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Messages - Nosferatus

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46
Beluaterra / Re: Gotland
« on: November 01, 2017, 06:42:14 AM »
Wow I didn't notice that Angmar had gone that far already.

Yeah... I geuss we where all at that party Eduardo just mentioned. 8)

The ooc discusions on the ruler channel are starting to turn into a real !@#$storm btw.

47
Beluaterra / Re: Gotland
« on: October 31, 2017, 08:38:41 PM »
I was partying hard in the weekend and I forget BM...

Classic  8)

48
Beluaterra / Re: Gotland
« on: October 31, 2017, 07:21:50 PM »
WAR!!! I'm still waiting for my region  ::)

Then dont travel into a region with 25 K Cs daimons alone and get imprisoned... :P

49
Beluaterra / Re: Gotland
« on: October 26, 2017, 07:23:03 AM »
Well...that's one way to ensure Gotland never gets Firbalt...

never say never :P
Honestly, no realm has enough nobles to start a real colony.
The colony they are trying to form right on Gotlands border with fiercely claimed lands has no chance of peaceful relation with Gotland.
They'd have to defend that colony.
Nothoi is going for a continent wide war i presume.

50
East Island / Re: Democratic State of Highmarch
« on: October 23, 2017, 09:47:45 AM »
I am not sure which one is better. Vix or Highmarch.

Perdan is now down to 9 nobles, that must a record low for the realm ever.
Did those nobles all come from Vix and Perdan?

51
Beluaterra / Re: Gotland
« on: October 22, 2017, 06:46:01 AM »
THE CREDIT FOR THE FIRST-DEATH AND DESTRUCTION GOES TO AR AGYR BABY! MOVE OUT OF THE WAY THALMARKIN

Haha, yes i think Vita wasnt paying attention here.

Noble Rossyth from Thalmarkin killed Jomorosh.

Also only two of the portals where placed by Gotland, I do not know who put the third.

52
Beluaterra / Re: Gotland
« on: October 21, 2017, 06:34:41 PM »
Quote
Invasion Collapse   (33 minutes ago)
message to everyone on Beluaterra
Taking no risks with the possibility Jomorosh might use latent magic and the energy of the three portal stone beacons to strike from beyond the grave, Gotland executed the last daimonlord's shriveled, desiccated remains. It remained an arcane mystery how the daimonlord's corpse survived Ar Agyr's annihilative actions, but reappear they had in Fianik.

With the remains fully disposed, the three beacons of portal stone lights faded and the Netherworld regional holdings collapsed into independent self-ownership.

Allthough it's nice Gotland is mentioned here explicitly it is a bit of a lame end to the invasion.
There was no gm response to in game involvement, sacrifices, rituals and plenty of rps surrounding these portals.

I also wonder what Vita was planning before Jomorosh would be killed, i am sure he wasnt done yet...

53
Beluaterra / Re: Gotland
« on: October 21, 2017, 07:52:13 AM »
we are not even giving the daimons a chance for a burial.
Even though in Ossmat they roleplayed destroying Jomorosh body, it did manage to return to it's (former) capital.
Once it did it sat there for a while untill the local guards captured it.
We are still not sure what we just executed and how... :P

Pretty epic moments latley on beluaterra and Gotland.
Netherworlds last daimon Lord and King daimon Jomorosh killed in Ossmat, Haji the new capital of Dominorum taken over and Fianik the capital of Netherworld taken, all simultaneously or shortly after each other.
Then Angmar suddenly declares to defend Spearhold in a Federation causing lots of discussions on the faith of this last daimon worshiping realm.


54
Beluaterra / Re: Gotland
« on: October 15, 2017, 08:39:27 PM »
For all you goat lovers out there: https://twitter.com/goatoftheday

 8)

55
Beluaterra / Re: Gotland
« on: October 13, 2017, 08:10:21 PM »
I am shamelessly turning this into a shameless Gotland recruitment thread. ;D
As Gotland is growing it needs knights and lords to govern and take tax gold.
So if you have a character available in Beluaterra that can stand a bit of absurdity and general bluntness, come to Gotland!
Even a simple visit to Gotland will be an interesting experience for every noble on the continent.
But most of all the many opportunities for a good career is why Gotland is such a wonderful destination, Lordships and even positions of leadership will lay waiting.

