Author Topic: The Terran-Kabrinskian Conflict  (Read 241825 times)

Kellaine

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Re: The Terran-Kabrinskian Conflict
« Reply #645: May 08, 2012, 07:26:45 AM »

Exactly.

It's just not fun. It is just a game of "suck up to this one player." and then you have multiple, if not unlimited, thousands of CS seemingly at your disposal. That isn't dynamic, that isn't what BM should be about, it isn't even strategic or political, it's just suck up to a GM and what the GM wants for the island.

At least not for Dwilight. We have Beluaterra for that, why have two islands for that? And even Beluaterra at least has a stated goal: the Daimons want to destroy humanity and the island, these guys are just a random enigma whose attitude and desires seem to change from week to week. Hell, you can't even get them to talk to you half the time. And when you're upset that they won't everyone just says "you aren't doing it right, you have too dance a little jig and turn around three times and THEN try to talk to them." It's just silliness and its arbitrary and has absolutely no consistent RP basis.

how is that different from dealing with a king or a dictator in BM. your only dealing with a single person the only difference is that a human character has many nobles to carry out his/her threats or orders.

Treat the zuma like you would any other realm. you just have to talk to them on their terms.
Dexter - Principality of Zonasa, Telgar - Principality of Zonasa, Wil - Morek Empire, Crom- Adventurer - Kabrinskia-paused