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Messages - Anaris

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5611
Helpline / Re: Deleting forum account
« on: May 09, 2011, 12:47:44 AM »
When I try to delete my account I am told I've given the wrong password yet it is the one I used to login.
Anyone explain this please?

As I understand it, you can't delete your forum account without deleting your Core account.

5612
Dwilight / Re: Dwilight Map
« on: May 08, 2011, 10:01:19 PM »
I am 70% certain there is one on the wiki, but I can't find it at the moment... Can anybody help?

You're probably thinking of the map that shows the South Island, East Island, and Colonies from back in the Spellmaster days.

5613
How to gain influence:

First rule is simple: Talk.

This can't be stressed enough.  I can't tell you how many times I've appointed character A for a position, and had character B complain later (either to the realm, to me directly, or to someone else who passed it on to me) that they had more experience and had been in the realm longer, so they should have gotten the position.

But character A spoke up frequently, while character B just quietly followed orders.

This is also the reason why, despite what Bedwyr said, the value of going on IRC cannot be discounted.  There were plenty of times where character A had also been relatively quiet in-game, but had come on IRC and chatted quite a bit—and done so in such a way as to show his or her intelligence and/or trustworthiness.

Is this entirely fair, using OOC knowledge of their intelligence and trustworthiness to make the decision? No, it's not.  But it's also unavoidable.

I would also say that the way of talking that's most likely to get you positions (in my view) is to wait a while after you've joined the realm, then start making suggestions.  And I'm not talking about, "Y'know, I really think this realm would do better if it were a democracy instead of a monarchy" kind of suggestions: I'm talking about, "Y'know, we could really use a few extra nobles scouting that border" or "I've got some ideas for how we could make our food distribution more efficient" type of suggestions.

It's also hard to stress enough that it's not sufficient to talk, and to make suggestions.  If your talk is annoying, or your suggestions are either given in an irritating manner (for instance, sounding as if you think you're smarter than the Council), or are bad suggestions, you're not likely to get very far.  There are a number of people I've dealt with—some both in-game and on IRC—who have been nothing but nuisances, from failing to understand why I didn't give them positions, when they were clearly the most qualified around, to failing to grasp the basic principles of how a monarchy is supposed to operate (hint: it doesn't usually involve a lot of voting).

So: yes, talk, but don't think that the mere act of talking alone is sufficient to get you positions.

5614
Helpline / Re: caravan trades
« on: May 07, 2011, 06:44:22 PM »
I was speaking about caravan logic, not warehouse logic.

The caravan isn't even told the "once it's gone" offer exists, so why does what they think even matter??

5615
Roleplaying / Liara's Missing Month
« on: May 07, 2011, 05:05:58 PM »
Just over a month ago...

While camping in Craigmore, Liara notices a man approaching quickly.  He holds aloft something that looks like a courier's baton, but something seems slightly...off.  She loosens her sword in its sheath and moves to meet him.  He slows and stows the baton, reaching in his saddlebag and producing a message.

Only too late does she recognize him.  "Rodis?" she exclaims.  "How did you—"

But she never gets the chance to finish the question.  His eyes wide with something between terror and grim triumph, he raises the hand holding the papers, and points it at her.  She half-sees a flicker of violet light arcing from him to her; then the papers crumble into dust in his hand, and the world goes dark.

* * *

When she awakens, she is in a small room, lit by a single candle.  It is burned most of the way down.  She remembers the strange attack by Rodis, and wonders where he has brought her.  She quickly takes stock of her situation.  Her sword has been removed, but she has been left everything else—her armour is still on, and even the three knives she keeps concealed about her person are untouched.  The room has a single door, and no window.  The door seems to be—not locked, when she tries it, but blocked from the outside.  The room itself is of a type familiar to her, with a small, simple bed, a chest, and a table, and only barely room besides that to stand up and turn around.  It is the sleeping chamber of a personal servant, and on the other side of the door would be the bedchamber of the master—or mistress, as the case may be.

Given what else she knows, she suspects it must be Rodis's chamber.

As she waits, she makes a catalog of the questions to ask when Rodis comes in.

How did you find me?

Where is this place?

How long have I been unconscious?

Why did you bring me here?

How did you knock me out without touching me?


That last, she is afraid she knows the answer to.  That violet not-light is something she has heard of before, though never seen: it is the indicator, to those with the eyes to see, of demon-magic.  And if Rodis has contracted a demon, even a little one...Five Gods, that would be answer enough for why he left his home!  For a Quadrene to carry a demon is deepest heresy...