Some of the unique/extreme things that make Gotland a special place to play in:
  • The right to war, every noblemen has the right to demand war if the realm is at peace, the ruler has a week's time to declare war if a referendum for war by a simple majority the nobility wins. Gotland will keep looking for war even after the invasion with other human realms, preferably competitive, set wars not total wars as to keep up a healthy environment for dynamic wars in the future.
  • Duchies may arrange their appointments as they wish, the duchy of Gethsemene and Fianik to a lesser point allow region lordship to be challenged by a duel till surrender. They also deal with allowing temples or guild houses of certain religions or guilds to be build.
  • Government members have to keep the nobility updated on what they are doing as much as possible by law, the code of the Herd dictates these (constitutional) laws. The Code of the Herd is written for all nobles and all nobles may change or add any part of it(with a 3/4 majority in a referendum).
  • The Gotland long beards are a small group consisting of three of the most senior members of the realm(most days in realm) with special veto powers over the rulers diplomatic decisions. A 2/3 minimal consensus among the three is required.  They can also force new elections for ruler.
  • Goats are cool.  8) Gotland worships a goat god and consider goats holy animals, referring to almost everything as having something to do with Goats.
    (for example: Goat quests for pausing or going inactive, butting of heads for dueling, 'the Herd' for the community or parts of it or the lengths of beards referring to the age and experience of a certain character).
  • We just started our official religion with a bang: two portal events and some epic role plays that can be read here: https://forum.battlemaster.org/index.php/topic,7967.0.htm. The events are still ongoing and unresolved, so you aren't to late yet to jump in at this crucial decisive moment of history and make a change.

Check out Gotland's wiki page for more information: http://wiki.battlemaster.org/wiki/Gotland

If you already play/played in Gotland then consider sharing a bit of experience in this thread, what you liked or disliked or found unique or just a good anecdote.

56
Beluaterra / Death of Jomorosh/End of the invasion(?)
« on: October 09, 2017, 10:30:31 PM »
Jomorosh has been killed by Questors (10).
Rossyth collects the bounty.

This happened in Ossmat.
But what does it mean?
Is the invasion over or not?
Is Jomorosh really dead? daimons tend to surprise.

57
Helpline / Re: Dukes and Duchies
« on: October 07, 2017, 08:31:29 AM »
Even without applying all of this, what would be much easier to change is the current realm size penalty bonus into a duchy size bonus.
The more regions are part of the duchy, from a certain amount onward(like 4 or 5), the bigger the realm penalty.
Realms that ignore duchies and maintain a single large duchy get more penalized then realms with many smaller duchies.
This would already make dukes more important, increase their role and increase their numbers.

This wont effect the core of the game radically as the ideas suggested earlier.
Allthough i do really like the ideas of duchal capitals.

58
Dwilight / Re: Darfix Portal
« on: October 06, 2017, 10:07:03 AM »
Scrap the invasion too. It has gone on for long enough. Monsters are pretty much the next invasion at this point.

You mean end this one abruptly and ruin what he has planned or what other players have planned and invested time in?
Or do you mean scrap the invasions on Beluaterra altogether?
Allthough i do hope Beluaterra will have good period of time without daimons once this invasion ends.
Perhaps trigger the next invasion by a declining amount of battles, let the daimons come once the island starts to get boring.

As for waiting for Vita, I geuss we just have to be patient, give the guy a break for now.
After all the gods do not require time, their plain of existence is timeless.
All mortals can do is be patient.

