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Messages - Anaris

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5686
BM General Discussion / Re: Visiting family home
« on: April 13, 2011, 07:51:51 PM »
No fame points have ever been removed.

And moving the family home has never been a fame point.

5687
Dwilight / Re: Averoth OOC conflicts with GM
« on: April 13, 2011, 07:50:04 PM »
Have I? Have I really decided that? You've divinely ascertained that I think that, through my total silence on the issue while I wait for Tom to do his thing?

I apologize; you're correct. I have no direct evidence of you, in particular, showing such beliefs.  In fact, from most of what I've seen so far, you're probably one of the best players in Averoth, and one of those that I do not in the least suspect of multicheating.

I have, however, seen many messages from many players in Averoth and (while it still existed) Thulsoma claiming that various things "prove" their already strongly held belief that the "GMs" are biased against them, due to their alleged love for Sanguis Astroism. 

Not, as you claim, one, one time, but a great many, from different characters.

5688
Dwilight / Re: Averoth OOC conflicts with GM
« on: April 13, 2011, 05:30:46 PM »
I am almost sure you just WANT the "gms' to be injust.

Not so much that he wants them to be, but that he has decided that they (or, rather, we) are.  And naturally, such unjust and petty "GMs" would never admit to their injustice and pettiness, so everything we say that contradicts that must be a lie.  And everything bad that happens to them is a direct result of the bias against them from the "GMs".

When someone's decided that you're untrustworthy and out to get them, how are you supposed to prove that you're not?  Especially when they are also breaking the rules that it's your job to enforce? 

Just let them off, just to prove that you don't bear a grudge against them? I rather think not.

5689
Other Games / Re: Humble Bundle
« on: April 13, 2011, 02:50:52 AM »
I'll probably give this latest one a pass, but I've bought the Humble Bundle before, and it was well worth it.

5690
Dwilight / Re: What is your greatest dream on Dwilight?
« on: April 12, 2011, 09:53:23 PM »
Well, I had a dream to create an empire based on the power of a strong central realm with a strong monarch leading it.  However, that seems to have been taken away.

So I guess I'll have to settle for what I did achieve: holding rulership of a realm on Dwilight for three full years, with a highly autocratic and absolutist monarch.  All this while having to face rebellion after rebellion, sedition after sedition, and two full secessions.

I may have been beaten before I fulfilled my dream, but I think what I achieved along the way was pretty damn impressive anyway  8)

5691
Dwilight / Re: Averoth OOC conflicts with GM
« on: April 12, 2011, 01:22:51 PM »
There's been a lot of accusation that the "GMs" are purposely out to get a certain group of players.

Well, let me tell you, if that were actually true, they wouldn't have been able to get as far as they have.

If I were out to get Averoth, I'd sneak some code in that would skew battle results subtly but inexorably in favour of all their enemies.

If the only actual GM (in BM terminology) on Dwilight, the one playing the Zuma, were out to get Averoth, he'd maneuver an army of 100K CS of Daimons to their capital and then burn it to the ground.

If the Titans were out to get Averoth, they'd lock or deport a lot more of them (there's certainly evidence enough).

If Tom were out to get Averoth, he'd just IP-ban all their accounts.

This is the problem with a confirmation bias: every time something happens that you can twist to be evidence of your particular beliefs, you see it as confirming your suspicions.

It is particularly bad when your suspicion is that the people in charge of a game are out to get you.  That leads to abuse being directed at them, and attempts to flout their authority.  Then said abuse gets posts deleted and accounts locked, and attempts to flout authority get characters punished and loopholes closed.  Then they see all this happening to them, and say, "Look! It's just more proof! The GMs are against us!"

5692
Dwilight / Re: Averoth OOC conflicts with GM
« on: April 11, 2011, 09:17:13 PM »
I think another agravating problem we see in Averoth is Tom´s message accusing people of cheating, because the realm has 50+ nobles and only two regions.

That's not why he sent the message.

