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Messages - Andrew

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76
BM General Discussion / Re: Alcoholics in BM
« on: October 25, 2016, 11:37:36 AM »
He needs alcohol to get through the working day. He successfully sold an item recently. He slept in a very poor bed recently. A monster attacked him recently.

Sounds like it could use some Fun.

77
SM General Discussion / Re: What even was this?
« on: October 10, 2016, 11:12:00 AM »
I'm interested in any/all.

78
Development / Re: Volunteer Task: Map Re-Creation Project
« on: October 10, 2016, 08:25:29 AM »
So, I took a quick stab at this, and I have to say that some creative license will have to be authorized. It is NOT possible to get an exact replica of the in-game Dwilight map using the AoW editor. The reason for this is that certain parts of it were touched up or stitched together in an image editor.

79
East Island / Re: Interesting realm to join
« on: October 10, 2016, 07:42:10 AM »
I heard Greater Xavax is a fun place. Perdan is kind of boring at the moment. Maybe Vix is okay but I wouldn't recommend Perdan.

Sounds biased. :P

80
SM General Discussion / Re: What even was this?
« on: October 10, 2016, 03:12:40 AM »
I was a fun game. Too bad it never got off the alpha. :(

The descriptiveness amazes.

Seriously though, what was it? How did it work? etc.?

81
SM General Discussion / What even was this?
« on: October 10, 2016, 02:13:20 AM »
Anyone who remembers, care to explain what SpellMaster actually was?

I was around for it's semi-revival but didn't get into it, and I'd like to put a page on the community site about it.

82
Feature Requests / Re: Building of Temples
« on: October 08, 2016, 02:06:38 AM »
Lets be realistic here. For insance, getting from Gelene to Gelene Outskirts on Dwilight is 50 miles. From there to Sabadel is 172 miles. Are you trying to tell me that you're watching an area that size for anyone that decides to move into an empty building?

Yes, the game says construct, but really, you want to tell me that a new temple isn't just someone buying an existing structure? Or that the "new" temple, isn't out in the backwoods of a, arguably, HUGE area?

Aren't we supposed to be Nobles, and above caring about what the commoners do in "our backyards"?

83
South Island / Re: Ikalak South Island Trading Company
« on: October 08, 2016, 01:52:02 AM »
That's why you decided to play in Ikalak? I see how it is! :'(

It's okay, don't cry. I'm here for you.

84
BM General Discussion / Re: I'm back
« on: October 07, 2016, 10:51:16 PM »
You don't look like Tom.

85
BM General Discussion / Re: I'm back
« on: October 07, 2016, 10:43:30 PM »
Who're you?

86
BM General Discussion / A BattleMaster Fan Site?
« on: October 07, 2016, 07:36:20 PM »
So, as some of you may know, I run the M&F Fan Site & Wiki, and I'm expanding my hosting plan to allow accomodating a M&F Test Server. That said, I want to actually use most of this hosting plan, so I'm expanding the plans a bit.

It'll include:
  • A primary LemuriaCommunity site that will aggregate associated sites and offer some central services
  • A survey tool that will be used at least for M&F, possibly BM as well (it's under review)
  • The MightAndFealtyFans Main Site
  • The M&F Wiki
  • And any other neat thing.
Ideally, it'll also feature single sign on for the various sites, and a part of me would like to bring back the old metabets system that ran for BM way back in the day, and potentially even reopen the BM War Islands game (potentially even expand it, and turn it into a thing of it's own, if Tom will let me).

That said, the main site for BM that will run a blog of it's own for news and updates and dev commentary and interviews or whatever, does not yet have a name.

So, if you'd all submit whatever name you think is coolest, we can do a vote on them once I have a list.

Thank you!

87
Feature Requests / Re: Royal Edict / Decree
« on: October 07, 2016, 02:15:59 PM »
Ummm I don't remember ever seeing 40 letters per hour in this game ever and my starting realm was Abington... I'd not read most letters if I were getting 40 per hour to be honest.

I think this happened in Perdan, circa '07/'08.

88
Helpline / Re: Was my account deleted?
« on: October 03, 2016, 09:38:37 PM »
It costs some database space and lookup time. Back when the game was launched I think it made some more sense, but now, I'd suggest that player that actually played for a few months (or even a month) be exempt from the account deletions.

It'd go a little ways towards fostering better relations with the players. It's a little thing after all, but that's what you'll need to really foster the "we're all friends playing together" environment that I keep hearing as the goal.

Really, you'd just need to find the code that handles account deletions then add a way for it to check the account's creation date versus it's last login and not delete anything over 30 days or 3 months or whatever. If you want to cut down on processing time, you could add a new database field that's a simple true/false check on whether the account is eligible for deletion, and have a code that 1) checks for that, does math to see if it needs updating, updates it and 2) only deletes account where that isn't set to whatever keeps accounts from deleting.

89
Black Forest / Re: Beta Client Feedback
« on: September 25, 2016, 12:57:47 PM »
I've been thinking about this, but should some of the animals really damage the fences and walls? Some of these should be straight nullifying the effect of an animal. Or force them to detour (which would be hilarious, and maybe work to increase cooperation).

90
Helpline / Re: Was my account deleted?
« on: September 25, 2016, 12:50:16 PM »
I keep saying this is something you guys should consider reviewing.

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