59
Roleplaying / Re: Thesseus 15 - The stones of faith
« on: October 04, 2017, 10:58:24 AM »
The placing of the stones in Gethsemene:

Strange Lights   (17 hours, 10 minutes ago)
message to everyone in the vicinity of Gethsemene
A column of light shoots up into the sky from somewhere in Gethsemene, and there is a strange humming sound. Beasts behave bizarrely. Nothing else seems to happen...for now.

Roleplay from Thesseus Polytus   (just sent)
Message sent to everyone in the region Gethsemene (2 recipients)
The fresh temple in Gethsemene was just finished when Moira entered with the stones.
Apart from a few goats and some hay stacks, the temple was still rather empty.
The Altar was a block of stone with a carving of the great goat in front of it.
A vial of red liquid stood on the right corner of the altar and Thesseus stood behind it proudly.

"Welcome Moira, the others are taking Fianik as we speak, my apologies for the lack of attendees. Please place the blessed stones on the altar so we can start the ritual."

Moira placed the goat dung covered stones together as Thesseus opened the vial and emptied it's contents over the stones, Moire identified it as blood.
As the stones started floating in the sky they started emitting a pulsating light a deep humming sound started to swell as the light grew brighter.

Thesseus raised his both and hands in the air and exlaimed:
"Ow Great Hairy one, hear my call! I give the blood of the oracle entwined with mine as I have finally finished your work here in Gethsemene! May this temple be the first of many and may the people of Beluaterra finally prove their worth to you, ow great one!"
He grabbed his dagger and cut his left arm, and held it over the stones.
The blood he took from the oracle now blended in with the blood of his own while he continued.

"May the daimons be banished from these planes for ever, may we set an example to the world and prove our selves worthy of a beluaterra without daimonkind. Give us the strenght to show the world what man is capable of and may men forever compete over you favour! Let me face Domina by myself if I have to, let me sacrifice what needs to be sacrificed for my people! and may your temples spread wide and far in your honor! Take my blood and take the blood of the oracle! May ye have mercy upon us!"

As Thesseus finished his speech the lights started vibrating in the sky and finally released a massive beacon of light shooting straight through the roof into the skies.
Where ever one was located in Gotland, one could now see two collums of light in either direction leaving the peasantry staring in awe.

60
Roleplaying / Re: Thesseus 15 - The stones of faith
« on: October 04, 2017, 10:55:36 AM »
The placing of the stones in Haji.


Roleplay from Orchalchon   (4 days, 12 hours ago)
Message sent to everyone in the region Haji (20 recipients)
Orchalchon took the 8 stones from his bottomless rucksack and brushed off the goat faeces concealing their power. Carefully he arranged them as directed.

Strange Lights   (4 days, 12 hours ago)
message to everyone in the vicinity of Haji
A column of light shoots up into the sky from somewhere in Haji, and there is a strange humming sound. Beasts behave bizarrely. Nothing else seems to happen...for now.

Roleplay from Orchalchon   (4 days, 4 hours ago)
Message sent to everyone in the region Haji (17 recipients)
The bloody goat screamer had said to make a sacrifice to the light, so Orchalchon looked through his bottomless ruck sack looking for the most valuable item he had. He took out 8 kegs of beer and goat ale and pierced them with a ceremonial dagger letting the contents run over the ground flooded with light. He then decided to sacrifice more items: A bar of soap, never had a use for that, a rare mountain flower and a rare woodland flower, a creepy severed hand that was rotting away, a couple pieces of junk, a tiny insect in a piece of amber. Surely the more items he fed to the light the better the result. He continued to search his bag for more useless junk to sacrifice.

Roleplay from Zurk Steele   (3 days, 2 hours ago)
Message sent to everyone in the region Haji (20 recipients)
Zurk followed by a small group of soldiers and his herd of mountain goats approached the area beaming with light.  Zurk gestured to the light "Toss the chest of gold into the light."

The soldiers carry a chest subtly exchanged glances then tossed the chest with 150 gold pieces into the light.

Zurk took a scroll from his belt and tossed the summon undead scroll into light.  Then Zurk walked to his herd of mountain goats and gravely spoke to them.

