Author Topic: Large Update Bugs and Breaks  (Read 74401 times)

Tom

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Re: Large Update Bugs and Breaks
« Reply #15: December 13, 2011, 07:30:53 PM »
the next repair error (the 2 posted above) should be fixed now.

Movement should have worked just fine, we didn't change anything in those scripts.


fodder

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Re: Large Update Bugs and Breaks
« Reply #16: December 13, 2011, 07:42:30 PM »
still repair

Fatal error: Uncaught exception 'BadMethodCallException' with message 'Property "Armour" does not exist' in /var/battlemaster/include/Doctrine/BattleMaster/GameObject.php:27 Stack trace: #0 /var/battlemaster/include/Doctrine/BattleMaster/Unit.php(207): BattleMaster\GameObject->__get('Armour') #1 /var/battlemaster/live/testing/Repair.php(28): BattleMaster\Unit->RepairCost() #2 {main} thrown in /var/battlemaster/include/Doctrine/BattleMaster/GameObject.php on line 27


--------
hero telling tales
http://battlemaster.org/testing/HeroTale.php


Fatal error: Uncaught exception 'BadMethodCallException' with message 'Method "checkActions" does not exist and was not trapped in __call()' in /var/battlemaster/include/Doctrine/BattleMaster/GameObject.php:22 Stack trace: #0 /var/battlemaster/live/testing/HeroTale.php(15): BattleMaster\GameObject->__call('checkActions', Array) #1 /var/battlemaster/live/testing/HeroTale.php(15): BattleMaster\Character->checkActions('special') #2 {main} thrown in /var/battlemaster/include/Doctrine/BattleMaster/GameObject.php on line 22
« Last Edit: December 13, 2011, 07:44:03 PM by fodder »
firefox

Tom

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Re: Large Update Bugs and Breaks
« Reply #17: December 13, 2011, 07:50:48 PM »
both fixed.


TragerM

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Re: Large Update Bugs and Breaks
« Reply #18: December 13, 2011, 08:00:59 PM »
hand in hand with what others are saying:

Most of the manpower has been sent to repair the fortifications today.

You can not start repairs on the fortifications today.

(can't check Draft Recruits link either, due to same problem... it was done last half turn (wall repair) and I -should- be able to do another now... however, won't let me, cuz the flag hasn't been cleared from the last attempt, due to turn change... if flags or toggles is even how it's handled)

fodder

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Re: Large Update Bugs and Breaks
« Reply #19: December 13, 2011, 09:28:34 PM »
hero telling tales now gives:
You are in enemy territory. These citizens do not want to hear stories of how their sons got slaughtered.

but my hero is in his capital. (bt)
firefox

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Re: Large Update Bugs and Breaks
« Reply #20: December 13, 2011, 10:18:47 PM »
hand in hand with what others are saying:

Most of the manpower has been sent to repair the fortifications today.

You can not start repairs on the fortifications today.

(can't check Draft Recruits link either, due to same problem... it was done last half turn (wall repair) and I -should- be able to do another now... however, won't let me, cuz the flag hasn't been cleared from the last attempt, due to turn change... if flags or toggles is even how it's handled)

I seem to have similar issues with holding court.
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Tom

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Re: Large Update Bugs and Breaks
« Reply #21: December 13, 2011, 11:53:39 PM »
Please tell us exactly what problems you encounter, including any error mesages you see. It helps us a lot if we don't have to hunt down what you may mean with "the same problem".


TragerM

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Re: Large Update Bugs and Breaks
« Reply #22: December 14, 2011, 04:58:16 AM »
Not sure how much more specific we can be... but, I'll be verbose... this is for BT, Riombra, Mio Dupaki:

Repair walls attempt:
http://battlemaster.org/testing/command.php
http://battlemaster.org/testing/RepairFort.php

Fails in:
Most of the manpower has been sent to repair the fortifications today.

You can not start repairs on the fortifications today.

BS, cuz it's always been about the turn, not the chronological day..

