Author Topic: How to RP Casting Spells?  (Read 6391 times)

Indirik

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How to RP Casting Spells?
« Topic Start: September 15, 2011, 07:57:24 PM »
I thought that when you cast a spell in an RP, you were supposed to stop as soon as you cast it, so that the GMs could them write the outcome of the casting. Or does this only apply when casting a spell against another player character?
If at first you don't succeed, don't take up skydiving.

cjnodell

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Re: How to RP Casting Spells?
« Reply #1: September 15, 2011, 08:15:03 PM »
I believe this only applies to casting spontaneous magic. The person casting it is not supposed to be the person describing the result. I think that we are allowed to describe the effects of established spells though. The GMs, I believe, will just pounce on any abuse or improper descriptions.

Indirik

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Re: How to RP Casting Spells?
« Reply #2: September 15, 2011, 08:18:35 PM »
Ahh.. OK, Thanks. You're right, I found it in the description of spontaneous magic on the web site. That makes a bit more sense now.
If at first you don't succeed, don't take up skydiving.

Tom

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Re: How to RP Casting Spells?
« Reply #3: September 15, 2011, 08:57:06 PM »
correct. Spontaneous magic will "change", depending on the number of shifts, while spells always do the exact thing they are meant to do. So you have to stop after spontaneous magic, but not after spells.

Zakilevo

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Re: How to RP Casting Spells?
« Reply #4: September 18, 2011, 10:24:29 PM »
so if my spontaneous spell , let's say Harm/Fire/3/2/1 with 2 shifts, does that mean there is a possibility of my spell changing to something like 5/2/1 (increase/decrease) or 1/4/1 (points shifting)?

Tom

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Re: How to RP Casting Spells?
« Reply #5: September 18, 2011, 11:32:54 PM »
The page says:
Quote
Yes, there is conservation of magical energy.

So in your example, the 2nd would hold true - the total sum will always remain the same.

Zakilevo

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Re: How to RP Casting Spells?
« Reply #6: September 18, 2011, 11:59:05 PM »
ahh ok. Now that makes sense.

Zakilevo

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Re: How to RP Casting Spells?
« Reply #7: September 20, 2011, 12:35:25 AM »
I am thinking about casting a big spontaneous spell and the parser gave me the result that it will cause 23 shifts. I am getting a weird feeling that if I cast this, this spell will go out of control and either fizzle or explode... Or will people just do 23 shifts?

Tom

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Re: How to RP Casting Spells?
« Reply #8: September 20, 2011, 12:50:52 AM »
Well, it probably won't have 23 shifts you can do, so a discharge is pretty much guaranteed.

Zane

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Re: How to RP Casting Spells?
« Reply #9: September 20, 2011, 03:32:13 AM »
23 shifts

Ye gods!  23?!  I can hardly wait to see what happens here.  This town may cease to exist at this rate.

Zakilevo

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Re: How to RP Casting Spells?
« Reply #10: September 20, 2011, 04:09:06 AM »
Damn. Most of combinations for my spontaneous magic have too many shifts. For (Harm/Mind) 5/5/3,  it requires 29 shifts. Too bad I can't try to destroy the town :)

Tom

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Re: How to RP Casting Spells?
« Reply #11: September 20, 2011, 09:10:20 AM »
Well, you're trying to do really, really powerful stuff with low skill levels. Remember that most discharges will hit the magician. So you're going to get hit by a spell with a power level beyond 20. That's going to be fatal.

You should use less powerful magic until your skill levels have increased considerably.


Zakilevo

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Re: How to RP Casting Spells?
« Reply #12: September 20, 2011, 10:05:37 AM »
Holy crap. I thought my spell would just puff away but now that I know it will kill me with one go, I won't do it :). Or I might just before the game launches. Everything will be resetted so... just to celebrate the launch :)

P.S: I just wish GMs would work faster with spells. I know it is very tough since people are keep creating new spells.
« Last Edit: September 20, 2011, 10:08:39 AM by Zakilevo »

Tom

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Re: How to RP Casting Spells?
« Reply #13: September 20, 2011, 10:42:09 AM »
P.S: I just wish GMs would work faster with spells. I know it is very tough since people are keep creating new spells.

It's also because we are trying to get a feel for the game just like you. :-)

Zakilevo

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Re: How to RP Casting Spells?
« Reply #14: September 20, 2011, 10:44:31 AM »
:) It must be cool to look at some creative spells.