The candle has burned down nearly to a stub before there is a muffled scraping on the other side of the door, and it opens to admit a light that nearly blinds her, adjusted as she is to the dim light within the room.  As she blinks away the spots dazzling her vision, she hears Rodis's voice.

"Please don't try to attack me or anything, Liara.  I don't want to have to put you to sleep again.  I don't want to be able to do anything like that!  I just...I need your help.  You're the only one I could turn to."

Her vision beginning to clear, Liara looks at him again in the light from the room beyond—which is, indeed, a bedchamber, with its windows bright with daylight.  "If you need my help, Rodis, you picked a very strange way to go about it.  How did you find me here?"

He shrugs one shoulder, glancing from side to side.  "I found out where you had sailed to by bribing some harbour officials.  Then I bought passage on another ship going the same way.  It...it barely made it.  I think the timbers were rotten clear through."

Liara grimaces.  The timbers were probably in quite reasonable condition before he came on board.

Rodis continues, "Once the ship docked in Strombran, I just had to ask around, and they told me you were riding to the front, and where you were.  From there...well, it was easy.  It's not like you were trying to hide.  ...Not like me."

"Where are we, Rodis? This is some Lord's house, isn't it?"

"Well, yes.  I'm an honoured guest of the Baronet of the Southmarch of Craigmore.  I...smuggled you in in the night."

Liara rolls her eyes.  How typically melodramatic of him.  "How long have I been unconscious?"

"Only the one night.  I...I tried to make it as gentle as possible; I'm not really that good at it.  Four Gods, I don't want to be good at it!"

Liara's nose wrinkles, just briefly, at his oath.  He doesn't seem to notice.  Then she sighs.

"So, you have contracted a demon?" she asks.

His eyes go wide, and he looks around in terror, shushing her frantically and stammering something vague and negative. 

"Don't worry," she says, cutting through his babble.  "There's no one here but you and me who would know what it means in the first place.  And, by all the Gods, you're the only one here who thinks it's heresy!"

He stops, and looks confused.  She puts her hand on his arm.  "Rodis, you do remember I'm a Quintarian, right? The reason most of our meetings had to be in secret?"

He just looks sullen.  She sighs again, and asks her last question.

"Well, anyway, since it's clear that is exactly what's happened to you, why did you come to me? There's nothing I can do about a demon! You need to go to a trained exorcist or a saint of the Bastard!"

Rodis flinches at the name of the fifth God, Who he has always been taught is no God at all, but a demon, after His father's lineage.  Then he turns his face away, and looks both stubborn and dejected.  He mutters, "I'm a Quadrene.  Quintarians wouldn't want to help me, and other Quadrenes would only want to burn me.  You're the only one I could trust.  The only one who can help."

"Five Gods!" Liara bursts out.  "You're being ridiculous, Rodis! No Quintarian with the ability to banish demons from this world would turn away anyone who has contracted one, no matter whether he signs the Five!"

Rodis looks, if possible, even more sullen and mulish.  "There's...there's more.  I'm..." his voice, already small, becomes a nearly inaudible mumble, "...afraid I might be going mad."

Liara blinks.  "What? Why?"

"I've been...seeing things.  Things that no one else sees.  Things that aren't there.  Oh, Brother of Autumn, why have you let me come to this?" This last Rodis wails, his head back and his eyes shut, in pure despair.

Abruptly, he stands up, goes out into his bedchamber for a moment, and comes back with a tray of food.  The tray also contains a fresh candle.  He places it on the small table.  "Here.  You should eat this.  You need to think of some way to help me, and I can't let you go until you do."

"Rodis—" she cries, trying to get him to stay, to listen to reason, but he overrides this.

"No, Liara; I don't have any other choice! I'll be back in a few hours.  I hope you have a better idea by then."

He closes the door, and she hears scraping again, as whatever large object was blocking it before is moved back into place in front of it.

"Well," she mutters to the empty room, "that went well."

That last part seemed to scare him more than the demon itself, she muses.  Seeing things that aren't there...could he be not only a sorcerer, but also a saint?

Something very strange is going on.  And it appears that I'm not going anywhere until I can at least figure out what.


5616
Helpline / Re: caravan trades
« on: May 07, 2011, 03:19:39 PM »
Buy low, sell high. Auto-Caravans should employ merchants who understand that. After all, the concept of "auto" or "manual" isn't something that they should be aware of.

No, but you're thinking about it wrong.

Lord to his steward: "OK, here's a purse of 300 gold.  Use it to buy food at 30 gold per hundredweight until it's used up.  Once it's gone, I authorize you to buy any other food that comes in at 10 gold per hundredweight, out of the treasury, as long as we have less than 1000 food stored."

