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Messages - CryptCypher

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256
Beluaterra / Re: Sacred Obia'Syela
« on: November 10, 2017, 07:59:35 PM »
*applauds* That's what we like to hear! Gonna have to get in on this one, perhaps. Such fun to be had.

Save me a heretic to skin, will ya?

257
Beluaterra / Re: Sacred Obia'Syela
« on: November 10, 2017, 01:35:28 PM »
Aye, Glaumring's shenanigans will forever hold a place in our hearts.

258
East Island / Re: The War
« on: November 10, 2017, 11:40:17 AM »
Ha! Good luck with that!

259
East Island / Re: The War
« on: November 10, 2017, 11:23:40 AM »
Or, as Masalu just learned the hard way, getting gangbanged by a wall of monsters and losing your entire unit in a single turn. :P Though that one was his own damn fault for wanting to lead and not staying in the rearguard. Hey, good inspiration for his first public RP at least.

260
East Island / Re: Democratic State of Highmarch
« on: November 10, 2017, 10:41:34 AM »
If only y'all could 'Murica the Xavax into embracing democracy. Now that'd be the borg... *shudder*

261
BM General Discussion / Re: Memorable Heroic Deaths
« on: November 10, 2017, 10:39:55 AM »
Kurlock the Undying; the Masochist; the Twice-Slain; the Double-Dipped; so damned by the Gods that they resurrected his scarred and pitted corpse only to laugh as he died again!

262
East Island / Re: The War
« on: November 10, 2017, 10:34:32 AM »
Precisely.

And oh, can it be so incredibly boring to be an landless knight (or minor lord) beneath the unforgiving heel of stagnant nobility. Even worse if the realm's not exactly a hotbed of RP, or the RP's exclude players who aren't part of a certain clique/faith/guild/faction.

Game might be called BattleMaster, but most players ain't here for the battles. They're neither deep nor dynamic enough to offer much entertainment outside of grandiose genocide of the intercontinental multi-national clusterfluke variety, and only then for the political schism, profitable looting, and the homicidal glee of conquering armies the world over. Especially so when PvE. For example, I keep a meticulous tally of every noble injured in battle, and take great pride in putting bureaucrats out of commission to the misfortune of the affected realms. ;)

As the not so unspoken rule dictates, everything offered is an opportunity to generate a story. Roleplay. Interaction. A legacy worthy of memory.

Hell, I feel that religion, guilds, adventurers, gov't titles, artifacts, assassinations, gloriously heroic battlefield deaths, and other such facets add far more enjoyment and continuity to BM.

Rising through the ranks from nobody to demi-god, clawing our way up the ladder of power and prestige, throwing the weight of our influence around like a set of brass balls hanging proudly before our necks, and eventually hanging from those very same balls like some improvised noose dipped in liquid irony... This game's more Master than Battle, and that's what breathes life into the community. At its core, BM caters to the oh-so-Human seed of unchecked ambition whose fruit we can't exactly harvest in real life. ;) !@#$, where else can I be a Sumerian Death-Cultist?


...Though giving knights something else to do beside the repetitious massacre of expensive units always proves a worthwhile incentive.

Jus' sayin'

263

"Lukur ina etuti asbu..."

Eighty-eight silhouettes lay silent beneath a dim Winter sun as Masalu's desperate charge breaks upon enemy flank. As the sounds of steel upon flesh and the final cries of dying men subside, the howling gale shrieks deep in all its horrid glory. Raging bonfires cast remnant shadows across a vast sea of Mattan grain, as the odor of sun-baked gore carries across its glimmering bronze stained crimson-black. With the acrid smoke of charred flesh welling unwelcome tears in the eyes of its survivors, the blood of monsters and D'harani commingle as the scarred plains drink every blasted drop.

Across the jagged Mattan coast lay quaint fishing villages whose strange peasants pray the mourning vigil in the blasphemous name of even stranger Gods... Accursed congregations toiling in those bloodied fields upon which greater men are sacrificed time and again. Trapped in a waking nightmare from which there can be no escape, their lives sustained by the profane ritual of convenient massacre come every blasted winter. The faint scent of mind-numbing Spice lingers upon one's miserable breath, a welcome diversion to ease the stark reality of this hell they call home. Though suffered years may come and go as conquering nations rise and fall, the sacrifice must always be paid - for the Old Gods' thirst is unquenchable. For the respite of those quiet villages and their peculiar denizens, the gift of life bears an unspeakable price: one whose blood-price unwitting nations have paid since time immemorial. As the pyres cast ash unto the maelstrom, and the flames die down to mere cinders, empty prayers are whispered by the foolish spawn of those who dare claim the daemon bounty of Mattan grain.

"Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn... "

From the oft-clawed-upon shores of Sallowtown and Port Raviel, to the deathly undulations of Mattan and the Desert of Silhouettes, unwitting noblemen march without sense or reason. Opulent palaces and towering citadels abandoned to wise stewards whose craven pacifism guarantees another day may die with body and soul intact - for those who delve too far behold horrors Man was not designed to see. A distant dream by whose battered fists our soldiers cannot grasp; shattered hopes left to rot like so many bodies in a burning pyre; the collapse of proud, decadent empires whose blasphemous curiosities malign the yawning gulfs of time. Slumbering fools, dead before a drop has spilled, frayed nerves like the cords of heedless ambition grown slack as the noose by which all inevitably die.

Battered helms slip over unseeing eyes. Rust-worn blades are whet in futile gestures. A mass grave takes form... And in the dying light of bleak afternoon, those greedy plains await their unholy tribute once more.

Masalu Auru'in // 11-10-17 ; 0402 EST // IC: Winter - Day // D'hara-Dwilight: Mattan Dews (Post-Battle I ; Pre-Battle II v. monster horde)

(Half-asleep. So many ways this could be improved... I'll leave the final version for my notes/publishing and keep the original post here. Constructive criticism always appreciated.)

264
"Lukur ina etuti asbu..."

Eighty-eight silhouettes lay silent beneath a dim Winter sun as D'hara's desperate charge breaks upon enemy flank. As the sounds of steel upon flesh and the final cries of dying men subside, the howling gale shrieks deep in all its horrid glory. Raging bonfires cast remnant shadows across a vast sea of Mattan grain, as the odor of sun-baked gore carries across its glimmering bronze stained crimson-black. With the acrid smoke of charred flesh welling unwelcome tears in the eyes of its survivors, the blood of monsters and men commingle as the scarred plains drink every blasted drop.

Across the jagged Mattan coast lay quaint fishing villages whose strange peasants pray the mourning vigil in the blasphemous name of even stranger Gods... Accursed congregations toiling in those bloodied fields upon which greater men are sacrificed time and again. Trapped in a waking nightmare from which there can be no escape, their lives sustained by the profane ritual of convenient massacre come every blasted winter. The faint scent of mind-numbing Spice lingers upon one's miserable breath, a welcome diversion to ease the stark reality of this hell they call home. Though suffered years may come and go as conquering nations rise and fall, the sacrifice must always be paid - for the Old Gods' thirst is unquenchable. For the respite of those quiet villages and their peculiar denizens, the gift of life bears an unspeakable price: one whose blood-price unwitting nations have paid since time immemorial. As the pyres cast ash unto the maelstrom, and the flames die down to mere cinders, empty prayers are whispered by the foolish spawn of those who dare claim the daemon bounty of Mattan grain.

"Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn... "

From the oft-clawed-upon shores of Sallowtown and Port Raviel, to the deathly undulations of Mattan and the Desert of Silhouettes, unwitting noblemen march without sense or reason. Opulent palaces and towering citadels abandoned to wise stewards whose craven pacifism guarantees another day may die with body and soul intact - for those who delve too far behold horrors Man was not designed to see. A distant dream by whose battered fists our soldiers cannot grasp; shattered hopes left to rot like so many bodies in a burning pyre; the collapse of proud, decadent empires whose blasphemous curiosities malign the yawning gulfs of time. Slumbering fools, dead before a drop has spilled, frayed nerves like the cords of heedless ambition grown slack as the noose by which all inevitably die.

Battered helms slip over unseeing eyes. Rust-worn blades are whet in futile gestures. A mass grave takes form... And in the dying light of bleak afternoon, those greedy plains await their unholy tribute once more.


Masalu Auru'in // 11-10-17 ; 0402 EST // IC: Winter - Day // D'hara-Dwilight: Mattan Dews (Post-Battle I ; Pre-Battle II v. monster horde)

265
East Island / Re: The War
« on: November 10, 2017, 04:01:01 AM »
How does a realm provide Lordships for its nobility if it only has a small number of regions, though? Makes politics a bitch when power concentrates in a select few hands. *cough Sirion cough*

267
East Island / Re: Democratic State of Highmarch
« on: November 10, 2017, 03:04:03 AM »
What's the deal with this region that just defected to Highmarch? From... Epon, I think? What're y'all up to :P

268
East Island / Re: The War
« on: November 10, 2017, 03:03:13 AM »
Huzzah, small stagnant realms with limited noble counts and broken economies!

269
BM General Discussion / Re: Memorable Heroic Deaths
« on: November 10, 2017, 03:01:42 AM »
Wow. What a way to go. Definitely warrants an award for strangest death / defeat. That should be a thing...

270
East Island / Re: Which realm to join?
« on: November 10, 2017, 02:53:22 AM »
Glorious tears!

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