"One must sacrifice to save the rest of the herd.  You are the wisest and greatest of creatures in the land.  Will you give the ultimate sacrifice?"

The herd stirred and some neighed as long a mountain goat can.  Finally, the herd split and one mountain goat confidently strode forth.

"Thank you for your sacrifice Tauernsheck"  short Zurk did not need to kneel to gently butt heads with Tauernsheck before the brave mountain goat walked into the light.

Zurk's eye let a tear go... it dried quickly though!

Roleplay from Frank Marcomanni   (2 days, 12 hours ago)
Message sent to everyone in the region Haji (28 recipients)
Frank went about kicking the troopers awake. It had been days and nights of non stop drinking and they had been unstoppable. Everybody admires the ability to hold your liquor, the Haji peasants included, and the goats easily won them over. No boozing today, but they do get paid their gold.

Maybe they will begin to notice the beam of light going up into the sky. Frank had done drinky duty, too, and hadn't given the light serious consideration until today. He had gone along with the goats' insistence that it was a party beacon. And on the rumors of sacrifices he would intentionally spill a gulp of his drink. Peasants get nervous about sacrifice talk and that gesture calmed them.

But, the beam of light was still a mystery. How does one actually make a sacrifice to it? Frank had some gold and old goats he would throw in, but none of his entourage of staff and clerks were of any help. He had told them even before now "I can't be a goat but you could be." Frank wasn't a kid anymore, nobles must be men, he was nearly certain of that. The connections between goat, man, and nobility were still mysterious, but he knew what do.

"Captain Xena, tell off some goats to find the sacrifice station. Send a scribe along to get the gift registry. We have a few stacks of hooch left to spill, lets hope that isn't on the list."

As he walked away still wondering about the beam of light, a runner found him and then Frank sent him on to pass the word. What if the light marks a wagon sale extravaganza?


Letter from Thesseus Polytus   (3 days, 2 hours ago)
(Personal message to Ballantine Harkle)
Lord Ballantine,

I'd like to ask you a favor.
I have a prisoner here that needs to be kept here for a while.
Can you keep her with you for as long as i am gone?
I will return from the capital as a Priest of the Herd as soon as the stones are placed in the Temple of Gethsemene.
We need her for once the portals open up.

By the GG's Mercy,

Thesseus Polytus
Bloodscreamer of Gotland
Royal of Gotland
Duke of Gethsemene
Margrave of Gethsemene

Roleplay from Ballantine Harkle   (1 day, 19 hours ago)
message to all nobles of Gotland
Upon the request of the Bloodscreamer, the young warpriest Ballantine arrives at the royal camp in Haji. The bloodscreamer is not present but he was informed there was a prisoner waiting for him. He waits impatiently, shifting this way and that in his jet plate armor. There are wagons to distribute in Haji.. and they won't distribute themselves.


Roleplay from Thesseus Polytus   (1 day, 18 hours ago)
message to all nobles of Gotland
Lord Ballatine was greeted by two guards at the entrance who where clearly expecting him.

"Welcome Lord Whipmaster Ballantine, please come with us."
Another guard held the main tent door open as Ballantine and the other guards entered, probably Thesseus personal tent.
Inside was the oracle, tied to a chair with a clear cut on her right cheek and a piece of cloth in front of her mouth, the blood had already dried but the wound wasnt cut very long ago.
An uncomfortable silence followed as one of the two guards gestured towards the women.

"This is the prisoner Lord Ballantine, Lord Bloodscreamer Thesseus insisted at keeping her safe and her imprisonment silent. will you take the prisoner from here?"
The guard asked as the gagged women struggled to get the Whipmasters attention, desperately trying to say something.

Roleplay from Ballantine Harkle   (1 day, 15 hours ago)
message to all nobles of Gotland
Ballantine looked at the tied up woman and nodded. If the woman had something to say he didn't care.

The guards escorted the oracle out and Ballantine ordered them to throw her into a cart. Two guards rode with her as Ballantine's warband returned to the village if Haji to encourage the peasants to be happy.

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