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And also how a noble was deported from Averoth because his name was not helping the Medieval atmosfere, only after he was elected judge of the realm (and it seems that when he was a regular noble his name wasn´t a problem).

That happened when it did because new Titans were named, and were able to act on the problem.  It had nothing to do with him being the Judge.

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All this led to a conclusion about the GM´s or Titans or whomever is playing against Averoth is using OOC tools to win the war.

No, that conclusion was drawn long before, by people determined to see everyone at fault but themselves. People who believe that it's their right to exploit any possible loophole to get ahead, just because they're a small realm facing a behemoth.

It doesn't work that way.

5693
Dwilight / Re: Averoth OOC conflicts with GM
« on: April 11, 2011, 01:38:30 PM »
The accusations began in Thulsoma, and moved to Averoth when the Thulsomans did.  However, there are some among them who have borne a grudge against Tom for years, due to other similar issues in the past.  Furthermore, the accusations are more than just of "GM interference:" they claim that Sanguis Astroism, due to being led by GMs, as they believe, is able to request Tom to (for instance) change monster/undead spawning patterns, lock or avoid locking people, and change the code however they want.  All of these are, of course, completely false—including the notion that Sanguis Astroism is led by GMs.  As far as I know, there is 1 person who might qualify in the religion, and he doesn't take much of an active role nowadays.  Nor is he a coder.

Family gold access has not been cut off for anyone; however, it is no longer possible to request family gold, send the money away or put it in a guild, and then immediately request more.  There is a waiting period after requesting gold before you can request again.  This is also true of visiting your family home and getting gold from your aunt, though the waiting periods are different.  I am the one who implemented this, so I know whereof I speak when I say that it was not done because I, or anyone else, wanted Sanguis Astroism to succeed.  I have no particular interest in Sanguis Astroism, and when I did, it was in keeping it relatively weak.

This reminds me when Tom stoped playing his own game because people acused him of doing the same.

That wasn't quite what happened.  I pointed out that, because he was known to be playing the ruler of a realm, people would tend to try to become allies of it, and avoid becoming enemies of it, simply because they knew he was its ruler.  Not because of anything he was doing consciously, nor necessarily even that they were doing it consciously, but that such a pattern would be logical, and had, indeed, emerged.  (I don't think I did so in quite such rational tones, but we were all a bit upset by then.)

I think we are just dealing with very angry teens lol.

I don't know how old any of the people involved are.  However, I do know that their reactions and beliefs are very immature and foolish.  I know teenagers (and pre-teens) who are far more mature and able to handle being told they can't play a certain way without throwing a tantrum or blaming it on the Big Bad Meanie who won't let them do whatever they like.

The gms acn't solve issues like this at all.
Only we, as a community can.

This is part of the problem with OOC cliques, too, especially large ones.  They control the realm so completely that they have no need of people from outside their clique who try to join Averoth, so there no one there to be a voice of reason countering their wild claims or pointing out the flaws in their logic.  It's just one big echo chamber for their poisonous views.

5694
Wiki / Re: The Wiki - A Valid In Game and In Character Source?
« on: April 10, 2011, 02:30:29 PM »
And yes, the wiki is an IG source, but it is not a replacement for the game itself.  The game and the wiki need to match.

This is not necessarily the case.

As the Wiki is an IG and IC source, in some cases, it can be used for propaganda and lies.  This is particularly true in newspapers, but can also happen in other parts of the Wiki.

Naturally, it must not happen in parts like the manual and help pages, which are less IC.

5695
BM General Discussion / Re: Visiting family home
« on: April 09, 2011, 04:56:04 AM »
Remember, just because your physical age is 80+, that doesn't mean you were born 80+ IG years ago...

5696
13th Malachite, 1051

Praise Nikuz1! We have found hematite!
The very day after I wrote my last journal, Zaneg picked up her pick and got back to work.  After just a few hours' digging, she struck a vein of hematite—and just on the other side of it, obsidian, and lots of it.



