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Messages - MTYL

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46
Feature Requests / Re: Infiltrator Prison Rescue
« on: May 30, 2018, 08:19:33 AM »
I think Zatirri's idea is very good for - you guessed it - RP opportunities. Imagine rescuing your liege, ruler, or your character's hot chick/sturdy stud, or a priest of your faith.

47
East Island / Re: Magical Events in Bescanon & Surrounding Regions
« on: May 25, 2018, 06:01:21 PM »
Ok, just to make sure everyone's agreeing on several basic points:

  • Most of people are unhappy with how magic works on EC
  • Most of people are happy with how it works on BT and DWI

The rationale here is - some people enjoy magic in general, some people don't enjoy magic in general and some want to have experience of both magic-influenced and magic-free gameplay (like me for example). I believe it would be wise to meet the expectation of all those groups. Having two islands left as is (able to be heavily influenced by portal events etc.) and two whith magic/portal gameplay greatly reduced would provide some space for players of all tastes. Thus I believe Gabanus' idea from the OP is a good one.

48
Wait, is that possible? I mean noble becoming an advy. Or was it RPed (noble character deleted and advy with the same name created)?

49
Feature Requests / Re: Brainstorming: More Steward Abilities
« on: May 23, 2018, 12:06:30 PM »
Changing armies for the knights!

It is a chore for the region lord and something to do for a steward. When region lord is semi-inactive for some period of time then a steward could very well prevent the knights from suffering from such inactivity.

And it makes perfect sense!

50
Beluaterra / Re: Sacred Obia'Syela
« on: May 16, 2018, 01:26:41 PM »

Not yet they arent, which is part of he current problem. Strictly speaking, the Inquisition technically is not an official branch of the Heralds religion and have no official standing within the church,. Rather, like the Templars, they are merely closely associated with the church. Unlike the Templars, however, The Inquisition was meant from the start to be an international guild run by the continental judges with as much autonomy as possible. Frankly, I was hoping this would add a new layer of power dynamics to the beluaterran gameplay,

I couldn't possibly agree more. Inquisition has so far been a massive underachiever for a guild that was created with those ambitions. It would be awesome to have a powerful international guild with no oversight from any particular realm. Imagine something the size of Royal Rangers, but with strict hierarchy and political agenda.

51
Beluaterra / Re: Sacred Obia'Syela
« on: May 14, 2018, 12:28:17 AM »
New passtime of medium rank inquisitors - coaching and tough-loving realm leaders.

  • demand from GT swifter action
  • berate GI for being overly lenient and merciful
  • accuse psychopathic regent of slacking and having no ambition
  • send Vahanian and Erheas old people gifts and dementia herbs
  • tell Rapuntzel joke about Rania next time she shuts herself in basilica for months
  • get beheaded and fed to daimons

52
Beluaterra / Re: Sacred Obia'Syela
« on: May 12, 2018, 04:06:20 PM »
I am not the best guide as I think myself the layman in 40k but basically it was a pen'n'paper RPG setting (originally just warhammer without 40k) of futuristic, very grandiose sci-fi that over time turned into entire franchise with video games, books, animation movies etc.

Basically in this setting there is God Emperor sort of that rules everything and has lots of orders. Basically the social structure, to put in in coder's language boils down to:

if problem - apply terror
if solved - good
if not - apply more terror
rinse and repeat

Inquisition is the top branch of the tree. When they find signs of heresy they don't throw the baby out with the bathwater, they throw the entire kindergarten out with the bathwater.

I believe it translated well into Obia'Syela, since early Inquisition in OS was the one time I had the inexplicably awesome opportunity to enjoyably balance on the edge between being rewarded and being executed.

53
Beluaterra / Re: Sacred Obia'Syela
« on: May 11, 2018, 04:25:15 PM »
Enlightenment rule of thumb - when things go well it is because of Grand Templar's tactical ingenuity, when things go bad it is because of Marshals' ineptitude. :)

54
Beluaterra / Re: Sacred Obia'Syela
« on: May 03, 2018, 02:14:48 AM »
Depends on when the next invasion comes around.

If you have the right RCs and unlimited funds, one character with 50 honor can easily reach 1k CS and upwards of that honor threshold it goes with fibonnaci, so...

If we'd have just right RCs and just right income and just right amount of battles prior to that causing our people to have just right amount of honor... 32 500 CS is my estimate of feasibly achievable full refit mobile CS.

When you factor in the income, luck with building RCs, amount of heroes we have (and that will die before invasion happens) ... 18 000 CS, maybe 20k if we switch all priest and courtiers for warriors.

55
Helpline / Advy training and equipment
« on: April 26, 2018, 10:20:57 PM »
Okay, so I haven't found the answer to this question. I just wondered, does having a low level equipment act as a limit on skill using or skill training?

Example:

Advy has 5% swordfighting equipment and starts out with 5% swordfighting fame. He fights and fights and gets "you increased you swordfighting" message like 10 times, so by easy count he should have at least 15% sf fame but he still has 5%, so he upgrades his equipment from 5% to 15%... but the fame stays the same.

