Author Topic: Legend: new D&D-variant tabletop game, designed for speed and ease of play  (Read 6825 times)

Chenier

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I feel that 3.5 was minmax twinking time (See: spiked chain trippers, cleric archers, hulking hurlers throwing the damn EARTH) with an opportunity for sissies to roleplay. 4.0 is an attempt by WotC to add game mechanics for all the things that creative players did anyway, compete with World of Warcraft for the RPG combat feel and coddle people who don't like minmaxxed death machines (See: Stormwarden and Blood Mage fixes).

Legends sounds fun, though, especially since I don't have time any more to break regular DnD rules.

Cleric archers? Why?
Dit donc camarade soleil / Ne trouves-tu ça pas plutôt con / De donner une journée pareil / À un patron