the same CS total BY THEMSELVES. Then you go to CS per noble, and the difference is amazingly obvious.

Yes well, CS total mayhaps. Altough huge chunk of this is militia. When it comes to marching army then half of GX takes on whole of Vix easily. Whole of GX vs whole of Vix-Perdan is a fair fight. And Perdan has to go pretty far to R&R which makes GX back at their "full" strength before Vix-Perdan even marches out of their capitols.

Also, pray tell how you would keep a good unit at 70 gold per week?

No idea, but GX somehow manages. Respect.


PS. GX sounds like the most fun realm to be in right now on the whole Battlemasterra. I wish I could join.

228
East Island / Re: Greater Xavax Imperium
« on: January 21, 2017, 09:10:56 PM »
You realize that Magnus got the wool pulled over his eyes by Alara's King Robb, yes? The reason there's a huge alliance fighting GX is that Perdan and Vix were bored, but also too afraid of losing their power by fighting each other, so picked what looked like the easy target. They have claimed loudly that Greater Xavax is a huge threat to them, but are just deluding themselves. Have you looked at the statistics any at all?

In gold per noble, CS per noble, total econ, Greater Xavax is horribly out-matched. They make a measly 70 gold per noble, the lowest on the continent. The average CS per noble is just under 500 throughout this war. Vix by itself is on parity with total military to GX. God forbid I include everyone else fighting them. Total Econ is a joke, GX has only broken the 6k mark once in the past 3 months.

So to be frank, the coalition against GX is just horribly inept. I'm sorry. They're making a boogieman out of a realm that in everything but noble count and military strategy is relatively average.

That's untrue. If you don't count militia then GX has twice as much marching army strength as any other realm on the continent. And noble count is the most important thing because it takes GX three times less time to TO than Vix, four times less than Alara. And pray tell, how much total CS would GX have if Vix/Perdan would allow them to stomp Alara, take their regions and max out all of those 60 nobles? I'll tell you 3x more than any other realm on the continent.

229
Dwilight / Re: Population
« on: January 09, 2017, 07:03:05 AM »
There was the Dwarf Fortress community... until certain events happened.
I've only seen one person do it on a scale that we need. JeVondair.

So, the solution is simple:

1. Ask JeVondair to do on Dwillight the same magic he/she (I know not if JeVondair is a dude or a chick, I assumed it's a chick because most of his/hers characters are females but I don't wanna offend anybody) done on EC.
2. Make certain events unhappen and reinvite DF's community. Et voila - playerbase doubled! No need to thank me for my genius fellas. Now, where's my bowing with taking a hat off his head emoji?  8)

230
Dwilight / Re: PeaceMaster: Dwilight
« on: January 09, 2017, 01:09:03 AM »
Sooooo there is literally zero war going on eh? I play down in Luria Nova, and we are completely isolated. I barely hear anything of the other realms. What is the north doing? Is there friction/potential war? Or is everyone just happily slaying monsters and undead?

Oh there's a ton of things happening, you just have to know where to look.  :D

231
Dwilight / Re: Population
« on: January 09, 2017, 01:08:16 AM »
Cutting the continent down of excess regions and stitching it back together has been shot down. Adding a second character slot has been shot down. Any other options we can explore?

Getting more players? That would most likely solve the problem.

232
Feature Requests / Re: Royal Edict / Decree
« on: January 03, 2017, 07:02:48 PM »
There was such thing as 200 players per realm?! :O

I'm late for battlemaster I guess. :(

233
East Island / Re: EC Meme Inc.
« on: December 30, 2016, 10:38:27 PM »

234
Beluaterra / Re: Is BT worth it?
« on: December 28, 2016, 01:20:36 AM »
Maybe time to serve the Daimons...?

Uhm, that a thing? Seriously? I have an adventurer there, can I just like, start serving the daimons? Won't they kill me anyhow?

235
East Island / Re: Magic On EC
« on: December 24, 2016, 11:32:33 PM »
I would also note that the point of scrolls is that the characters themselves are too weak to cast their own magic, but must use a 'ritual recipe', if you will. The spellcasting skill is just how successful they are at completing the complex, confusing ritual written on the scroll.

Adjusting how long wizards stay in a region after completing a scroll sounds like a good adjustment.

I agree with this person. If changes are to be made they should be less global and nuclear. Small changes like making wizards more travelly and maybe reducing their amount on EC would be more fitting than outright getting rid of magic everywhere except BT.

236
East Island / Re: Magic On EC
« on: December 23, 2016, 12:12:52 AM »
I play this game to enjoy, but also very much to make sure others enjoy it. The latter is the main reason why Oligarch formed into a new realm in the first place. I know that when we start executing every advy we can find it will in part ruin the game for their players and I'm not here to ruin the fun of others just because someone is ruining my fun.

Categorical Imperative. I wouldn't mind having an advy character killed off for some very good reason.
And honestly if I was playing an advy in said magical realm then I personally would preffer some thrill and danger than just frivolously acquiring great advantage to my realm without any fear of retribution. If you're too scared to have your character killed off then what's the point playing advy/hero at all.

237
East Island / Re: Magic On EC
« on: December 22, 2016, 08:49:42 PM »
I'm on EC 31 days and JeVondair's ressurection is the first magical thing I saw happening there (and not exactly "saw" as my character was so far away from it that only stories reached him). I am yet to see anything magical on Dwillight. It appears to me that you just happen to be fighting against a realm that's all about magic. Thus it's an incidental thing and not the whole BM broken cause of "too much" magic. RP a crusade against magicians or something.

I am even very close of just executing every advy we find, but I didn't want to be the bastard that does that and ruin the fun for others.

Adventurers being .exe (cutable) is part of the BM mechanics the same as the scrolls that bug you so much. You're being unfair to yourself when you restrain yourself from taking advantage of one when someone else is taking advantage of the other. I wouldn't hesitate to shank the advy if I had a really good reason.

238
East Island / Re: Greater Xavax Imperium
« on: December 20, 2016, 06:39:36 PM »
I'm relatively new guy here but damn, Gustaf vs Selenia RP happening amongst raging war of GX vs Everyone was one of the most epic things I've seen in BM. I'm kind of disappointed that I haven't seen any RP from the battle that was grounds for some epic character demise (and another one's captivity).

By the way, is there a more fitting way to go for a Xavax ruler than while defending Xavax?

EDIT:

Uhm, I'm confused. So she's dead or not?

239
East Island / Re: Greater Xavax Imperium
« on: December 16, 2016, 10:21:26 PM »
Is there a Smaller Xavax?  :D (I know somebody probably made this joke already)

240
Dwilight / Re: The Shameless Westgard Recruitment Thread
« on: December 13, 2016, 11:44:36 PM »
OP applies just for nobles or adventurers as well? It seems to me that it would be a great place for adventurer character. Challenging but fun.

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