Does it mean that you can't train your skills above the limit your equipment imposes on you?

If so that would be sort of silly. It would make much more sense if it just lowered the level of skills you can use not the level of skills you can train.

56
BM General Discussion / Re: Guess who's back?
« on: April 21, 2018, 07:37:57 PM »
EC - Perleone or Highmarch
BT - Obia'Syela if you like RP and less direct pvp, if you don't RP Bar'Khur or whatever it was called.
DWI - Luria Nova.

57
Dwilight / Re: Tor, Torenism, Torus Renatus
« on: April 18, 2018, 10:38:24 PM »
If only he was willing. :P

I keep pestering the guy IC (cause that's how I roll, I prefer to learn thing IC, the right way, the immerssivve way).

58
Feature Requests / Re: Scrying Scroll
« on: April 18, 2018, 10:36:17 PM »
I like it.

A lot.

Sorry for pointless post, I just wanted to voice my support.

59
Roleplaying / Maura - The Inquisitor of Obia'Syela
« on: April 18, 2018, 10:35:21 PM »
Roleplay from Maura Arnickles Renodin
all nobles of Obia'Syela
(OOC - some illicit content including mild sexual violence. Reader's discretion is advised)

Forged Anew Part I

As magnificent as Rines is, every big city has it's seedier parts - it is somewhat inevitable, the more people inhabit a place, the more opportunity for those giving less heed to the letter of the law to form groups and for those groups to occupy certain neighbourhoods; more often than not those neighbourhoods tend to be located by the water, for reasons more or less unknown to modern scholars. And so the City of Moonlight had the docks. In the central place of the Port of Four Cities there were magnificent quays of marble and basalt, and piers built with finest ilks of wood. That part of the port was designed to receive the greatest of noble guests - Kings and Emperors - and as such it was built with royal - if not imperial - style. From it shoot a wide, cobblestone alley that led the noble travellers all the way to the Basilica, through the marketplace and several other prominent locations. That alley served also as a border between the northern and southern docks, patrolled tirelessly by the city guard. The northern part was nowhere near as grandiose as the magnificent royal piers of the Port, but it was still kept neat and tidy by the merchant guilds of the city and minor noble houses, it served as the main trade hub of city; and then there were the southern docks...

***

Full moon dawned upon the darkest corners of the city with it's silver light, as Maura strolled through the alleyes of Southern Docks all by her lonesome. In her drunken state her legs had all the authority over pathfinding, leaving her mind to ponder more salient dillemmas, such as: should she vomit now, or not quite yet. Employing their sovereing power her legs led her to the most obscure tavern they could find. Her hazy gaze scanned the patrons in passing, they appeared to be lowly thieves and hustlers... that is - the finest of them appeared to be thieves and hustlers. She could discern all sorts of rogues and villains, as well as an unimposing deadman cramped in the dank corner, red shape showing on his groin, embers of baccy in his pipe still drawling grey dribble of smoke in the air.

She approached the barkeep and without a word pointed to a tankard of ale. He extended expectant palm before proceeding with the order. Drunken dame poked the insides of her eternally empty purse and with an exasperated sigh and a mighty swing she punched the consciousness straight out of one of the tavern patrons' head, grabbing his tankard as he fell to the ground. Her feat raised no eyebrows, not in this joint; her shrug prompted the barkeep to withdraw his hand. Freshly acquired beverage in hand, her legs decided to leave the tavern - she followed, and so did a group of less comely tavern patrons.


Roleplay from Maura Arnickles Renodin
all nobles of Obia'Syela
(OOC - some illicit content, including mild sexual violence. Reader's discretion is advised)

Forged Anew Part II

Cold autumn air nibbled her nose and earlobes, she rubbed off the numb sensation and poured the contents of her tankard into her throat, tossing the empty vessel aside. The clang was much louder than she expected, so she turned around to see why, only to notice the apparent source of the sound - the enormous scimtar - slapping her face with it's broad side. Even considering the force of the impact, normaly it would merely cause her stumble back, but in her drunken state it dropped her on her arse, blood gushing from her nose. The assaliant's grin revealed incomplete set of teeth. As she propped herself up she felt her arms wrenched behind her back and immobilised by two more thugs. She snarled more out of annoyance than out of pain. The man before her swinged once more, this time the hilt of the scimtar caught her left eye and a moment later is was swollen shut. What was left of her hazy eyesight made out a shape in the corner of her field of vision. It was a female shape, dressed in something blue, the notion took her mind somewhere distant in space and time and well out of the present situation, a soft smile shaped on her face.

