Recent Posts

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Announcements / TwitterMaster? BattleTwitter?
« Last post by Vita` on April 02, 2020, 05:20:04 AM »
The last day or so has been such a resounding success for the new reduced character limits that we will now be transitioning BattleMaster to be played exclusively on Twitter. On a larger platform, we will be able to attract many more players and grow once more. In an unrelated note, happy April Fool's Day.  ;)

We hope you enjoyed this year's event and we look forward to next year and many years to come. For newer players, there was once a tradition of BattleMaster April Fool's Day events. Please remember for next year to not spoil the surprise for your realmmates, so everyone can enjoy the fun. And yes, its back to 5,000 character limit messages once more. And no, we aren't transitioning to be played exclusively on Twitter.
Feature Requests / Re: Brainstorming: Monikers / Nicknames / Callsigns
« Last post by Gildre on April 01, 2020, 11:52:09 PM »
I agree with Stabbity in the idea that people can't give themselves nicknames. It just shouldn't work that way.

The quote Vita quoted a while back I think is an amazing idea, with the option to propose and support nicknames. And the ability to opt out of having your nickname displayed.
Feature Requests / Re: Brainstorming: Monikers / Nicknames / Callsigns
« Last post by Vita` on April 01, 2020, 10:57:53 AM »
Announcements / Maximum Character Limit for Messages Reduced
« Last post by Vita` on April 01, 2020, 12:08:34 AM »
After collecting much more data upon message activity throughout BattleMaster over the last few months, Anaris and I have both spent the weekend analyzing the various metrics and considering solutions to boost the interaction between players based on the lessons learned from the data.

A key insight we've observed is that messages of fewer characters tends to generate many more replies by a wider group of players, including those who don't often write letters or roleplays, while extremely long messages tend to only generate replies from a miniscule sliver of the playerbase. In some realms, long messages get no replies at all while short, concise messages do get a few replies. Another group in which a noticeable difference was observed was new players. Of grave concern, characters less than a month old replied to a long letter less than 5% of the time while replying to shorter letters an average minimum of 23% of the time, sometimes as high as 39% in certain realms, and as high as 68% in Perdan.

It is for this reason that the first change we are immediately implementing to messages to boost interaction is reducing the maximum character limit of all messages to only 280 characters. We understand that this is a huge change from a 5,000 character limit, but we believe it is important to establish firmly the new direction of the game being short, concise messages. We suspect this may also have the advantage of encouraging more mobile-friendly play in our on-the-go modern world, without having the burden of reading and replying to lengthy messages via a mobile interface. Please, give it a day to experience before giving us your much-appreciated feedback on the forum or in discord.
Dragon's Eye / Re: Looking for Friendly Tester Groups
« Last post by slushei on March 31, 2020, 01:02:14 PM »
Hey Tom! It looks really interesting, me and my buddies always love to try a new RP. We have a group and usually we play Pathfinder. Our group is located in Greece and we all live in here but we all know English well. We are getting together almost every weekend. So if you'd like to share the game with us we'd love to give it a try and give you a feedback. Also I'd like to invite you to our property in Athens to play together but considering the current situation it looks quite impossible.. :)
Colonies / Re: Colonies Meme Inc.
« Last post by slushei on March 31, 2020, 12:53:42 PM »
lol  :D :D
Roleplaying / Re: The Tale of Barrett Brine
« Last post by pcw27 on March 10, 2020, 03:07:50 AM »
Barrett tipped his hat to the silver statue of Navarch Solomon Greybrook as he strolled towards the royal palace. He'd thrown on his best calico jacket for the occasion and had his brown-boots shined till they practically glowed. With each step of his confident strut two large pouches, slung over either shoulder jingled with the sound of coins. Around Barrett marched his famed privateers 19 survivors from his escapades in Darfix, and a handful of new recruits, holding up the rear.

At last they came to the gates of the royal palace. Two guards stepped forward.

"I have an official summons," Barrett announced holding out the Navarch's invitation letter.

"We've been informed my lord, but we cannot allow you or your men before the Navarch so armed," he explained.

"Well I'm sorry but my arms don't come off, just the foot and I don't think you'd like that," Barrett joked.

The guards remained stone-faced.

"Alright you sad sap here,"

Barrett let the two sacks slip to the ground. Then unbuckled his cutlass, handing it over and his crossbow. His men likewise surrendered their weapons to other sentries. In addition to his sword and bow, Caedfleda, the young captain of his company, handed over two daggers, followed by a bandolier of throwing knives, and at last some darts concealed in sheaths beneath his sleeves.

Satisfied, the guarded beckoned them inside. Barrett picked up the coins again and followed. Servants distributed bread and salt to the entire entourage then escorted the marines to one dining room, and Barrett to an antechamber where he waited for the Navarch.
Announcements / Titan Spokesperson
« Last post by Anaris on March 09, 2020, 08:44:24 PM »
In an initiative to help improve communication, transparency, and community outreach with the Titans, we have decided to implement a new position: Titan Spokesperson. The initial Spokesperson will be the player of the Gildre family.

The Titan Spokesperson will be available to answer questions, provide guidance, and essentially act as communication gateway between the players and the Titans. We strongly encourage you to ask questions, obtain advice, ask for clarity on results, and submit politely-worded appeals to punishments through the Titan Spokesperson. Simple issues can be answered by the Spokesperson, and more complicated issues will be taken for discussion with the other Titans, and they will get back to you with an answer. They are there to assist you, the players, to help make a fun and safe game environment for everyone.

The Titan Spokesperson will not comment on any ongoing case or investigation or provide information on the origins of any submitted Titan Reports. The Titan Spokesperson also does not retain any individual powers, cannot apply or remove punishments, is not an Admin or Developer, and cannot make any changes to the actual game.
Its 30 days, not 60.

Damn, guess I misremembered  ;D :-[ ;D
Its 30 days, not 60.
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