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Messages - Qureshima1

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16
BM General Discussion / Takeover percentages
« on: June 12, 2018, 02:34:00 PM »
Hi, I have a couple of questions on Takeovers that I think haven't been answered in previous topics:

(1) How do Takeover percentages work? Do you need 100% in just one category or 100% overall?

How does it work? You get 3 percentages, something like

Brutal: 0%
Sympathy: 56%
Balanced: 15%

Do you have to get to 100% in one of them? or does it work on getting 100% overall in all 3 ?

For example if we get:
Brutal: 30%
Sympathy: 40%
Balanced: 30%

That totals to 100%. Will this complete the successful takeover, or would we have to get something like Sympathy: 100% to succeed?


(2) Do Peasants get tired of the same takeover action repeated?

Some of my players have noticed those messages saying peasants are not impressed by takeover actions and these players suggest that maybe this is due to us repeating the same takeover action again and again. For example Freedom Celebrations. They suggest that for the takeover to complete faster you need to vary your takeover actions. Is there any truth to this suggestion? If it is true then what are the best combinations?

17
Ok. Thanks for all the responses. I think we covered a lot of opinions and established the facts about current controls. This is my final statement and I leave it up to Game moderators if they want to pick up this issue or not. Since it hasn't been a widespread problem, it may not be worth dealing with.

1. I raised this because I've been playing BM for many years and I haven't been disturbed by previous posts, so I am no snowflake. This one did disturb me, I felt it was straying into unnecessary explicit brutality and maybe rape fantasy. I appreciate opinion is divided on that.

2. Currently the only restrictions are vulgar language and not Roleplaying other peoples characters. Neither of those restrictions apply here.

3. Here is a possible way to deal with it if you think its a problem. You could have a mechanism like the vulgarity rule where other players decided if a post contained excessive violence or sexual content.

4. Or continue to go on as we are. We have managed without any control so far. I guess that if any post was so excessive as to cause a massive amount of criticism then some action would be taken anyway.

And in the immortal words of Forest Gump "thats all I have to say about that".


18
Thanks for the replies so far.

Just to clarify, I have no problem with torture or violence in the game. thats part of the game. what I object to is the graphic detail. There's a fine  line between simple description and gory detail. I think the line has been crossed here. And even if you think it hasn'tbeen crossed, its certainly possible thatt an even more graphic post could cross the line.  In that case, shouldn't there be BM guidelines regulating this kind of post?

19
Hi, Just today I came across a roleplay in BM that I found crossed the line into disturbing and distasteful. I've played BM since 2008 at least and I was never so revolted by a roleplay. This one contained a description of brutality during a brutal takeover that was of a quasi sexual nature. I didn't like it and I think BM should have a rule banning this sort of stuff. I will copy the offending  roleplay below outlining the worsrt bit in blue color. I've deleted the name of the character who sent it because I don't want this to be abut the player, I just want to know if others find this roleplay equally disturbing and think it should be banned like I do. I haven't seen a BM rule that bans this sort of thing:

================

Roleplay from [Name Removed] (2 hours, 7 minutes ago)
Message sent to everyone in the region Oligarch (46 recipients)

Brutalized

The day had started once again. Smoke rose from a thousand different places all across the huge city of Oligarch. Perhaps half from actual hearths but the rest were borne from malice. Riding through the winding streets [Name Removed]'s face was covered with a bordeaux scarf. The fabric coming from the good people Gadlock, swamp linnen. A haze of smoke escaped a crumpled building. Slithering past some exposed support beams and engulfing a section of the street. Not quite obscuring the view entirely but certainly cladding passers by in a gauzelike cloak that stung the eyes and beckoned forth tears.

The same could be said for the soldiers that strode through the main boulevard. People were being dragged from their homes, their bodies bruised as angry hands forced them to comply. Strung up along the buildings where roof ornaments where being used as makeshift gallows. Long reed canes used as whips that cut their flesh and left a patchwork of red lines on their raw skin. Asher eyed it as he passed by, not saying a word. A young woman, someone's daughter, was dragged across the streets from her family home. An older man, presumably her father, begged the soldiers to spare her. His balding head a little chubby but only because life had been good to him in the past. His wife clutching the doorframe she stood in. Nails burrowing deep. Falling to his knees, the father wept as his voice broke into a besieging screech. One of the soldiers got annoyed and turned around. Deftly fishing a dagger from its sheath and grasping it firmly in his hand. Before the balding father knew what had happened he was reaching for his throat and gurgled a few more words. His hands tried furiously but could only make a defunct dam and blood gushed through the gaps. Despite the fact that his life was literally slipping through his fingers, he never took his eyes off his daughter.

She had been dragged to the center of the street and now the soldiers had formed a ring around her. Each taking turns in ripping clothing from her fair body. Pushing her around and each time she was shoved into the arms of yet another malicious man, more hands groped her, did her pain, beat her, felt nails scratch her body and eventually, when lust turned to frustration in the soldiers, they beat her again. This time with vigor. They wanted to brutalize her but those orders hadn't been given. As the fair maiden fell to the ground, her body only nominally clad, the skin on her knees broke with the impact. Army boots, the kind that were reinforced and armored, found her body and kicked her without remorse. One particular fat soldier, his mouth frothing as his beady little eyes roved over her exposed body, viciously kicked her in the mouth. The entire tip of his boot vanishing in the action. The corners of her mouth ripped, blood exploded from where her front teeth used to be and what came next from her mouth was a quiet, anguished noise that could not be described with words.

Not waiting for what would come next, [Name Removed] looked away and urged his mount on.

20
Colonies / Re: Religion in the Colonies
« on: November 22, 2016, 10:37:46 PM »
There's a new one. Gothica has 5 temples of the Death Knights, vying with HOTC for influence. Amusingly two diametrically opposed religions in the same realm.

21
Dwilight / Re: Monster Problems
« on: November 22, 2016, 12:18:46 PM »
I have a couple of points to make:

1. The whole point of the rogue is to make the West mipossible to conquer. The simple reason is, before that happenned nobles were spread too thin and there was no reason for conflict. It was really boring. Players need to understand that too much expansion room is no good.

2. The previous situation worked better, when the monsters were confined to the west. Then realms could focus inward and human wars and conflict were more likely. For example the massive war with Luria Nova against most of the island.

I suggest the best solution is to confine the rogue hordes to the west again, and make the west unlivable. That will force all knights to turn eastwards and interesting wars will start again.

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