Author Topic: Religions  (Read 42577 times)

Indirik

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Re: Religions
« Reply #60: March 14, 2011, 09:19:24 PM »
The religion game is highly interactive between player characters. From the very beginning you have to convince people to join you. The only tool you have is a text-based message. If your character is grumpy and insulting, or you have a bad reputation from past actions, how do you expect to convince them to support your cause? Your family history counts here, too. People will tend to not interact with a family with which they have a past bad experience.

But if you can sell ice to an Eskimo, you'll probably do very well at the religion game.
If at first you don't succeed, don't take up skydiving.