Author Topic: Extra Tournament Grounds  (Read 2857 times)

Velax

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Extra Tournament Grounds
« Topic Start: February 04, 2012, 09:30:15 PM »
I built a Tournament Grounds in my city. I noticed I could only hold one type of tournamant - Swordsmanship or Jousting but not both together. Hmm, I thought. Perhaps if I build another Grounds I could hold both. So I build a second once, but no change. I read the Wiki and find out only a Ruler can hold a tournament of both Swordsmanship and Jousting. Okay, fair enough. But now, in my city, I have this:

Tournament Grounds
2 Tournament Grounds

As two separate buildings. Does the "2 Tournament Grounds" do anything, at all? And if I demolished the "Tournament Grounds" building, would I still be left with one building that says "2 Tournament Grounds"? Would it still allow me to hold a regular tournament?

Indirik

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Re: Extra Tournament Grounds
« Reply #1: February 04, 2012, 09:35:37 PM »
Multiple tournament grounds does nothing for you. If you demolish one, you will still have one left to use for holding tournaments.
If at first you don't succeed, don't take up skydiving.

Tom

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Re: Extra Tournament Grounds
« Reply #2: February 04, 2012, 11:54:26 PM »
There was a bug causing new buildings to be added in this strange way. You should be able to demolish it with no ill effect, and I think I might also have to clean it up as it might have happened several times.


Velax

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Re: Extra Tournament Grounds
« Reply #3: February 07, 2012, 09:45:07 AM »
Right, well, there's a bug. I can confirm that demolishing the "Tournament Grounds" makes both the "Tournament Grounds" and the "2 Tournament Grounds" buildings disappear.

Tom

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Re: Extra Tournament Grounds
« Reply #4: February 07, 2012, 09:51:59 AM »
since you helped me find this bug - name the region and I'll give you the tournament grounds back.


Velax

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Re: Extra Tournament Grounds
« Reply #5: February 07, 2012, 10:13:11 AM »
Thanks, that'd be awesome. It's Hatdhes on FEI.

Tom

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Re: Extra Tournament Grounds
« Reply #6: February 07, 2012, 12:29:19 PM »
Oh crap, this is happening on stable islands?

That... sucks. The new code won't fix it there. That really, really sucks.

Ok, I think I have fixed it.

Velax

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Re: Extra Tournament Grounds
« Reply #7: February 07, 2012, 01:27:16 PM »
Well, if it's any consolation, I doubt many people are stupid enough to build two Tournament Grounds like I was.

Thanks for rebuilding the Hatdhes one, though. The poor peasants must be wondering what the hell's going on.

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Re: Extra Tournament Grounds
« Reply #8: February 07, 2012, 01:46:39 PM »
Well, if it's any consolation, I doubt many people are stupid enough to build two Tournament Grounds like I was.

Thanks for rebuilding the Hatdhes one, though. The poor peasants must be wondering what the hell's going on.

*After getting done knocking down the first tournament grounds* Wait, how did that other tournament grounds 3 blocks away get destroyed? I thought I made it perfectly clear to the workers that they were only to knock down thi- *cue very bright light, and the original tournament grounds is back into working order* What the hell?


Velax

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Re: Extra Tournament Grounds
« Reply #9: February 08, 2012, 05:41:48 AM »
*the peasants back away slowly, then run like hell*