Sensation of cold steel on her naked thigh brought her back into the moment. It pushed to the side but she resisted it without effort, up until the blade twisted, pressing sharp edge to one of her tighs and pointy tip to the other. The assaliant growled to his companions "hold the bitch tight!" and sneered at Maura as he dropped the scimtar to the ground and kneeled between her tighs, ripping the drawstings out of his trousers with one hand and spreading long faulds of her chainmail with the other. Exposing his manhood he noticed her victim's back arching at extreme angle and completely oblivious to the situation, he laughed out loud, shouting "look-it boys! she wants i-", unable to finish his sentence.
Maura's tighs shoot up in the air at an alarming speed and clenched the villain's neck with the strength of a rockslide, constricting his movements. The other two rogues needed all the hands they had to keep Maura in place, in panic trying to decipher muffled sounds coming from their leader. They were all wrestling for a good couple of moments until finally one "HWOOHD!" escaped the suffocating throat of the hapless scoundrel in a way that allowed his minions to recognize it as "sword". The villain closer to it let go of one of Maura's arms and jumped for the scimtar, enabling her to snap the neck she held between her tighs and wrestle free of the grip on her other arm, all in one motion.

She stood up and faced her opponents, quickly calculating the odds. She was unarmed and they were no longer fighting for the wicked joy. Their intent was now to kill and they were ready to see it fullfilled. She was about to decide to fight, when she felt the throbbing pain in her palm. "Must've disjointed my wrist when wrestling it free" - she thought, almost cursing aloud. She immediately stood straight and before they could attack she said:

"I am Maura Arnic-BLARGH!" - in a mighty retch she vomited all the contents of her stomach, spilling some of it on the two before her. Almost amused with their disgust she continued, trying her best not to slur the words: "I am Dame Maura Arnickles Renodin of Rines, and the Port of Four Cities along with the Southern Docks is my domain now. In the name and with the authority of my immediate liege and your sovereign lady Rania Eastersand JeVondair I order you to stand down or face all consequences."

The threat worked. Surprisingly well. In the moonlight it is very hard to tell when someone is going pale, so Maura was amazed how apparent it was on their faces. They must've been terrified. Her assumptions confirmed as one of them asked in a shaking voice:

"Renodin l-like, Astros Renodin?"


Roleplay from Maura Arnickles Renodin
all nobles of Obia'Syela
(OOC - some illicit content, including mild sexual violence. Reader's discretion is advised)

Forged Anew Part III

She almost smiled when she said: "A distant relative." - and watching the cogs of tiny windmills of their minds turn she suppressed a smirk when they fell to their knees, pledging allegiance and offering their service. Seconds slipped into minutes as she let herself sink into a reverie. Her hazy vision fell on a blue ghost by the chalky-white wall, and when her eyes met those of her lady, she heard the voice.

You silly goose, you can't act like that anymore. You're a noble lady now. Noble ladies don't look for trouble in shady alleys. The Maura I knew, noble or not, didn't look for trouble in shady alleys. She was about selfless duty.

"The Maura you knew is no more, m'Lady. I can't be her. Not anymore."

You also can't be... - the specter lady motioned between the thugs and dead body - ...this.

Maura was about to argue but taking in the words she simply nodded.

"But I can still see you." - she pointed to the ghost - "Not like this. I can still see you like then. Torn to pieces, your entrails hanging from the jaw of that ghastly creature. It was all because... it was me."

It was... - the ghost said and to shock on Maura's face she continued - ... or it was not. Things happen. Horrible and good alike. Things. Happen. There's nothing more to it.

"What should I do now?" - Maura asked, staring into empty space.

Letting me go would be a start. - Jarra chuckled - Don't you shake your head now! You should know better than to question your lady. - she smiled at her captain - Yes, I know, the emptiness. You will find a way to fill it. As you should fill that empty scabard of yours. - The ghost pointed at the sheath that used to hold a mighty scimtar and suddenly she started fading.

"You could take us in... I mean in service." - one of the thugs answered Maura's question, earning only angry stare and withdrwaing immediately.

The warrior lady whispered out of earshot of the two men: "I can't let you go, I'll have nothing left."

Then I'll leave you this - said the spectre continuing to fade - there is magic on this world. There is magic that enhances the nature of things, those common spells merely tickle the Veil. There is magic that alters the nature of things, those spells scratch at the Veil. And then there is the magic that contradicts the nature of things, those most rare and powerful spells tear the Veil, pierce the Veil. Even those are not strong enough to tear a hole big enough for Her to come... not alone, but they are strong enough for you to feel Her, to truly feel Her, Her and... all the others.

Maura considered herself a seasoned warrior, so she was ashamed of the cold shivers she felt at those words. The ghost started disappearing, her voice shifting to something else, something less human:

Find them, read them, perform them and
The emptiness yOu shall fill,
The purpose you shall find.

The ghost disappeared entirely and Maura found herself as sober as a judge. She took a while to snap out of her reverie and recompose herself, after which she started barking out orders:

"You two! Find me one and a half dozen more of... you. Fetch them and yourselves to the knightly quarters of the Port of Four Cities. And that..." - she pointed to the scimtar - "Is mine now."

60
Dwilight / Tor, Torenism, Torus Renatus
« on: April 18, 2018, 04:36:38 PM »
So! What's the deal with those? Wiki is like a diary of a madman. I can get bits and pieces from there but not the cohesive timeline and differentiation.

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