Author Topic: Updating Stable  (Read 28339 times)

fodder

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Re: Updating Stable
« Reply #15: February 07, 2012, 12:33:24 PM »
your region doesn't go tits up without estates.

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one of the more important outstanding issue (i think) is elections/abdications/eligibility to hold combo positions have not moved over to the new system.
firefox

De-Legro

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Re: Updating Stable
« Reply #16: February 07, 2012, 12:42:06 PM »
your region doesn't go tits up without estates.

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one of the more important outstanding issue (i think) is elections/abdications/eligibility to hold combo positions have not moved over to the new system.

We have a King that is also the Duke, does that count as a combo position? Abdications work as well, we have had a Duke abdicate and PeL had the King abdicate.
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fodder

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Re: Updating Stable
« Reply #17: February 07, 2012, 01:00:27 PM »
no... i'm talking about ruler + lord. or ruler running for lord elections.

or lord/duke combo gets the boot before autopause... but game text treats it like 1 single position.
firefox

De-Legro

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Re: Updating Stable
« Reply #18: February 07, 2012, 01:17:03 PM »
no... i'm talking about ruler + lord. or ruler running for lord elections.

or lord/duke combo gets the boot before autopause... but game text treats it like 1 single position.

Rulers can't be lords. If they were they would have a Duke over them. How do you reconcile that? Or is it currently the case that a Ruler can run for a Lordship on testing?
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egamma

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Re: Updating Stable
« Reply #19: February 07, 2012, 02:37:49 PM »
Rulers can't be lords. If they were they would have a Duke over them. How do you reconcile that? Or is it currently the case that a Ruler can run for a Lordship on testing?

Rulers can be lords. If they are also duke of the duchy the region is in.

Tom

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Re: Updating Stable
« Reply #20: February 07, 2012, 02:39:56 PM »
We have a few issues left, for example that a king can be elected lord.

fodder

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Re: Updating Stable
« Reply #21: February 07, 2012, 03:03:50 PM »
...that's why i was saying... outstanding issues
firefox

De-Legro

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Re: Updating Stable
« Reply #22: February 07, 2012, 11:24:04 PM »
Rulers can be lords. If they are also duke of the duchy the region is in.

Indeed a edge case. We would also need the system to remove them as Lord if they ever lose the Duke position as well if we allowed this case.
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fodder

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Re: Updating Stable
« Reply #23: February 08, 2012, 07:56:37 PM »
speaking of losing position....

how does assassination/capture ->lose position work with new hierarchy.... especially the duke position. is it possible for someone to lose the duke position?  because technically... dukes can end up as duke of no regions and rendered somewhat irrelevant.. (if others conspire to make that happen)
firefox

GoldPanda

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Re: Updating Stable
« Reply #24: February 08, 2012, 08:51:46 PM »
Tom, can you push the new features to stable one at a time? If you turn on everything at once, I am worried that we'll lose players on the stable islands due to sheer culture shock.

I say New Estates -> New Trade -> Region Pop Re-balance -> New Duchies.
« Last Edit: February 08, 2012, 08:54:02 PM by GoldPanda »
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fodder

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Re: Updating Stable
« Reply #25: February 08, 2012, 09:54:08 PM »
that makes no sense. new estates and new duchies are inextricably linked (and basically one and the same thing) and similarly trade/rebalance are linked.
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GoldPanda

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Re: Updating Stable
« Reply #26: February 08, 2012, 10:39:41 PM »
New estates and new duchies showed up on testing months apart, as far as I can tell. Maybe new duchies have been around and it's just not obvious until now?
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De-Legro

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Re: Updating Stable
« Reply #27: February 08, 2012, 10:48:49 PM »
Tom, can you push the new features to stable one at a time? If you turn on everything at once, I am worried that we'll lose players on the stable islands due to sheer culture shock.

I say New Estates -> New Trade -> Region Pop Re-balance -> New Duchies.

I can't see this being possible. We could push the old revisions to stable one at a time, but then you would be lacking the bug fixes that occurred after each revision, and continue to be made. Depending on just how interlinked the new changes have become as new features have been rolled out, it might be possible to just update the appropriate files, but then we risk introducing bugs on stable by having a code base that has not been tested.

But this is a excellent example of why we need to get Stable and Testing closer together so its not just a huge leap of changes.
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Tom

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Re: Updating Stable
« Reply #28: February 08, 2012, 10:57:00 PM »
Tom, can you push the new features to stable one at a time?

Only if someone pays me handsomely for the 30-60 hours of additional work I estimate something like that would cost. Sorry, there will be a culture shock. We'll be trying to make it as soft as possible, but it's another reason I want to do this soon - because we have even more changes lined up.


GoldPanda

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Re: Updating Stable
« Reply #29: February 27, 2012, 02:05:11 AM »
Can we get an ETA on when the stable update will happen, Tom?
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