How, exactly, is it determined when a range 4 archer unit will fire? I was recently involved in a battle with other range 4 archers. Those units fired, but my unit "moved forward for better shots" My unit fired at range 2.
All units in the same line. Monsters 4 lines away. Battle occurred on a "quite windy day."
-=Mayen's Archers=- (2) fire on Monsters (1), scoring 38 hits.
McFinks (4) fire on Monsters (1), scoring 58 hits.
Fury of Ortedail (3) move closer to get better shots.
Vert Cloaks (7) fire on Monsters (1), scoring 125 hits.