Author Topic: Rebellion in Arcachon  (Read 34847 times)

Heq

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Re: Rebellion in Arcachon
« Reply #15: November 20, 2011, 09:25:03 PM »
Or you could pin people in place.  A small group can draw much larger groups merely by threatening areas, because blobbers want to dominate battlefields.  As long as you're okay with losing some people on occassion, multiple fronts can allow for a hell-for leather opening.

Sure, you'll lose all the troops that rush the gap, but who cares (if you're Arcaea)?

During that time thier clock is running and your clock isn't, though Clocks only run if you think of armies as blobs rather then cycling groups.  Anyway, I just know how it would likely run from the Arcachon end with the players reverse, but I will point out you can't object with both "Bah, we need better marhsals" and "We have thought of every tactic you lot of thought of, because we have awesome marshals."