Does that make more sense?

5617
Feature Requests / Re: Simple request: male/female symbols
« on: May 05, 2011, 09:59:02 PM »
When you mail someone it can be useful to know.

So like this?


That might not be too unreasonable.

5618
Feature Requests / Re: Simple request: male/female symbols
« on: May 05, 2011, 07:12:43 PM »
I think he means the OOC name.

If that's the case, then I'm afraid the answer's a straight "No, that's impossible."

Check around and see if you can find where you supplied your OOC gender.

Hint: You didn't.  Neither did anyone else.  Because we didn't ask.

5619
Feature Requests / Re: Simple request: male/female symbols
« on: May 05, 2011, 03:16:03 PM »
Yes, but on which appearance?  Character names show up all over the damn place.

Please be more specific.

5620
Feature Requests / Re: Simple request: male/female symbols
« on: May 05, 2011, 02:25:12 PM »
Near the character's name where?

5621
OK, here are the two uploads:

Just the savefile plus useful data

Full program folder including savefile

Still working on getting the profiles OCRed.

5622
...And that's my tenure done, and I took much, much too long about it.  Um...do as I say, not as I do, mmkay?  :-[

I'm going to try and get the profiles OCRed if I can, so I don't have to post images for all of them, so give me a little while to try to get that working.  ^ban^, wasn't there some sort of "large image handling" plugin you were talking with Tom about adding? I don't see any options that look related to it...

I will be uploading 2 archives to the DFFD shortly: the first will be one that includes only the save and the materials related to it (like the Mountainhome requests screenshot, the list of minerals from dfprospector, etc).  The second will include all that, as well as the entire program folder, to make it trivial to get up and running (not that Indirik really needs a lot of help, but it will make it easy :) ).

5623
1 Granite, 1052
Final Report

Well, this is the end of my tenure as overseer.  In the last month, we worked on the orders I had set up the previous month, and I put on a few last finishing touches.  There is a bridge now in front of the trade depot, as well as the one between it and the fortress proper.  There is a cobaltite lever in the dining room, ready to be linked to the floodgates blocking off the brook. There are rough plans drawn up for a more extensive set of defenses beyond the red bridge.


The new bridge, and the old one


The sunken farm area, with its wall-in-the-making around it


The dining room; note the cobaltite lever just south of where Indirik is standing


A broad overview of the ground level, at the end of my term


A broad overview of the storage level, at the end of my term


A broad overview of the workshop level, at the end of my term


A broad overview of the new entrance level, at the end of my term

I will also include copies of all the profiles of the dwarves in Redstaff, in a separate file.

I am proud to have been the founding overseer for Redstaff, and I am sure this fortress will prosper.

I now turn over all my authority, and all my additional materials, to Zaneg "Indirik" Tangathkilrud, and wish her well.

5624
1 Obsidian, 1051
With winter well underway, I have been planning my legacy.  To be more precise, I have been making sure that the plans I have sketched out previously are being made ready for my successor.  The wall around the old entrance has been ordered constructed, and the preparations have been made for the digging out of much more of the storage level and the sunken above-ground farms that will be there.  Furthermore, I have had walls built around the bridge leading from the new spire-entrance into the main fort, and ordered the brook to be tapped for a permanent source of water for us.  I have included some sketches of all these.


The wall around the entrance


The expanded storage level, with area for farms at the southern end


The area where the frozen brook is being tapped; the floodgates will be linked to levers, to allow for maintenance later


It will continue down into this underground stream heading east out of our area, with the potential to tap it further for other uses later


The walled-in bridge; note that the new trade depot has been completed here


A broad overview of the entrance area.  You can see the planned wall, with trees in the way designated to be cut down, the area planned for sunken above-ground farm plots, and, in the southwest, the staircases leading down to the tap on the brook.

This month, I also finally talked to our liaison to the Mountainhome.  We're relatively self-sufficient here, so I just requested a few things we're short on: more seeds of every type imaginable, some ore that the survey suggests we won't find here, and some more leather.  I always say, you can never have enough leather.  They requested a few things from us; I have included their requests in the packet I will pass on to Indirik when spring rolls around.

Oh, yes, there was one more momentous occasion this month: we made our first steel!  Soon we'll be cranking it out by the cartload, I'm sure.

5625
BM General Discussion / Re: Perdan's Capital Change
« on: May 02, 2011, 12:57:28 PM »
I agree here. I thought recruits were physically present in the capital since you can find them only there, and that explains why disconnected regions can't send recruits there.

That's not true, either, though it probably should be.

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