Draft Recruits:

http://battlemaster.org/testing/command.php
http://battlemaster.org/testing/DraftRecruits.php

Fails in:
Most of the manpower has been sent to repair the fortifications today.

You can not issue a draft today.

BS, cuz again, it should have cleared at the end of the half turn change

Courtwork:

http://battlemaster.org/testing/command.php
http://battlemaster.org/testing/Court.php

Fails in:
Most of the manpower has been sent to repair the fortifications today.

You can not announce a court day today.

BS, cuz, again, wall repairs are NOT a whole day thing.. they clear at half day turn change...

Seriously... you tell us to be more specific, but you know the game more than we do, especially for what links are the pathway for us to do actions... how hard could it be to track down a half-day turn change problem, which doesn't seem to be clearing activity flags, for things we should be able to do for the 2nd turn of the day, because the flags are not cleared when the mid-day turn processes....

Be more specific in what info you lack, that you can't easilly find based on how you know we can only access the commands and actions, based on the menu hierarchy that you've set for the game, that we all follow...

Chenier

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Re: Large Update Bugs and Breaks
« Reply #23: December 14, 2011, 05:44:15 AM »
I know it's frustrating when asked to provide more stuff than one can provide, but keep in mind that they are also pretty frustrated with trying to feed the needle in the haystack.
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Re: Large Update Bugs and Breaks
« Reply #24: December 14, 2011, 05:58:58 AM »
snip

The info you provided is much more helpful than your previous statement, so thank you for the clarity. The problem you are reporting appears to be completely unrelated to the previous issues users were encountering, which is why Tom requested additional information. We are hoping to have most (preferably all) of the issues from the update resolved by tomorrow, but to do so require useful input.

That said, even if the problem were the same as other users had been reporting, your initial report would still have been entirely unhelpful because of the lack of information. When reporting bugs it is important to share as much information with us as you are able so that we are not only able to resolve the issue but also to identify what it may or may not be related to.
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Sypher

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Re: Large Update Bugs and Breaks
« Reply #25: December 14, 2011, 06:42:55 AM »
I spent 6 hours repairing my troops equipment. It took my hours but equipment damage is still 100%. Sorry, I didn't pay enough attention to see if it correctly subtracted my gold.

Character: Yorick Sypher on Beluaterra.

Republican Heavy Infantry
Captain Hermann (+6)
Type:   Infantry
Strength:   19 (+2 wounded)
Training:   61 %
Weapons/Armour:   67% / 60%
Damage:    100 %
Morale:    100 %

Lorgan

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Re: Large Update Bugs and Breaks
« Reply #26: December 14, 2011, 11:18:21 AM »
THere were 3 morning turns in a row on BT:

Daily Region Report   (4 hours, 58 minutes ago)
Daily Region Report   (13 minutes ago)
Daily Region Report   (10 minutes ago)

As I can still see people travelling in my army I don't think travel worked during these (last?) turns.

On the plus side: courts work again.
You still can't repair equipment damage to under 15% in cities though (I did manage to repair from 19% to 15% but it subtracted hours as if I had repaired to 0%):

"Your troops' equipment is 15% damaged.

In this City region, you can not repair any further. Try a city with its more advanced blacksmiths."

http://battlemaster.org/testing/play-orders.php
http://battlemaster.org/testing/Repair.php

That's all I can test at the moment...

Tom

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Re: Large Update Bugs and Breaks
« Reply #27: December 14, 2011, 12:28:12 PM »
Not sure how much more specific we can be... but, I'll be verbose... this is for BT, Riombra, Mio Dupaki:

Repair walls attempt:

Can you please check if it works now? Fixing the turn should have cleared it up.

Tom

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Re: Large Update Bugs and Breaks
« Reply #28: December 14, 2011, 12:30:12 PM »
You still can't repair equipment damage to under 15% in cities though

This should be fixed now.

Lorgan

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Re: Large Update Bugs and Breaks
« Reply #29: December 14, 2011, 12:32:32 PM »
This should be fixed now.

It is. Thanks. :)