You're not going to believe this, but just as she was starting to mine out the obsidian, Ducim, who was out fishing, swears she saw, off in the distance, panda men.  Yes, that's right, she said they were panda men.  And I suppose you have to call the females panda women.  She didn't get a good look at them, though, and it's a bit hard to believe that such creatures really exist.



Well, the news about the hematite and obsidian fired my spirit once more, and I went to help mine it.  On the way down, I drew up the designs for the magma smelter so that Medtob the miller could finish constructing it, and start smelting our first iron. (I'm not sure I did all that good a job, but the smelter seems to work, so it couldn't have been too bad.)

As the smelter was being constructed, Vabok, the mason and fisherdwarf, came back from his own fishing expedition with some shad, and the news that he had seen the panda men, too—and he swears they saw him!  I reproduce here the story more or less as he told it:

"I was sittin' there, see, and I heard this rustlin' and crashing in the brush to the north, upstream.  So I looks over there, and through the trees, I see this face—not quite like anything I've ever seen before, I tell you that.  The face looked white, with black 'round the eyes, like he'd been fightin', only it weren't no bruise: it was his fur!  And, well, he had these little round ears stickin' up out the top of his head, so I knew it weren't no human, though he was tall as one.  He'd been pickin' some bamboo with these odd hands that looked kinda like paws, only they weren't.  Soon as he saw me, though, he let out this odd soft call, and I could swear there were words in it, only I couldn't understand 'em.  He and the rest of 'em—who I hadn't seen till just that moment in the shadows of the trees—turned tail and ran west.  They walked—and ran—on two legs, legs kinda like them tall humans have, only a bit thicker, and furry, and they had little stubby tails.  They ran fast, too.  In just a minute, they was all out of sight in the trees on the other side of the brook."



As yet, I am unsure as to whether to consider these panda men a threat.  If they truly communicated with each other using words....I wonder if one could be captured, and taught our language?  Could they become allies? Servants?  It is a project worth consideration for the future.

In the midst of all this excitement, the entrance was fitted with cage traps, and some extra cages ordered to be held in reserve.  A crude defense, but better than nothing.




1. Nikuz, a deity of The Matched Spears. Most often takes the form of a male dwarf, and is associated with valor, war, and fortresses.

5697
So IC... Tim...  is it because of BM? :D

No, not really.  It's all just a result of being part of a highly literary family, I think, and having a fertile imagination.  I like to think I have a high degree of empathy, too, or at least the type of imagination that allows me to attempt to think, and feel, as someone else would.

(Not trying to brag here, if it sounds like it...just trying to describe how I write stuff.)

5698
Helpline / Re: Pick up volounteers
« on: April 08, 2011, 08:40:56 PM »
I can tell you all about my observations as a player.

And...well, I pretty much already have  ;D  I don't use the option much.  I don't usually even remember to look.

5699
Helpline / Re: Pick up volounteers
« on: April 08, 2011, 08:16:45 PM »
One of my heroes was regularly able to find volunteers for her very-high-quality SF unit.

Until she wasn't, for a while.

And then she was again.

5700
Hello BM mongers, how are you?

I'm thinking in some things that could improve the game some days ago, and I want to share it with you and, perhaps, they can put it on play:

1 - New Paraphernalia: Treasure chart.

How much of you just lost an unique item, letting it go down to 0% of durability? Thinking of this, I noticed that there is no thing that can help us to, at last, minimize the damage our items take from the travels and battles, until now.

It is intended for unique items to decay in this way.  You aren't supposed to be able to maintain them indefinitely.

Even so, some items have been kept up for a very long time.  There are items still in use on Beluaterra that date back to the time of the Third Invasion, four RL years ago.

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2 - Infraestructure things. <details snipped>

All three of these are, in one form or another, under consideration or in planning for near-future implementation.


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3 - New common class: thief.

Tom has repeatedly stated that the adventurer class is not meant to be anything more than a sidelight.  Furthermore, he has repeatedly rejected any request for being able to steal from nobles.

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