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Feature Requests / Re: Duchal Referendums
« on: April 06, 2011, 07:52:17 PM »
universally and punishable by law under judges law options preferably.
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With that, it would be interesting to have a very close knit of duchies who call the, "states" of a federation or something yet they are all different realms. It would be like having 5 senators (rulers) who would speak for their state (realm) and try to coordinate this and that. Perhaps very effective military wise as 5 realms would have 5 recruiting centers..
Anyways, back on topic! Just threaten them and beat them up a bit until they agree to more satisfying terms
Corsanctum should technically be something close to the vatican of SA. But it didn't really work, and the reason is that it lacks the threatening power the vatican had back in medieval times.
More than once Corsanctum's authority was challenged by Morek, after Mathurin was paused, and they couldn't do anything at all. Corsanctum, being quite full of priests and never very successful at expanding, was not truly powerful militarily speaking, and the other theocracies was simply too far to truly threaten Morek even if willing. Moreover, Corsanctum relied on Morek's food and troops to survive for quite a long period of time.
You can RP everything as much as you want, but game mechanics, right now, grant power only to the big states. Little states have nothing to offer that would make their desires listened to.
And yet you declare war on said small realm as soon as it is formed...
Lets say in comparison with Barca Madina has a massive army. Then again, how should we verbalize the armies of Caerwyn or Astrum? Supreme?
And I must agree with Vellos, I don't think it will be easy for Madina to invade Candiels. However, with the right amount of pressure, you could make the realm fall to rogue forces. But that would also mean that you make it harder and harder for yourselves to hold on to the regions you have at the moment.
Personally, I hope you will settle for peace. I'd rather see the south colonized than allowing the Duchy of Candiels to be taken by monsters.
Aye! Just like Madina is founded!
Bah, the original Thulsoma was founded by a mere two men, with 200 gold, and barely enough men for a takeover and surrounded by hordes of monsters and survived until we chose to abandon the nation months later, stronger and more powerful than any other nation in the extreme north. The nations and men of other nations are soft, their nobles pampered by entitlement... Real men, take up sword and found kingdoms through brute personality alone.
Not to mention the fact that you can go to the information page and check the realm hierarchy page to see the knight situation everywhere in the realm.Your right, but your saying new players should just do more work to get acquainted with the game, which is already very hard to get started with(Seriously...).