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Messages - Zakky

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196
Feature Requests / Re: Edit function for statues and monuments
« on: January 02, 2019, 06:45:10 AM »
So basically if you want to correct your mistake, you need to close down all the estates to demolish statues and monuments and rebuild all of them?

197
Feature Requests / Re: Edit function for statues and monuments
« on: January 02, 2019, 05:20:51 AM »
This was deliberately left out so that you couldn't just replace every monument you happen to come into stewardship of with one of yourself for free.

I'm adding a note making it clear that you can't edit them to the page where you create them.

If that is the case, you only need to limit it to the description only and not the actual name of the statues or monuments?

198
Feature Requests / Rejected: Edit function for statues and monuments
« on: January 02, 2019, 12:17:16 AM »
Title: Edit function for statues and monuments

Summary: There is no way of fixing spelling errors or other mistakes at the moment for statues and monuments

Details: Add an edit button

Benefits: Can fix mistakes or other random stuff caused by glitches

Possible Downsides/Exploits: Someone might sabotage descriptions.

199
Feature Requests / Re: Colonial Master!
« on: December 27, 2018, 03:50:13 AM »
At the moment, your ally's regions count toward 1/3 of your region count.

Which is a very nice limitation. If you want to defend yourself, there is no downside. But if you want to expand, you can sever ties with your allies to do so.

200
Feature Requests / Re: Imperial/Hinterland Regions
« on: December 27, 2018, 03:48:59 AM »
I think there needs to be more reason to fight other than just for lands.

Maybe once this game gets different resources, things might change. Lack of a certain resources hurting your realm will probably make realms force other realms trade with them by warring them.

201
Development / Re: Make Battlemaster Great Again - War Overhaul
« on: December 21, 2018, 11:54:17 PM »
Wars is what makes this game enjoyable.

And it is the most outdated part about this game beside the government XD

202
Dwilight / Re: The Shameless Westgard Recruitment Thread
« on: December 21, 2018, 02:25:24 AM »
Guess the Empire will just have to bring more than 1/5th our nobles next time.

Did you guys lose?

203
Dwilight / Re: Shameless Astrum Recruitment Thread
« on: December 20, 2018, 07:02:59 PM »
I think the problem of Astrum wanting to create a new realm is it wants to create only theocracies. SA isn't popular anymore. It is not that it isn't interesting. The problem is people just aren't interested in religions in general. How many religions actually are attracting people at the moment? Maybe disallowing people to stay pagan might solve the issue but until then I don't see people being interested in joining Astrum for the sole purpose of forming another theocracy.

204
Feature Requests / Re: Brainstorming: More Steward Abilities
« on: December 17, 2018, 06:20:20 PM »
There are a number of things I'd like to give Lords the option to fill automatically from taxes; this is one of them.

<3

205
Feature Requests / Re: Brainstorming: More Steward Abilities
« on: December 17, 2018, 06:13:54 PM »
I wish filling bounties was automatic. It is so annoying to do it manually.

206
Dwilight / Re: Shameless Astrum Recruitment Thread
« on: December 12, 2018, 04:59:12 PM »
Not to mention it is a theocracy. Was a good system when SA was strong. Now with SA being so unpopular, it is hard to convince people to join a realm that focuses so much around it.

207
Dwilight / Re: Shameless Astrum Recruitment Thread
« on: December 12, 2018, 02:55:11 PM »
If Astrum is willing to change which I hope they are planning to, then maybe the realm can be recommended to older players.

But I would never recommend Astrum to a new player who wants to get into the game right away. I'd recommend more active realms for them.

208
Dwilight / Re: Shameless Astrum Recruitment Thread
« on: December 11, 2018, 11:24:53 AM »
I'm not aware of anybody who left because people didn't answer letters.

I'm aware of one or two who left for other reasons...but not a lack of letter responses.

One look at my message feed would prove beyond a shadow of a doubt that lack of letters is not a problem.  ;)

You are a ruler though. Rulers usually get more letters than knights.

209
Dwilight / Re: Shameless Astrum Recruitment Thread
« on: December 11, 2018, 12:30:27 AM »
Hope they are indeed active. Had a player recently who left Astrum because nobody responded to his letters. Astrum hopefully has been working on its issues.

210
Dwilight / Re: Shameless Astrum Recruitment Thread
« on: December 10, 2018, 02:27:01 PM »
Pros:
-Has exceptional RCs (probably more exceptional RCs than any other realm in the game and won't be beaten unless other realms take Astrum's cities)
-Has gold to support
-Astrum's geography (3 cities connected by a single sea zone)
-Surrounded by allies (One being Westgard which is the most populated realm on the continent)
-Rich history (One of the three pillar realms of Sanguis Astroism which is the largest religion in the game)

Cons:
-Not very active (Probably due to higher ranking players being busy in RL)
-Surrounded by allies (Have to travel far to fight enemies)
-Theocracy of Sanguis Astroism
-Banker title. Called Banker while other two positions are named after three important concepts of SA (Sword, Cup and Hand)

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