Author Topic: New estate system - paused character  (Read 2362 times)

vonGenf

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New estate system - paused character
« Topic Start: September 30, 2011, 07:32:47 AM »
I saw the first tax report with the new system today for my region of Kuugl on Beluaterra. The Lord has a 50% estate and one knight also has a 50% estate. That knight autopaused yesterday:

Knight paused   (22 hours, 29 minutes ago)
Rophlock Spirien (Knight of Kuugl) has been auto-paused due to inactivity. His bonds revert to the realm.


But even though he is paused, he received revenues:

Estate of   Size   Peasants   Tax Collected   Knight Share   Lord Share
Rophlock   50 %   2559   80 gold   68 gold   12 gold
Jos   50 %   2559   80 gold      80 gold
Region Totals         160 gold   68 gold   92 gold


I believe this is a bug?
After all it's a roleplaying game.

De-Legro

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Re: New estate system - paused character
« Reply #1: September 30, 2011, 07:38:03 AM »
I saw the first tax report with the new system today for my region of Kuugl on Beluaterra. The Lord has a 50% estate and one knight also has a 50% estate. That knight autopaused yesterday:

Knight paused   (22 hours, 29 minutes ago)
Rophlock Spirien (Knight of Kuugl) has been auto-paused due to inactivity. His bonds revert to the realm.


But even though he is paused, he received revenues:

Estate of   Size   Peasants   Tax Collected   Knight Share   Lord Share
Rophlock   50 %   2559   80 gold   68 gold   12 gold
Jos   50 %   2559   80 gold      80 gold
Region Totals         160 gold   68 gold   92 gold


I believe this is a bug?

Could be, or the responsibility to remove inactive knights may now rest with the Lord. As you can easily kick knights out of their estates now where the old system only had the 3 bad marks path.
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fodder

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Re: New estate system - paused character
« Reply #2: September 30, 2011, 08:15:20 AM »
surely if they are paused you shouldn't have to kick anything. by definition it's a vacant estate ripe for anyone's taking.
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De-Legro

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Re: New estate system - paused character
« Reply #3: September 30, 2011, 08:31:51 AM »
Doesn't look like it currently set the estate vacant when you pause. Could be one of the things still to implement, or it could be on purpose. I would guess it is still to be implemented, but I can see IC reasons to leave it as is.
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JPierreD

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Re: New estate system - paused character
« Reply #4: September 30, 2011, 08:51:23 AM »
It looks to me more like something yet to implement.

On a similar matter, we had a knight join Luria Nova, take a estate in Sulorte and then take a estate in Outer Giask. His signature is still "Knight of Sulorte" though he has no longer an estate in there, but in Outer Giask instead.

This little stuff should be fixed with time.
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Tom

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Re: New estate system - paused character
« Reply #5: September 30, 2011, 04:01:09 PM »
correct, it's not yet implemented. You can fix it easily yourself (kick him out), but it should remove him automatically.


vonGenf

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Re: New estate system - paused character
« Reply #6: October 01, 2011, 12:29:44 PM »
correct, it's not yet implemented. You can fix it easily yourself (kick him out), but it should remove him automatically.

That's what I did for now, thanks.
After all it's a roleplaying game.